1. Bladeoner

    OP Bladeoner GBAtemp Regular
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    On the building machine the working ones are copied over the installed ones in Cirrus CI.
     
    Last edited by Bladeoner, Jun 29, 2020
  2. Bladeoner

    OP Bladeoner GBAtemp Regular
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    @fledge68 I uploaded a new file on the first page, I tested myself this one works, please test it.

    I also want to let you all know that the Cirrus CI builds are working, that means that nightly build can be downloaded from the following page: https://github.com/dborth/snes9xgx

    Click on the green checkmark next to the latest commit.
    After that you need to click on Details and click on View more details on Cirrus CI and click on the button next to Build.
     
    Last edited by Bladeoner, Jun 29, 2020
  3. fledge68

    fledge68 GBAtemp Advanced Maniac
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    yes it works! its a little smaller in bytes. what was wrong with the first one? or what did you do to fix it?
     
  4. Bladeoner

    OP Bladeoner GBAtemp Regular
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    There was still something with the libfreetype I replaced the files again and did a rebuild, thank you for pointing me in the right direction.
     
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  5. Bladeoner

    OP Bladeoner GBAtemp Regular
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    New version is up 4.4.8
     
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  6. Bladeoner

    OP Bladeoner GBAtemp Regular
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    I updated the second post of this thread, it is now possible to download nightlies.
     
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  7. Bladeoner

    OP Bladeoner GBAtemp Regular
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    The nightlies build process has been changed I've updated the links on the first page.
     
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  8. justjack

    justjack GBAtemp Regular
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    Are filtering sharp and soft supposed to look different? They look the same to me. Maybe there's something wrong on my part.
     
  9. Bladeoner

    OP Bladeoner GBAtemp Regular
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    I'm not sure if you think it's an issue please open a new issue here:
    https://github.com/dborth/snes9xgx/issues

    I've uploaded a new version until commit:
    https://github.com/dborth/snes9xgx/commit/66da7346b94a15fee432a0a0ac4a54aed11ac162

    It also includes 4 changes I send in today and which are not merged yet.

    The Readme.txt has been replaced by a README.md file, which can be read with a text editor.
     
    Last edited by Bladeoner, Aug 8, 2020
  10. Muliro

    Muliro Member
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    Sorry to bother,but I really need to ask.
    Is this the best SNES emulator for Wii at the moment?
    I know it's hard to answer,but how it compares to Supersonic's version of retroarch?and that RX version?

    Thank you to anyone who can answer
     
  11. Bladeoner

    OP Bladeoner GBAtemp Regular
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    The best anwser to your questions is: No this is not the best SNES emulator, but I think there is no best SNES emulator on the Wii.

    It really depends on the games you want to play:
    - Snes9x RX uses an older Snes9x core, it's faster with some games because it uses less resources.
    - Snes9x GX uses an newer Snes9x core which uses more resources and causes some games to be a little bit slower.
    In this emulator more fixes are applied for games because it uses a newer core with the latest changes.
    - Retroarch I don't know

    I would suggest to try them all out with different games and see which ones fits best with your needs, you use that one as the main emulator and if you find any difficulties with a game try it in one of the others.
     
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  12. Bladeoner

    OP Bladeoner GBAtemp Regular
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    New version uploaded, covers with load directly from file instead of from buffer.
     
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  13. IGA

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    Is there a way to use boarders/layers in this emulator like snes mini or something like this when you set 4:3 aspect ratio at 16:9 tv?
     
    Last edited by IGA, Aug 13, 2020
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  14. Bladeoner

    OP Bladeoner GBAtemp Regular
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    Hi @IGA with Snes9x GX it is not possible to use borders/layers like on the Snes mini.
     
  15. Bladeoner

    OP Bladeoner GBAtemp Regular
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    New version uploaded, ViWidth adjustment.
     
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