For the 20th time in the thread: We have a mitm service ready but that causes stability issues, hence it's not released yet.im talking about a system-wide overclock not a retorarch one
For the 20th time in the thread: We have a mitm service ready but that causes stability issues, hence it's not released yet.im talking about a system-wide overclock not a retorarch one
For the 20th time in the thread: We have a mitm service ready but that causes stability issues, hence it's not released yet.
only ever reported case ran at 1.9 GHz and 1GHz GPU for weeks straight, that was also lakka (used to not check thermals too)do you think the 1.7ghz overclock can inflate the battery? test in lakka by natinusalla? or is it linux lakka that pushed the overclock beyond 1.7ghz? just to know, since you tested 24h24 to 1.7ghz without problem?
thank you again
Okay. Okay.only ever reported case ran at 1.9 GHz and 1GHz GPU for weeks straight, that was also lakka (used to not check thermals too)
Did you change any core options prior to this?I have updated retroarch with latest build but now, all my GBA saves are broken...
When I try to load any save state or sram save, the game freezes
Nope I didn't change anythingDid you change any core options prior to this?
Which core?
exfat? Sounds like corruptionNope I didn't change anything
I'm using mgba
All my saves are here on my SD card but all GBA games are crashing when i'm trying to load one.
EDIT: just downloaded new retroarch zip, extracted it on my SD card and overwrited existing files.
Nobody makes consoles any differently, they have to be cheap.Nintendo has always been cutting every corner possible with their hardware. Do you really think someone there said "Hey, let's have this cool airflow or extra fan just in case someone wants to run homebrew at 1.5 Ghz?" Probably not. Nintendo is always doing the bare minimum to have their own crap run, PERIOD.
You better have an amazing extra fan and whatnot ready to handle it, or get ready to see an army of swollen switches hitting second hand shelves or ebay soon. Are you sure you want to play with fire only to get a few extra FPS?
Nobody makes consoles any differently, they have to be cheap.
you will see it when you get in cant miss itThanks so much. Bout to test. Where is the setting to oc?
Thanks to all involved made my weekend...
Hmm, I’ve noticed that in Mario 64 in-game the coin counter and star counter both don’t show up, in Zelda OoT there is a long pause when accessing the item menu, as well as some graphical glitching, and in Majora’s Mask the title screen is invisible.
Are these known problems with Muppen64Plus, or do I have something configured wrong?
Just wait for mupen to be better optimised for Switch. I remember Mupen on Android has similar problems and over time they were ironed outI have the exact same errors as you, my config is default. How do we report these glitches/errors?
These are well known, mostly because certain settings are off for performance reasons.I have the exact same errors as you, my config is default. How do we report these glitches/errors?