WiiRD Codes: I compiled a ton of GCN action replay codes from every corner of the internet, formatted the text properly, credited the authors of the codes to the best of my ability, decrypted them from GCN Action Replay Format to Action Replay RAW format, then converted them to WiiRD/Ocarina Code format, and then put them all together in one text file for use with a cheat manager to produce a .gct file. Those codes are then used with dolphin emulator or Dios Mios/Dios Mios Lite (Custom USB/SD ISO Loading Software for GameCube Games on Wii) You can find the codes in the TXT file attached. Some of the codes included: -Loading 2P Battle Mode Characters in Place of Normal Characters for use in Single Player --Includes Super Rare Code - Dark Chao Walker Over Eggman -Loading 2P Battle Mode Costumes in Single Player --For Tails Costume See Request -Force Load Level Codes --Includes Test Level, Boss Levels, 2 Player Only Levels -Chao Modifier Codes --Chao Color --Chao Type --Chao Stats Mods -Basic In Game Codes, such as moon jump, infinite lives, Infinite rings, infinite mech health, etc. -DareDevil Mode (0 Rings) Request: 2 of the Costume Codes (Tails and Eggman Costume) is broken, because it's fix code doesn't disable the Bazooka/Cannon Power-Up. You can still use this cheat code if you have a save file without the bazooka/cannon power up, but that also means you can't complete some stages without Moonjump. Which Brings me to my actual request, could someone create a code that disables the Bazooka/Cannon power ups temporarily? It would be extremely helpful. You can post the code in any format you want, as I have the proper conversion software. It also doesn't help that eggman can't use laser aim. Makes all his stages impossible, so if a code could be made for that as well, it'd be appreciated. For Dios Mios Users: If SA2B freezes up at the startup when you use Ocarina, remove any memory cards from slot B, and it should work fine. Happy Cheating/Messing around!