Super Game Boy VC Support

Discussion in '3DS - Games & Content' started by RE4zombie, Oct 7, 2010.

Oct 7, 2010

Super Game Boy VC Support by RE4zombie at 9:53 PM (4,508 Views / 0 Likes) 23 replies

  1. RE4zombie
    OP

    Member RE4zombie GBAtemp Regular

    Joined:
    Aug 24, 2010
    Messages:
    141
    Location:
    Raccoon City
    Country:
    United States
    Do you think that the 3DS Virtual Console will support Super Game Boy enhancements for Game Boy games? I think it will since the idea of playing in a black and white palette is so arcane to today's gamers. It would be nice to play Metroid II in color on the 3DS, especially. What Super Game Boy games would you like to see on the service?
     


  2. M[u]ddy

    Member M[u]ddy GBAtemp Fan

    Joined:
    Sep 4, 2009
    Messages:
    495
    Location:
    NRW
    Country:
    Germany
    Well the 3DS will have Virtual Console with GameBoy game so I guess they will offer the version with the most colours for each game. Maybe they add some colour to the monochrome games.
    Btw GameBoy Colour games have more colours than Super GameBoy games.
    [​IMG]
     
  3. duffmmann

    Member duffmmann GBAtemp Addict

    Joined:
    Mar 11, 2009
    Messages:
    2,434
    Country:
    United States
    Is that really news? All the super gameboy did was fill in the colors with a custom palette where each value of the monochrome hues have been assigned a color. Which is exactly what you could do when playing these old GB games on a GBC or GBA by holding down different buttons when the Nintendo logo came down.

    I'm guessing the 3DS will offer the different palette feature as its been offered on all GB players since the original (gbc, gba, super gameboy, gameboy player).
     
  4. Hadrian

    Former Staff Hadrian Better than Craigslist

    Joined:
    Oct 12, 2004
    Messages:
    16,978
    Country:
    United Kingdom
    I can see them including a menu so you can change them how you wish. An option to play with original monochrome, black and white as well as SGB would be good.

    As for games, Donkey Kong '94 is one of those Nintendo used to show the Super Gameboy off. I can see them even letting you have a border just for the sake of it though it would just be there for a novelty factor.
     
  5. monkat

    Banned monkat I'd like to see you TRY to ban me. (Should I try?.

    Joined:
    May 21, 2009
    Messages:
    2,268
    Location:
    Virginia
    Country:
    United States
    I just hope they force us to use a digital touch screen interface in lieu of buttons.

    Science!
     
  6. Hadrian

    Former Staff Hadrian Better than Craigslist

    Joined:
    Oct 12, 2004
    Messages:
    16,978
    Country:
    United Kingdom
    I'd rather they just have needles out of the 3DS giving me pain for using d-pad then use touch screen.
     
  7. TwinRetro

    Global Moderator TwinRetro Don't start nothin', Won't be nothin'

    Joined:
    Aug 29, 2008
    Messages:
    6,181
    Location:
    Las Vegas, NV
    Country:
    United States
    I would rather shave my balls with the teeth of a live grizzly bear.
     
  8. Midna

    Banned Midna Banned

    Joined:
    Apr 13, 2008
    Messages:
    3,336
    Country:
    Albania
    +1

    Gaming using virtual touch buttons is HELL. *coughiPhonecough*
     
  9. RE4zombie
    OP

    Member RE4zombie GBAtemp Regular

    Joined:
    Aug 24, 2010
    Messages:
    141
    Location:
    Raccoon City
    Country:
    United States
    Well, they definitely won't waste the money to fill in colors to the amount GBC games had, so I think using the Super Gameboy option is more likely because it will be cheaper and almost as effective.
     
