Hacking The Definitive Guide to Wii U Hacking

  • Thread starter Thread starter fiveighteen
  • Start date Start date
  • Views Views 1,933,621
  • Replies Replies 3,962
  • Likes Likes 116
@Summersett can you add my github who contain all loadiine?
I understand the convenience of having them in one place, but isn't that going to require you having to pull and push all of the updates by golden45, n1ghty, and dimok? What makes that easier than me just linking to the 3 separate source pages where changes will be immediately shown?
 
You must have done something goofy in blocking the MAC Address. Double check that you entered it properly (with or without the dashes?) Have you used the Update Deleter? You can also try using TubeHax as the Primary DNS and 0.0.0.0 as Secondary DNS as see if that makes a difference.

My router apparently only blocks MAC addresses that are wired connections by default. I had to go to the 2.4ghz wireless setting and block it on WiFi. Stupid.

I've got a couple questions. When I launch smash it tries to automatically download an update. Is that just for the game? If so, is it safe to allow it to update so I can skip the 30 seconds it takes to fail every time I want to play a game on loadiine?

My other question involves some problems I've had with 3 games. I've yet to extract the Hyrule Warriors .wud properly. Discu and wizard just get the update partition, and vgmtoolbox gives me two error messages immediately before failing. The proper keys are in the proper place. I can run captain toad treasure tracker but once I get past the brief intro and the book starts to open up, I get an error message and have to return to the Wii u menu. Happens with both us and EU versions, and I did rename the appropriate folders in the EU version to work on my NTSC console. Nintendo land throws an error the second it boots, right after the smash title goes away. Any ideas what could be the problems?
 
Perhaps you need to install Visual Studio 2010 like @Katoche?
Visual Studio is such a hot mess. 2010 professional is installed, pc rebooted for good measure, still crashing TCP Gecko.
 

Attachments

  • programs.jpg
    programs.jpg
    306.4 KB · Views: 210
What you see there is the vs2010 + .NET4 training kit, then vs2010 pro on top of that. Delete it all & start over? Was there a proper link to the right vs posted somewhere?
 
I understand the convenience of having them in one place, but isn't that going to require you having to pull and push all of the updates by golden45, n1ghty, and dimok? What makes that easier than me just linking to the 3 separate source pages where changes will be immediately shown?

I think I wil be hable,yes,I have good source.
 
What you see there is the vs2010 + .NET4 training kit, then vs2010 pro on top of that. Delete it all & start over? Was there a proper link to the right vs posted somewhere?
I don't use TCP Gecko myself but judging from the screenshot you have Visual C++ 2010 x86 Runtime installed, which is all you should need, the rest is mostly development tools. No idea what would cause a crash.
 
System.NotImplementedException: The method or operation is not implemented. <-- This sounds like some kind of missing dependency. Might this be possible if port forwarding is not setup in the router? Self-hosting hasn't worked either. The little Mario menu comes up but any action chosen there always freezes. Windows Firewall & Defender are turned off.
 
Updated OP

=Replaced the official and modified kernel exploits with wj44's AIO kernel exploit (separate downloads still available).
+"How do I use the common key or a title key?"
+"How do I update my games to play with Loadiine?" (Went the CDecrypt route since UWizard was giving me an error)
+Compiled dimok789's Loadiine and added it to the relevant sections
+Compiled FIX94's pyGecko and replaced the old TCP Gecko
+Added wiiu_vc_ndsinject and wiiu_vc_gbainject
+DefinitivePackage-20151012 containing above files

(files attached below so I can link to OP)

--------------------- MERGED ---------------------------

System.NotImplementedException: The method or operation is not implemented. <-- This sounds like some kind of missing dependency. Might this be possible if port forwarding is not setup in the router? Self-hosting hasn't worked either. The little Mario menu comes up but any action chosen there always freezes. Windows Firewall & Defender are turned off.
I have probably every Visual C++ 20XX Runtime installed, so it's hard to narrow down which one is required. @NWPlayer123 or @FIX94, do either of you know the dependencies for running TCP Gecko?
 

Attachments

So I updated to 5.3.2 with splatoon then did the tubehax DNS setting went to my border to confirm YouTube isn't working. Then decided to play alittle splatoon online! That's when it said Prepairing to install update!!! Dove across the living room and unpluged it lol! Everything is fine but. My question is; is this only a game update?
 
So I updated to 5.3.2 with splatoon then did the tubehax DNS setting went to my border to confirm YouTube isn't working. Then decided to play alittle splatoon online! That's when it said Prepairing to install update!!! Dove across the living room and unpluged it lol! Everything is fine but. My question is; is this only a game update?
You have to spoof to 5.5.0 to play online. I've blocked my MAC Address ever since 5.4.0 went live, so I can't even get near internet connectivity, but I'm guessing it was a game update and would have said "unable to install" had a few more seconds gone by. Try using WUP Installer to update the game and to spoof if you want. Also, if your router supports it, go block the URLs just to be safe!
 
Dope! Of course ok I understand now. It blocks the updates but ninten can still see neither the game or the system is updated. Btw why not just delete the internet settings if you don't want to go online! Is that the self hosting files bit?
 
Dope! Of course ok I understand now. It blocks the updates but ninten can still see neither the game or the system is updated. Btw why not just delete the internet settings if you don't want to go online! Is that the self hosting files bit?
I could do that too, but it prevents people that come over (and know my WiFi password) from connecting while I'm out of the room lol. Plus I may spoof to 5.5.0 myself one of these weeks, so it's all ready to go otherwise.
 
  • Like
Reactions: Hazzer

Site & Scene News