Switch TrustZoneHax on 4.x

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The ReSwitched Hacking Team have done it again. motezazer, ktemkin and SciresM have achieved code execution on 4.1.0, the latest version at the time of writing this, via deja vu at TrustZone level. This means devices on 4.1.0 and below will be able to gain access to the whole system. SciresM strongly advises to not update in the future.

After less than a year, the Switch hacking team has moved extremely fast and now have got full access on the latest version. The progress being made is incredible, and in comparison, the 3DS took around 2 years to get ARM9 access. The scene is looking very promising so far and we are very lucky to have such talented people working on the Switch.

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Last edited by Deleted member 381889,
The one thing I would want after getting cfw is a way to launch to cfw from coldboot without loading the web browser. I know reswitched have a bootrom exploit but apparently aren't going to release it if I heard correctly.
I don't necessarily need it at boot (even though that would be sick) but rather a way to launch offline after rebooting. I would hate to be on a long trip with no internet and have something happen that would require reboot effectively killing my cfw and potentially part of my game collection until I can get internet access to relaunch emuNAND.
But I guess we'll cross that bridge when we get there
 
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The one thing I would want after getting cfw is a way to launch to cfw from coldboot without loading the web browser. I know reswitched have a bootrom exploit but apparently aren't going to release it if I heard correctly.
I don't necessarily need it (even though that would be sick) but rather a way to launch offline after rebooting. I would hate to be on a long trip with no internet and have something happen that would require reboot effectively killing my cfw and potentially part of my game collection until I can get internet access to relaunch emuNAND.
But I guess we'll cross that bridge when we get there
Just want it to make my switch unpatchable and to play new games while having cfw we don't know how exploit able newer firmwares will be.
 
Finally, despite being early for a hack on a console with less than 1 year of life ^^ my console is already offline waiting., For now I will play metroid prime 2 & 3 in the wii
 
Last edited by Solitario,
Finally, despite being early for a hack on a console with less than 1 year of life ^^ my console is already offline waiting., For now I will play metroid prime 2 & 3 in the wii
Tbh nothing that's currently announced would get me to update. Never was a Metroid fan (great game, just not my cup of tea) and the same for yoshi. Pokemon would be tempting, but we have no info about that other than one is being developed for switch so we'll wait and see. I've filled my library (and continue to) with several titles that can eat hours of play time and some of them have great replayability so I'm not too concerned about staying put like I was on 3.0.0
 
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Tbh nothing that's currently announced would get me to update. Never was a Metroid fan (great game, just not my cup of tea) and the same for yoshi. Pokemon would be tempting, but we have no info about that other than one is being developed for switch so we'll wait and see. I've filled my library (and continue to) with several titles that can eat hours of play time and some of them have great replayability so I'm not too concerned about staying put like I was on 3.0.0
Theres a ton of switch games i haven't played so i could stay on this firmware till pokemon really.

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We have the exploits which is the longest process of hacking the switch really all that needs to be done really is the exploits to be more stabilized and cfw.
 
Theres a ton of switch games i haven't played so i could stay on this firmware till pokemon really.
Just bought Bayonetta 1 and 2 which I've never played before, and have several titles I've barely touched that I could play through. Also will have the option to continue to buy physical for a bit after an update comes out so I'm not too worried about waiting.
 
Idk why the switch can have emunand but the ps4 can't.
Different architectures and systems work differently. What works for one doesn't always transfer to others.
Its like saying we can legit sign our own firmware for ps3, so why can't other systems do the same. On top of that switch has full system access. I don't know much about ps4 but unless they have full system access like we do on switch that would also be an explanation.
 
Idk why the switch can have emunand but the ps4 can't.

Keeping in mind that I really don't know anything (or care) about non-Nintendo consoles:

It seems likely to me that the PS4 probably *could* have an emunand-style setup, but nobody is interested in implementing one.

Remember, the ability to have a feature doesn't matter at all if nobody wants to write the code for it.
 
Keeping in mind that I really don't know anything (or care) about non-Nintendo consoles:

It seems likely to me that the PS4 probably *could* have an emunand-style setup, but nobody is interested in implementing one.

Remember, the ability to have a feature doesn't matter at all if nobody wants to write the code for it.

I'm not too well informed, but I don't think they actually need emuNAND to get around the firmware 'blocks'.
 
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