  10. Chaosruler

    Member Chaosruler GBAtemp Fan

    Joined:
    Jun 5, 2009
    Messages:
    491
    Location:
    Tekoa
    Country:
    Israel
    If Nintendo will be this cheap they know they'd get the result back at them, you don't get customers for investing few $, THQ can prove it to you
     
  11. koji2009

    Member koji2009 GBAtemp Maniac

    Joined:
    Mar 13, 2009
    Messages:
    1,193
    Country:
    United States
    Games designed for the Super Gameboy DID have more colors... The original gameboy was 4 'color' monochrome (IE: White, black, light grey, dark grey). Super Gameboy games could have up to 16 at a time with a swappable palette. On top of that, games also contained a custom SGB border for around the game which was generally also 16 color.

    The gameboy color could not read (or just plain ignored) the super gameboy color palettes if they contained one and instead forced a 4 color palette as per regular GB games... Kind of stupid but that's how nintendo rolled back then.

    Anyways, I imagine nintendo will likely go the same route it went with the GBC, that is if it's a GBC game it will have full color privledges (GBC had 3 color modes depending on whether a game was made for GB, GB compatible, or GBC only) but otherwise will default to GB "fill in the Black and white with color" fill and 4 color limit.
     
  12. Arnold Schwarzen

    Member Arnold Schwarzen GBAtemp Advanced Fan

    Joined:
    Nov 21, 2005
    Messages:
    787
    Country:
    United States
    All the Super Mario Lands, Wario Lands, Zeldas, and Metroid II is a must.
     
  13. geoflcl

    Member geoflcl Permanent GBAtemp Newbie

    Joined:
    Jan 18, 2009
    Messages:
    1,373
    Country:
    United States
    Waste money? Considering Nintendo's method for Virtual Console in the past has been emulation, I don't really see why it'd be such a financial issue. [​IMG]
     
  14. TwinRetro

    Global Moderator TwinRetro Don't start nothin', Won't be nothin'

    Joined:
    Aug 29, 2008
    Messages:
    6,181
    Location:
    Las Vegas, NV
    Country:
    United States
    This is really cool and all, but I would really like to see the original frames that were included on the carts.

    I would also like to see a feature to "hide" the frame and go fullscreen as wanted/needed.


    Also, does anyone know if GBA games will get VC releases?
     
  15. Rydian

    Member Rydian Resident Furvert™

    Joined:
    Feb 4, 2010
    Messages:
    27,883
    Location:
    Cave Entrance, Watching Cyan Write Letters
    Country:
    United States
    Nope.

    The original announcement was a mistranslation.
     
  16. _Chaz_

    Member _Chaz_ GBAtemp's Official Mook™

    Joined:
    Sep 12, 2009
    Messages:
    5,624
    Country:
    United States
    x2
     
  17. TwinRetro

    Global Moderator TwinRetro Don't start nothin', Won't be nothin'

    Joined:
    Aug 29, 2008
    Messages:
    6,181
    Location:
    Las Vegas, NV
    Country:
    United States

    This would be an extremely stupid move for Nintendo, if this is true.
     
  18. Arnold Schwarzen

    Member Arnold Schwarzen GBAtemp Advanced Fan

    Joined:
    Nov 21, 2005
    Messages:
    787
    Country:
    United States
    I think the main thing is the focus is S/GB/C games on the 3DS Shop but maybe we'll see GBA games like later later.
     
  19. Midna

    Banned Midna Banned

    Joined:
    Apr 13, 2008
    Messages:
    3,336
    Country:
    Albania
    It's easily powerful enough for GBA, I'd wager it'll get there eventually, even if it's not supported at launch.
     
  20. TwinRetro

    Global Moderator TwinRetro Don't start nothin', Won't be nothin'

    Joined:
    Aug 29, 2008
    Messages:
    6,181
    Location:
    Las Vegas, NV
    Country:
    United States
    My point is though, they would move more units...WAY more units at launch if GBA support were there from the beginning.

    Edit: Oh, who am I kidding...we may see a Wii Syndrome here where the units will be sold out everywhere for 2-3 years straight. Even without GBA VC.
     

Share This Page