Just for fun but editing all strings from the RPX that look for _us to _gb should make the EUR game work on US Wii U. Didn't try but could be fun (or extracting all _gb files from the CPK and renaming them to _us and copying them into the game folders ?).
EDIT : tried this with Starfox guard EU version and it works on my US console.
Just for fun but editing all strings from the RPX that look for _us to _gb should make the EUR game work on US Wii U. Didn't try but could be fun (or extracting all _gb files from the CPK and renaming them to _us and copying them into the game folders ?).
EDIT : tried this with Starfox guard EU version and it works on my US console.
I can confirm this also works with Starfox ZERO EU version, and I managed to boot it up on a US Wii U. That way you can also force other languages, for people that want to play it in spanish, german or italian on a US Wii U (US version only has french & english).
For example _el is espanol latina, _es is european spanish (so edit _el to _es)... etc
You can obviously extract data003.cpk (the one that contains languages) and rename languages files if you want.
2. Place all files in one folder, example: c:\temp
3. Copy your desired language into that folder, example: c:\temp\sound\stream\English(US)
4. Start CPKTools
5. Hit 'browse' and choose c:\temp
6. Data Align: 2048, Coding: UTF-8, Mode: Filename, no Dir.Mask and no ForceCompress
7. Choose 'save path' and 'filename > data001.cpk'
8. Start to Build your new file
8.1 Edit your .csv file with a texteditor of your choice and change for the following files from 'Uncompress' to 'Compress':
Example: C:\temp\data_cpk.fst, \data_cpk.fst, 0, Compress
(File on Disk, file in .cpk, ID-NR, Compress or Uncompress)
8.2 Use the following commandline to create the new 'data001.cpk' in 'c:\':
cpkmakec cpkmaker.out.csv -align=2048 -code=UTF-8 -mode=FILENAME c:\data001.cpk
9. Replace data001.cpk with this new generated file
10. Remove ALL language folders from content\sound\stream
If you want, you can add all audiofiles from 'stream' folder,
but have to remove the files or the game is stuck on loading!
Max. 2 Languages inside .cpk or game will blackscreen.
Just tried this with The Wonderful 101 and works perfectly.
Tested on UHS-1 Class 10 SD Card, repacked the English(US) folder inside the data002.cpk that comes with v16.
Appart from a 180 or so seconds wait to boot the game, the loading times are very fast and there is no sound desync.
Just tried this with The Wonderful 101 and works perfectly.
Tested on UHS-1 Class 10 SD Card, repacked the English(US) folder inside the data002.cpk that comes with v16.
Appart from a 180 or so seconds wait to boot the game, the loading times are very fast and there is no sound desync.
Star Fox 0 /sound/stream folder w selected language > data001 > 6s loading
The Wonderful 101 /sound/stream folder w selected language > data002 > 15s loading
Do you guys know what's the title game update id of Star Fox 0 EUR? Thanks
Star Fox 0 /sound/stream folder w selected language > data001 > 6s loading
The Wonderful 101 /sound/stream folder w selected language > data002 > 15s loading
Do you guys know what's the title game update id of Star Fox 0 EUR? Thanks
2. Place all files in one folder, example: c:\temp
3. Copy your desired language into that folder, example: c:\temp\sound\stream\English(US)
4. Start CPKTools
5. Hit 'browse' and choose c:\temp
6. Data Align: 2048, Coding: UTF-8, Mode: Filename, no Dir.Mask and no ForceCompress
7. Choose 'save path' and 'filename > data001.cpk'
8. Start to Build your new file
8.1 Edit your .csv file with a texteditor of your choice and change for the following files from 'Uncompress' to 'Compress':
Example: C:\temp\data_cpk.fst, \data_cpk.fst, 0, Compress
(File on Disk, file in .cpk, ID-NR, Compress or Uncompress)
8.2 Use the following commandline to create the new 'data001.cpk' in 'c:\':
cpkmakec cpkmaker.out.csv -align=2048 -code=UTF-8 -mode=FILENAME c:\data001.cpk
9. Replace data001.cpk with this new generated file
10. Remove ALL language folders from content\sound\stream
If you want, you can add all audiofiles from 'stream' folder,
but have to remove the files or the game is stuck on loading!
Max. 2 Languages inside .cpk or game will blackscreen.
I find its very fast loading but some of the speech is cut off with this solution:
Level with destroyed base, search lights, the hover thing and the gay robot: rescue the female character she says "Hello star fox" but on screen it says "hello star Fox, come to rescue me?" or something to that effect.
