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Discussion in '3DS - Homebrew Development and Emulators' started by nooby89, Oct 26, 2016.
Wut. Only steelhax work ?
Basehaxx is confirmed working with 11.1 payload
basehaxx with 11.1 paylod
11.2 killed all hacks? That's Imposibru!
But... If I have A9 it's safe to update, right?
no just most *hax installer will need to be fixed to work on 11.2+ (PASLR with all new game and apps, https://twitter.com/smealum/status/790956762828382208)
What is PASLR ?
It's safe to update
I'm sure OoThax works, the installer might, but if you can get the save on another way (i.e Power Saves) OoThax should still be fine.
Yes it is safe provided you are not using a hourly version of Luma other than the latest one (if you are using the stable Luma you are fine). Ciahax (the hbl cia) still works just fine for when you need to access hbl.
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Exploits workings on 11.2.0
basehaxx with 11.1 paylods ()
freakyhax with 11.1 payloads (https://twitter.com/qlutoo/status/791012934122139649)
OOT3DHax PowserSaves/DSFlasing/Offline version.
Hourly version of Luma you mean having Hourglass and Luma?
How do I know if I have a hourly version of Luma?
Just download the stable version of Luma3DS.
And update your 3DS.
But... a couple months ago, I did the Plailect guide.
And my system was in 10.3.
The whole proess was:
Original 10.3 -> to 9.2 -> to 2.X -> back to 9.2 -> SysNand updated to 11.
I'm guessing, that since I updated to 11... It should mean that the Luma I have is a "Stable" luma...?
Bare with me.. didn't knew that Luma could be unstable. Actually... I Have both luma in my system... I mean: Luma as Cia in my Home Menu and LumaUpdater in my HomebrewLauncher.
Don't make theory and just downloaded the stable Luma3DS version here : https://github.com/AuroraWright/Luma3DS/releases/tag/v6.3.1.
Hey wait: Just updated my Luma trough SafeLuma Updater in my homebrew Launcher.
So now is updated to version 6.3
And now it restarted my system directly to Luma3DS v.6.3.1 configuration screen...
Do i have to setup everything again?
Physical Address Space Layout Randomization. Essentially, the places and layouts in physical memory (as opposed to virtual memory, which I am not getting into here) where things are stored is partly randomized every time the application is launched. This makes hacks harder, because they can't assume specific things will be in specific physical addresses, but there are ways to work it out.
No, it doesn"t patch all *hax(Homebrew Exploits), but there are measurements to prevent somethings related to it in the future that need to be patched (like that it seems that all new apps and games for 11.2.0-X and higher will have PASLR enabled).
You can check here to see what works in the lastest update: https://www.3dbrew.org/wiki/Homebrew_Exploits
gues i love how misinformation spreads again on every update, Luma Nightly has been fixed allready, https://github.com/AuroraWright/Luma3DS/commit/5d868284c69a86413e3f1f019578130ca9d14d3a
Man man man. How about not making conclusion and just read. 11.2 was a paslr update, steelhax got added to paslr list. Any exploit that worked with paslr on 11.1 stil works. Others just need an update/fix.
So no, steelhax does not work.