So... Starcraft: Ghost. The third person shooter was originally announced ten years ago, but soon gained a reputation for being Blizzard's Duke Nukem Forever. The project was besieged with constant delays for years until, finally, the developers smothered it in its sleep. Starcraft: Ghost, fittingly enough, died. Or so it appeared... The Escapist And here I thought it only had a ghost of a chance. I have to say, I'm pretty surprised to hear this. Either Blizzard is really committed to getting this game out, no matter how long it takes.. or they just don't want to own up to their mistakes. Either way, really. So, why do you think Starcraft: Ghost was delayed? Was it for quality reasons? Did other projects get in the way? Or did the deteriorating health and untimely passing of Patrick Swayze scuttle plans? I want to believe.