No big issue I just noticed it did it a few times with Gen Pepper too.
I'm not a fan of this game, nintendo need to patch it for pro controller!!!
2. Place all files in one folder, example: c:\temp
3. Copy your desired language into that folder, example: c:\temp\sound\stream\English(US)
4. Start CPKTools
5. Hit 'browse' and choose c:\temp
6. Data Align: 2048, Coding: UTF-8, Mode: Filename, no Dir.Mask and no ForceCompress
7. Choose 'save path' and 'filename > data001.cpk'
8. Start to Build your new file
8.1 Edit your .csv file with a texteditor of your choice and change for the following files from 'Uncompress' to 'Compress':
Example: C:\temp\data_cpk.fst, \data_cpk.fst, 0, Compress
(File on Disk, file in .cpk, ID-NR, Compress or Uncompress)
8.2 Use the following commandline to create the new 'data001.cpk' in 'c:\':
cpkmakec cpkmaker.out.csv -align=2048 -code=UTF-8 -mode=FILENAME c:\data001.cpk
9. Replace data001.cpk with this new generated file
10. Remove ALL language folders from content\sound\stream
If you want, you can add all audiofiles from 'stream' folder,
but have to remove the files or the game is stuck on loading!
Max. 2 Languages inside .cpk or game will blackscreen.
I only played the first mission after tutorial, and didn't get any sound missing. Did you experience sound missing at this point or only at later parts?
The first fix had enabled compression and a few audio files did cut bcuz of that, i've written a fix to this and you might have still some audio files with compression.
Last month we got confirmation of a new model of Switch 2 to better comply with upcoming EU regulations. With the legislation set to come into effect in February of...
Ocarina of Time is back in style as the upcoming Switch 2 remake looms on the horizon. But what's a fan of the game to do over the next few months? If you've been...
Tired of waiting for Game Freak to bring Pokemon Emerald to modern platforms? We've got you covered with a brand new port in the works. Currently available on GitHub...
For fans of Sinnoh, the pickings are slim. If you want the best experience you're left deciding between the updated region in Platinum, or the somewhat controversial...
If you've been waiting for an excuse to replay Super Mario Sunshine and happen to have up to nine friends, do I have some good news for you. Released earlier today...
The Switch 2 has been out for a year now, but you shouldn't count the original system out yet! Released a few days ago, popular PS2 emulator NetherSX2 has found its...
Hot on the heels of their NetherSX2 port, @Nagaa is back with another hugely anticipated release: a Switch port of the popular Wii U emulator Cemu. We've got more...
The Pokemon series is known for its vast assortment of spin off titles, with the majority being well-received. We've had an assortment of Mystery Dungeon titles, a...
Right on the heels of a NetherSX2 port, the Switch once again proves it's still got some life left in it as 3DS emulation graces the system. Promising mostly...
The golden age of emulation on the Switch continues as a native Dolphin port was released by @Nagaa earlier today. Included in this port, we're looking at cover art...
Last month we got confirmation of a new model of Switch 2 to better comply with upcoming EU regulations. With the legislation set to come into effect in February of...
Ocarina of Time is back in style as the upcoming Switch 2 remake looms on the horizon. But what's a fan of the game to do over the next few months? If you've been...
Tired of waiting for Game Freak to bring Pokemon Emerald to modern platforms? We've got you covered with a brand new port in the works. Currently available on GitHub...
Amidst news of layoffs and cancellations in the wake of Xbox's larger changes, Bethesda has today come out with a statement discussing their active projects. In this...
It's a good time to be a first generation Pokemon fan. But when was it not a good time to be one? In recent weeks we've seen a native LOVE2D recreation of Pokemon Red...
Announced today during the Octopath Traveler 8th Anniversary live stream, it's been confirmed that both the first game and its sequel will be launching on the Switch...
For fans of Sinnoh, the pickings are slim. If you want the best experience you're left deciding between the updated region in Platinum, or the somewhat controversial...
In this time of everything costing more a year after it's released, it's nice to see some things sticking to the old ways. Capcom have today announced that the latest...
If you've been waiting for an excuse to replay Super Mario Sunshine and happen to have up to nine friends, do I have some good news for you. Released earlier today...
The Pokemon series is known for its vast assortment of spin off titles, with the majority being well-received. We've had an assortment of Mystery Dungeon titles, a...