StarLite v0.02

Discussion in 'GBAtemp & Scene News' started by Urza, Jan 6, 2008.

  1. Urza

    Urza hi

    Jul 18, 2007
    United States
    StarLite v0.02
    Demo StarCraft engine for DS

    A new version of the recently released StarLite engine demo, it now includes building collision, improved aiming from the marines, and a few other small improvements. Download and full changelog below.

    [title:Changelog]-- A debut management collisions between "unity and building" (only for the marines for the moment).
    -- A new map without any party "space", thus greatly simplifying the problem of pathfinding
    -- An improvement at the level of gunfire from marine earlier, the marines shot at the first enemy they saw, at the risk of not capitalize on a navy closest to him, when the latter was. Now, the Navy simply pulls on the nearest unit.
    -- In addition, the marines go out of barracks
    -- And finally, the most important part: the construction of buildings is now limited to the place where you can really build a building ... which avoids two buildings overlap. Moreover, it is prohibited to build a building too close to a unit..

    [​IMG] Download
    [​IMG] Source
  2. Salamantis

    Salamantis GBAtemp Advanced Maniac

    Feb 20, 2007
    I really want to see version 1 ASAP [​IMG] This homebrew looks PWNsome.
  3. imgod22222

    imgod22222 GBAtemp's Original No-faced Member

    Jul 5, 2006
    United States
    what about when there's water in a map (or like floating abyss, or a wall?)
  4. OSW

    OSW Wii King

    Former Staff
    Oct 30, 2006
    v0.02 has a little better collision detection. seems to working ok.
    but nothing to get more excited than v0.01
  5. BakuFunn

    BakuFunn Flameproof.

    Apr 6, 2007
    United States
    New York
    looks like they were trying to get wifi working fast.
  6. fatquack

    fatquack Advanced Member

    Apr 12, 2007
    Well, is a pretty well-done game if you ask me