"Switch 2" leaks addressed by Nintendo

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We've seen quite a few leaks, renders and mockups of the so-called "Nintendo Switch 2" recently which could indicate that the official announcement is imminent. After a period of silence, Nintendo has finally addressed these leaks. Speaking to CNET Japan, the company said something along the lines of the following (based on Google Translate): "the gaming hardware that Genki claims to be Nintendo hardware at CES is informal and not what Nintendo provided to the company."

Nintendo has also issued a similar statement to the Japanese publication Sankei. A Nintendo representative said the following to Sankei: “These images and videos are not official.”

On the other end of the leaks, Genki has provided some clarifications after stirring up the gaming community. Speaking to online outlet Game*Spark, they noted that their "Switch 2" models and accessories are based on leaks and that they have not actually seen the actual device.

This goes against what was initially implied by Genki and sows some doubt over the veracity of the leaks. We might only know the actual hardware when Nintendo decides to unveil the console, which hopefully will be in the coming months.

:arrow: SOURCE 1, SOURCE 2, SOURCE 3
 
(Late replying to this, but...) Maybe if they're indie games that barely take any effort, or are basically cookie-cutter builds. Or they're small Early Access games that may or may not actually go anywhere. But those "1-5GB" indie games rarely actually sell unless they can catch a major trend or get promotion from major YouTubers (ex: Lethal Company), because they tend to not have much in the means of content to keep people coming back.

Indies with actual effort like Hades and Hades II, though? In this day and age, you're looking at 10-15 GB at least for PC (and thus Steam Deck). And that's just looking at the size as of Early Access for Hades II, meaning that the game upon leaving Early Access could end up becoming larger. Luckily, the devs of Hades seem to know how to compress the game for "less powerful" hardware, and so it's 5.8 GB on Switch, but that won't always be the case.

I have a lot of indie games on Steam Deck, some have a lot of content to offer and they are usually under 5GB, some are even under 1GB. They are mostly sprite based but some do have voices and animation as well.
 

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