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// If the left trigger is pushed slightly, register as full button press
if(userInput[i].pad.triggerL >2){
userInput[i].pad.btns_h = PAD_TRIGGER_L;
}
// If the right trigger is pushed slightly, register as full button press
if(userInput[i].pad.triggerR >2){
userInput[i].pad.btns_h = PAD_TRIGGER_R;
}

I can confirm this.Anyone having problems saving their settings with the snes9xgx 4.2.9 v1? Everything saves fine if i revert back to 4.2.8.

I thought the v1 was a joke. Isn't the version like X.X or in this case X.X.X? But I guess that since there was such a slight diff. between 4.2.9 & 4.2.9 v1 that it would stand to reason to have a v2. lol. Thank you for the clarificationCool, thanks manuel man glad to know I'm not alone on this... I've tried everything, it's gotta be a bug. And @ Painless... actually it would be a 4.2.9 v2, lol

Strange. You are, of course, referring to the cover mod, right?no probs with me saving settings etc with 4.2.9


Darn! I mean, I'm glad it works for youyes i only use cover mods



?when i turn off cover menu, in normal text scroll menu, there is a bug with classic controller. after select game with classic controller, when exit game , games cannot be
selected with classic controller. to select game, after press d-pad up or down button. cannot be just selected.
I didn't put your fix but maybe you could ask tantric. In fact, I'm not a big RPG fan so I didn't really try it. Maybe other games to test the difference?I looked at the Snes9xGX sources and tried fixing my R/L trigger "issue" on GC pads myself. And I think I somehow got it to work, although the solution is pretty much just a simple hack.
Also, I would really like to know how you made those awesome screen shots.![]()

Thanks.i use a transcend 16gb sdhc card
Very much appreciated.FCE Ultra GX 3.2.9 Cover v1
FCE Ultra GX 3.2.9 Cover v1 cios202
Snes9xGX 4.2.9 Cover v2
Snes9xGX 4.2.9 Cover v2 cios202
The settings should be saved correctly now.

I am using IOS58 and do have that argument enabled, so I'll try both your suggestions. I had never run into these issues with the regular SNES9xGx, and VGAGx cover mod seems fine, so I had assumed it was something related to the SNES9xGx cover mod.Which version are you using? ios58 one? You can see the ios used in the credits. If it's the case, try to delete the line in meta.xml. This is a general homebrew bug related to wifi. It have been asked about a million times (that's not your fault) and if someone knows a simple fix to code I hear you. Maybe a sticky for this error and solution would be nice too.
If that doesn't solve the issue you can try the cios202 version to compare and see if there are less freezes/speed issues/errors.
I didn't put your fix but maybe you could ask tantric. In fact, I'm not a big RPG fan so I didn't really try it. Maybe other games to test the difference?I looked at the Snes9xGX sources and tried fixing my R/L trigger "issue" on GC pads myself. And I think I somehow got it to work, although the solution is pretty much just a simple hack.
