Hacking [SUGGESTION] Right Analog stick support for Splinter Cell: Essentials

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Euro according to flow
tried with both the USA and EUR versions...neither work

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I know this is useless to the convo but I read essentials as enchilladas and know I am craving mexican food
Vital Information.
 
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TheFlow just released a patch for Tomb Raider everybody!

https://github.com/TheOfficialFloW/TombRaiderRemastered

@Bonestorm scratch another two games from that list ;)
Awesome! did he get around to ACBL release?? if i take that off that leaves these games which are all way to good not to have true analog support. PLEASE convince flow lol.


SP: Dark Mirror
SP: Logans Shadow
Metal Gear Peace Walker
Tom Clancy’s Splinter Cell: Essentials
 
Last edited by Bonestorm,
Awesome! did he get around to ACBL release?? if i take that off that leaves these games which are all way to good not to have true analog support. PLEASE convince flow lol.


SP: Dark Mirror
SP: Logans Shadow
Metal Gear Peace Walker
Tom Clancy’s Splinter Cell: Essentials

He told me he currently has no time to get behind the ACBL issue ... all he said is, that it needs to be compiled as an user module.
Did you try with both available EU versions? There is a UMD rip and a PSN release with different game code versions.
 
https://sourceforge.net/projects/minpspw/ you can get the sdk from here, also you should add files from 4.01 m33 cfws sdk it is easy to find google it, sdk files are within cfw files archive, then type "make"

Maybe my setup environment is the culprit or you can try other combinations.
Just tried several combinations, but couldn't get it to work.
 

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