Yep, you're right. Before those there were various Summon Night games for the PS1 and the PS2 that never saw PS2 releases.Pimpmynintendo said:Swordcraft Story 1 and 2 weren't the first games in this series, they were #6 and 7 and there was even another Swordcraft Story game that didn't come out in english.CHK991 said:Awesome, it's nice that someone translates it.
to be honest though, if your'e translating a summon night game you should have picked Swordcraft story 3.

Eldinen said:Hello! First, a great project!
Well, I found the initial scroll, there goes a screen
![]()
I know it's no big deal, but my Japanese is horrible jeje.
I hope that my help you serve ^^.
Eldinen said:Use the "CristalTile2" with the file "st_ev_scroll_100.bst" in editor mode, menu TBL - code shift-JIS then the text will appear in japanese ^^.
Any doubt ask me, I'll help delighted

pitman said:Does this game has 2 different story lines when choosing the main character (in that case double the text ?).
or it just fits the story according to to the character (with probably little extra to translate ).
Screenshots look great and the font looks good too.
suruz said:Thanks!! My crystaltile wasnt showing japanese characters for some reason.. but i used another hex editor and it worked![]()
azerty1 said:the gba series were the summon night swordcraft games, which were something similar to Tales games. there are three of them for GBA, one of which has not been localized.00falcon said:is the gameplay like the one for gba?
the original summon night games were for playstation 1, and those were strategy tactics games. this one is the third installment of that series.

this is called translating, what big companies do is undub.KingVamp said:If it is, it dub this kinda undubing it from the begging.

KAge56 said:this is called translating, what big companies do is undub.KingVamp said:If it is, it dub this kinda undubing it from the begging.
oddly, they feel it's necessary to change the voices without adding an optional choice of the two.
wait, those files are that big? o_oazerty1 said:KAge56 said:this is called translating, what big companies do is undub.KingVamp said:If it is, it dub this kinda undubing it from the begging.
oddly, they feel it's necessary to change the voices without adding an optional choice of the two.
if you've ever looked inside a rom, you'd understand why. do you know why games like tales of hearts, world destruction, summon night x or whatever are 256 megabytes? It's not because of pretty graphics. about 100 of those megabytes are the sounds, and another 30-50 are usually the opening movie. if a game does have a choice, it's usually because it doesn't have all that much voicing in the first place.
KAge56 said:wait, those files are that big? o_o
i thought they were the common 128mb still o_o
