Homebrew Discussion Switch overclocking released (improved N64 & PSX emu)

KHEOPS

Well-Known Member
Member
Joined
Aug 29, 2018
Messages
532
Trophies
0
XP
386
Country
France
For the 20th time in the thread: We have a mitm service ready but that causes stability issues, hence it's not released yet.

do you think the 1.7ghz overclock can inflate the battery? test in lakka by natinusalla? or is it linux lakka that pushed the overclock beyond 1.7ghz? just to know, since you tested 24h24 to 1.7ghz without problem?
thank you again
 

m4xw

Ancient Deity
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,960
Country
Germany
do you think the 1.7ghz overclock can inflate the battery? test in lakka by natinusalla? or is it linux lakka that pushed the overclock beyond 1.7ghz? just to know, since you tested 24h24 to 1.7ghz without problem?
thank you again
only ever reported case ran at 1.9 GHz and 1GHz GPU for weeks straight, that was also lakka (used to not check thermals too)
 

KHEOPS

Well-Known Member
Member
Joined
Aug 29, 2018
Messages
532
Trophies
0
XP
386
Country
France
only ever reported case ran at 1.9 GHz and 1GHz GPU for weeks straight, that was also lakka (used to not check thermals too)
Okay. Okay.
so I think that at 1.7ghz it should be pretty reliable without serious consequences 1.5ghz more sure, since the gpu remains at its original frequency (not the test on lakka)
I ask because I don't have the necessary hindsight on the overclock yet, and I don't want to respond to comments on retroarch oc videos,
saying ok everything is fine. anyway we know that overclocking is risky... but to fry the guy switches on youtube would be problematic.
Thanks for the work, it's impressively stable, no problem for me at the moment.
 

Bumblecito

Well-Known Member
Member
Joined
May 25, 2017
Messages
110
Trophies
0
Age
38
XP
411
Country
Mexico
@m4xw just want to thank you and all the team !
I came here everyday for the last month looking for this and now finally is released, time to enjoy it.

Tnaks again to every last one of you guys !
 

Keylogger

Well-Known Member
Member
Joined
May 3, 2006
Messages
2,648
Trophies
1
Age
34
Website
Visit site
XP
6,712
Country
France
Did you change any core options prior to this?
Which core?
Nope I didn't change anything
I'm using mgba
All my saves are here on my SD card but all GBA games are crashing when i'm trying to load one.

EDIT: just downloaded new retroarch zip, extracted it on my SD card and overwrited existing files.
 
Last edited by Keylogger,

m4xw

Ancient Deity
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,960
Country
Germany
Nope I didn't change anything
I'm using mgba
All my saves are here on my SD card but all GBA games are crashing when i'm trying to load one.

EDIT: just downloaded new retroarch zip, extracted it on my SD card and overwrited existing files.
exfat? Sounds like corruption
 

kevin corms

Well-Known Member
Member
Joined
Feb 21, 2015
Messages
1,015
Trophies
0
Age
40
XP
1,782
Country
Canada
Nintendo has always been cutting every corner possible with their hardware. Do you really think someone there said "Hey, let's have this cool airflow or extra fan just in case someone wants to run homebrew at 1.5 Ghz?" Probably not. Nintendo is always doing the bare minimum to have their own crap run, PERIOD.

You better have an amazing extra fan and whatnot ready to handle it, or get ready to see an army of swollen switches hitting second hand shelves or ebay soon. Are you sure you want to play with fire only to get a few extra FPS?
Nobody makes consoles any differently, they have to be cheap.
 
  • Like
Reactions: alainvey

Brenry

Well-Known Member
Newcomer
Joined
Apr 19, 2012
Messages
73
Trophies
1
XP
270
Country
United States
Nobody makes consoles any differently, they have to be cheap.

what the keyboard warrior probably didn't consider is this tegra is underclocked from 2Ghz like the Nvidia Shield to 1Ghz for longer battery charge, same reason stock it's 720p vs 1080p possibility. An issue m4xw even mentioned about only overclock when needed.
 
Last edited by Brenry,
  • Like
Reactions: kevin corms

Sonikkua

Well-Known Member
Member
Joined
Mar 26, 2011
Messages
116
Trophies
1
XP
724
Country
United States
Hmm, I’ve noticed that in Mario 64 in-game the coin counter and star counter both don’t show up, in Zelda OoT there is a long pause when accessing the item menu, as well as some graphical glitching, and in Majora’s Mask the title screen is invisible.

Are these known problems with Muppen64Plus, or do I have something configured wrong?
 

grabman

Well-Known Member
Member
Joined
Sep 25, 2018
Messages
359
Trophies
0
Age
43
XP
717
Country
United States
Thanks so much. Bout to test. Where is the setting to oc?

Thanks to all involved made my weekend...
 

KTroopA

Well-Known Member
Member
Joined
Mar 15, 2007
Messages
591
Trophies
0
XP
940
Country
Hmm, I’ve noticed that in Mario 64 in-game the coin counter and star counter both don’t show up, in Zelda OoT there is a long pause when accessing the item menu, as well as some graphical glitching, and in Majora’s Mask the title screen is invisible.

Are these known problems with Muppen64Plus, or do I have something configured wrong?

I have the exact same errors as you, my config is default. How do we report these glitches/errors?
 

grabman

Well-Known Member
Member
Joined
Sep 25, 2018
Messages
359
Trophies
0
Age
43
XP
717
Country
United States
my apologies i now see it i had 11/29 build still showing in sys info once I recopied 11/30 i now see it in the horizon menu under main menu once core loaded thanks so much!

--------------------- MERGED ---------------------------

what n64 settings should i be using?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: "pine unf apple" doesn't count! Lol