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With the release of Super Robot Wars OE (Operation Extend) I figured it was a good idea to get a jump start on this.
What am I hoping to do here?
Nothing complex, a simple menu translation of Super Robot Wars OE. Maybe a bit more if things turn out to be easy.
"OK so why not do it yourself?"
Because there's a LOT to be done here. I mean menu wise it's not much but there's a lot when you toss in abilities and attacks as well plus their descriptions.
Plus my Japanese is REALLY rusty at best.
"Don't you have like 10 other projects?"
Danball is and will be in progress for a long time.
AGE is on hold till I get better at Japanese.
MechaMon is still being worked on, a bit slowly though because sprites are boring as shit.
And this makes project 4. So not too horribly many.
"If it's so easy why not just get it done with?"
Well because I ran into an issue with .pac files. These ones are not like those found in Madoka/Danball. They cause the program to crash so I can't say what's wrong but if someone wanted to help with that, that'd be AWESOME and it'd make things go WAY faster and WAY better.
"How would they be better?"
Well because I'm currently dealing with the constraint of having to use the same amount of spaces as the Japanese characters, well double technically.
But with the ability to edit the .pac files like I can in Danball then I'd be able to use as many spaces as I want, which would result in better translations and higher quality.
"Anything else?"
Nah, that's about it. I'm always looking for help. Right now I'm just using a Hex Editor (MadEdit) and the CPK Tools from the Danball translation thread I have, feel free to try your hand and help out.
"What series are in this game?"
Well here's a list of what series I know are either in the game so far or are to be added in later chapters.
Mobile Suit Gundam
Mobile Suit Gundam: The 08th MS Team
Mobile Suit Gundam 0080: War in the Pocket
Mobile Suit Zeta Gundam
Mobile Suit Gundam ZZ
New Mobile Report Gundam Wing
Mobile Suit Gundam SEED Destiny
Mobile Suit Gundam 00
Armored Trooper Votoms
Armored Trooper Votoms Red Shoulder Document: Roots of Ambition
Armored Trooper Votoms: Pailsen Files
Blue Comet SPT Layzner
Mobile Police Patlabor
Mobile Police Patlabor movies
Zoids: Chaotic Century
Zoids: Genesis
Heavy Metal L-Gaim
Macross Frontier
Code Geass: Lelouch of the Rebellion
Shin Mazinger Shougeki! Z-hen
Getter Robo Armageddon
Mobile Fighter G Gundam
Super Beast Machine God Dancougar
Tengen Toppa Gurren Lagann
Demon God of War Goshogun
Hyper Combat Unit Dangaioh
Jushin Liger
NG Knight Lamune & 40
Absolutely Invincible Raijin-oh
Energetic Explosion Ganbaruger
Hot-Blooded Strongest Go-Saurer
Perfect Victory Daiteioh
Lord of Lords Ryu Knight
Sgt. Frog
Aura Battler Dunbine
Mobile Suit Gundam: The 08th MS Team
Mobile Suit Gundam 0080: War in the Pocket
Mobile Suit Zeta Gundam
Mobile Suit Gundam ZZ
New Mobile Report Gundam Wing
Mobile Suit Gundam SEED Destiny
Mobile Suit Gundam 00
Armored Trooper Votoms
Armored Trooper Votoms Red Shoulder Document: Roots of Ambition
Armored Trooper Votoms: Pailsen Files
Blue Comet SPT Layzner
Mobile Police Patlabor
Mobile Police Patlabor movies
Zoids: Chaotic Century
Zoids: Genesis
Heavy Metal L-Gaim
Macross Frontier
Code Geass: Lelouch of the Rebellion
Shin Mazinger Shougeki! Z-hen
Getter Robo Armageddon
Mobile Fighter G Gundam
Super Beast Machine God Dancougar
Tengen Toppa Gurren Lagann
Demon God of War Goshogun
Hyper Combat Unit Dangaioh
Jushin Liger
NG Knight Lamune & 40
Absolutely Invincible Raijin-oh
Energetic Explosion Ganbaruger
Hot-Blooded Strongest Go-Saurer
Perfect Victory Daiteioh
Lord of Lords Ryu Knight
Sgt. Frog
Aura Battler Dunbine
"How long til this is done?"
Hell if I know. But he's an approximate progress thing with a lot of really vague numbers.
Chapter 1 (Base):
Character Names: ~60%
Unit Names: ~80%
Attack Names: ~80%
Attack Descriptions: ~02%
Spirit names: 00%
Spirit Descriptions: 00%
Ability Names: ~02%
Ability Descriptions: ~02%
Terrain Effects: ~30%
Terrain Descriptions: ???%
Level Names: 100%
Story: ---% (Can't exactly translate ATM because I don't have tools to work with it)
Attack Shouts/Talking: ---% (See Above)
Song Names: 100%
Battle Menus: 90%
Main Menus: ~70%
Reference: 0% (Same issue as story)
Item Names: ~99% (Some are a bit hard to read because space issues. Hex editing sucks)
DLC Details: ~2% (Not a high priority right now)
Buffs/Effects: ~1%
Chapter 1 (DLC)
0% on all. Don't know how to repack the DLC properly yet.
Chapter 2 - 8
Not out yet. Chapter 2 comes out on Tuesday I believe. After that another one should come out every 2 weeks with mission packs between then.
"Got any pics?"
I'll upload some in a bit. I'll go through and grab a bunch for this thread.
Original post
I don't know much about the game really right now, just that it's stored in a metric ton of CPK files.
I'm not sure how to extract from any of these CPK files either.
Using a build of UTF_Tab (07b7_special_nunsg) I end up with an exception error "STATUS_ACCESS_VIOLATION" to be exact. It does extract a single file though, a .pac file to be exact, same size as the packed up CPK at that. Not 100% sure what's wrong.
Using the CriFileMajik (the official stuff) I get an invalid CPK but I can see what's inside the file.
I can edit the .pac file using MadEdit (barbaric yes, but it works) but I can't seem to open it using the same .pac program I have from the Madoka team.
If anyone would be willing to give me a hand for now, just so we can throw some tools together or something, then I would greatly appreciate it.
I don't intend on doing a full on translation for this if we can get anything worked out, at most I'd like to figure out how to/if we can translate this and then toss it over to /m/ and let them have their way with it.
Oh whoops. I suppose it'd help if I attached one of the files so people could test it out themselves huh?
I'm not sure how to extract from any of these CPK files either.
Using a build of UTF_Tab (07b7_special_nunsg) I end up with an exception error "STATUS_ACCESS_VIOLATION" to be exact. It does extract a single file though, a .pac file to be exact, same size as the packed up CPK at that. Not 100% sure what's wrong.
Using the CriFileMajik (the official stuff) I get an invalid CPK but I can see what's inside the file.
I can edit the .pac file using MadEdit (barbaric yes, but it works) but I can't seem to open it using the same .pac program I have from the Madoka team.
If anyone would be willing to give me a hand for now, just so we can throw some tools together or something, then I would greatly appreciate it.
I don't intend on doing a full on translation for this if we can get anything worked out, at most I'd like to figure out how to/if we can translate this and then toss it over to /m/ and let them have their way with it.
Oh whoops. I suppose it'd help if I attached one of the files so people could test it out themselves huh?