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1. The only ROM corruption that can be detected afaik is usage of objects with wrong object bank settings for them (crashes the level). SM64DSe v1.1 will take care of object bank settings...sightlight said:Hey Mega,
Suggestions:
A warning message that warns you about if the roms will work once edited.(Crashed Rom)
A warning that tell you that the OJB that the User is trying to add might not be compatible with an existing one.
A bar that tells you about the memory?
A warning that the game might lag because of so many OJB's or something.
I think suggestions like this will help a lot.
If there is anything i could help you wit please tell me. I would like to test or beta test or anything i can help with.
I've took a video with DESMUME of a edited SM64DS but i haven't been able to uploaded it.
2. Planned for v1.1.
3. What do you mean?
4. I thought about it, although I don't know about the game's limit, haven't even tried pushing it to its limits since no add object support yet. Also certain objects have more polygons than others, so I guess the limit is not fixed and depends on what you use in your level.
Thank you for your input