Super.Meat.Boy.XBLA.XBOX360-dumpTruck and other XBLA

Discussion in 'Xbox 360 - Scene Releases' started by FAST6191, Oct 20, 2010.

  1. FAST6191
    OP

    Reporter FAST6191 Techromancer

    pip
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    There have been several other XBLA releases and even more DLC since last roundup but a bout of terminal laziness/actual work stuck on my part.
    list of XBLA and indie releases


    <b>Super.Meat.Boy.XBLA.XBOX360-dumpTruck</b>
    XBLA only- you will need a JTAG machine to use this.

    Sequel/enhanced remake of the popular flash game meat boy
    <a href="http://www.newgrounds.com/portal/view/463241" target="_blank">http://www.newgrounds.com/portal/view/463241</a>

    It gained a fair amount of press in the last few months due to some interesting videos of gameplay, catchy backing music and more. It seems to be aiming at the megaman style platformer with a dash of N+ side of things.

    <b>gameplay montage</b>
    <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/e8x9H93QZew&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/e8x9H93QZew&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

    NFO
     
  2. purplesludge

    Member purplesludge anyone have any ideas for this space

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    I can't wait for super meat boy on steam. It's been on my wishlist since June 29th.
     
  3. Joe88

    Member Joe88 [λ]

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    waiting for it to get cracked on steam
     
  4. [M]artin

    Member [M]artin .

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    Truly an excellent title! The developers have decided to lower the price of the XBLA version down to 800 msp from its original 1200 for the first few weeks as an "early Christmas gift". They didn't want to lower the price during Christmas and shaft all of their early adopters... [​IMG]

    I strongly urge you to pick it up if you have the money to show the two guys who worked balls to the wall on this some love.

    They're also going to be featured in an excellent upcoming film titled Indie Game: The Movie. Check these out to gain an insight on the devs, their thought process, and how they put this together:

    ARTIST/DESIGNER EDMUND MCMILLEN AND HOW HE CAME TO WORK IN GAMES AND ON SUPER MEAT BOY



    THE DEVELOPERS OF SUPER MEAT BOY ON THE IMPORTANCE OF CONTROLS WITHIN A GAME

     

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