Any e-shop title requiring 9.6 or higher firmware can't be used with svdt. If it doesn't works that's most likely the reason.
Physical copies that need 9.6 or higher firmware work fine as long as firmware is 9.6 or higher.
Won't 9.6+ digital versions ever work with svdt? Well, I asked around and smea said we would need to know the size of the .code of each 9.6+ game as well as the decryption key. There's no way to obtain that under current *hax permissions, so the only solution would be building a user made database, which could only be made by users with kernel access rights (9.2 + custom firmware mostly I guess). But people on 9.2 + CFW can use savedatafiler for what svdt can't.
Summing up, for 9.6+ games we would need 2 databases:
- Encryption keys for the games. This is already being done by the community (seeddb.bin) if I'm not mistaken.
- .code size of each game (and probably each game version).
And then hbl should be modified so it can make use of these two databases when launching under a 9.6+ title.
Smea said that there might be a way to get the .code size from userland, but he hasn't looked into it (I understand saves not being a priority).
About NDS savegames: for NDS saves to be able to be dumped under *hax one would need to have pokemon dream radar or pokétransporter installed in their system to get the needed permisions to dump them. Both require to be bought from the e-shop (3€ and 5€ respectively) and then reverse engineer how nds save dump/restore works. Yellows8 seemed to have some interest, but the fact that he had to pay for the games plus not being really thrilled by the idea of reverse engineering how it works. He's currently working on 10.4 stuff, I suggested a "what if people donated so you could buy pokemon dream radar or pokebank" but got no response.
So NDS save dumping is most likely not happening from *hax, or at least not for everybody (pokemon dream radar or poketransporter required).
Physical copies that need 9.6 or higher firmware work fine as long as firmware is 9.6 or higher.
Won't 9.6+ digital versions ever work with svdt? Well, I asked around and smea said we would need to know the size of the .code of each 9.6+ game as well as the decryption key. There's no way to obtain that under current *hax permissions, so the only solution would be building a user made database, which could only be made by users with kernel access rights (9.2 + custom firmware mostly I guess). But people on 9.2 + CFW can use savedatafiler for what svdt can't.
Summing up, for 9.6+ games we would need 2 databases:
- Encryption keys for the games. This is already being done by the community (seeddb.bin) if I'm not mistaken.
- .code size of each game (and probably each game version).
And then hbl should be modified so it can make use of these two databases when launching under a 9.6+ title.
Smea said that there might be a way to get the .code size from userland, but he hasn't looked into it (I understand saves not being a priority).
About NDS savegames: for NDS saves to be able to be dumped under *hax one would need to have pokemon dream radar or pokétransporter installed in their system to get the needed permisions to dump them. Both require to be bought from the e-shop (3€ and 5€ respectively) and then reverse engineer how nds save dump/restore works. Yellows8 seemed to have some interest, but the fact that he had to pay for the games plus not being really thrilled by the idea of reverse engineering how it works. He's currently working on 10.4 stuff, I suggested a "what if people donated so you could buy pokemon dream radar or pokebank" but got no response.
So NDS save dumping is most likely not happening from *hax, or at least not for everybody (pokemon dream radar or poketransporter required).











