Steam Deck will support games that have Easy Anti-Cheat

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Easy Anti-Cheat is, as the name implies, a cheat prevention tool. It's utilized by a massive amount of online PC games to prevent hackers from becoming too prevalent, including the likes of Halo: The Master Chief Collection, Fortnite, Fall Guys, Dragon Ball FighterZ, and others. Due to the number of games that make use of it, it became a concern, as the upcoming Steam Deck would need to support Easy Anti-Cheat in order for any of the games to function on the device. Developers were uneasy about the situation, too, believing it to be a difficult process to enable on games.

Fortunately, both Valve and Epic Games, the latter being the owner of Anti-Cheat, have worked together to ensure that it's as easy as possible to get those games running on the Steam Deck. Today, Valve will begin testing EAC titles that have enabled Proton support and adding them to the Steam Deck compatibility list.

That's it for today. We're very excited to be able to make this announcement as it means partners can continue to use their existing cheat prevention tools while adding support for more amazing games on Steam Deck. Please let us know in the forums if you have any questions.

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lokomelo

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Today's news: Steam Deck will support DRM.

Seriously, the thing is a regular PC that will come with a Linux distro pre installed, this news should be: Steam OS supports easy-anti cheat.

On side note, I got to mess with steam OS this weekend, and there is work to be done there... like, a lot... (and this will not affect the Deck since it will run other distros and windows)
 

Memoir

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I'm actually concerned we're talking about the Steam Deck like it's a separate console from the rest of the PC crowd. I get having "Steam Deck Verified" games running. That's one thing... but it's a Linux OS. So, if EAC games will work on Steam OS, they'll work on any Linux distro. It's misleading, and kind of irritating.
 
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McPringles

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This functionally means nothing, since devs still have to ship a specific Proton-compatible version of EAC with their game. Odds are less than 25% of them will; adoption of the previous Proton-friendly version was roughly zero percent.
 
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Memoir

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Crashdummyy

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This functionally means nothing, since devs still have to ship a specific Proton-compatible version of EAC with their game. Odds are less than 25% of them will; adoption of the previous Proton-friendly version was roughly zero percent.
Sure about that ?
Id assume eac ships an API that is to be called frequently and correctly.
In Case they dont break their userland in every Update and eac itself does Not have to be Aware of Proton ( why should IT anyway? ) they dont have to ship some special Version
 
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