Soldat 1.8 has been released as open source!

Tarmfot

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Please! Somebody port this to every console!
One of the best games of all time. Period.

Quake3 +Counter in 2D!



https://steamcommunity.com/games/638490/announcements/detail/2192636057421436703

The current public version 1.7.1 (the one playable from the homepage and from Steam) is different from the open source version 1.8. The source code for 1.7.1 is available on request for anyone willing to join the official dev team (just email us at [email protected] or contact on Discord). 1.8 is available from gitHub here.

There are two reasons for this double source:

1. To prevent easy to build hacks for the current public version until an anti-hack system is incorporated with the open source version 1.8
2. Soldat 1.8 source code changes have key differences and cannot be easily merged

Soldat 1.8 key differences:
Source can be compiled with FreePascal (instead of Delphi 7)
Fully cross-platform
Uses well known libraries (SDL, OpenAL, GameNetworkingSockets, PhysFS)
Old GUI has been removed and needs replacing
Config files have been replaced with IdTech style Cvar’s
Major refactoring


In short version 1.8 allows for much more than 1.7.1.1 and we hope to see some amazing creations (like full conversions) built upon this.
 
Last edited by Tarmfot,

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