SNEmulDS 0.6 alpha now available

  • Thread starter Thread starter archeide
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note that some games like Megaman X still run better on 0.5beta than 0.6alpha.

and config file in this version doesnt have less data. (e.g., it doesnt have MEGAMAN X compatiblity data inside)

and is it possible to convert my save files from SNES9X to SNEmulDS?
 
where can i get a patched version of this for my r4? i dont know how to to that
yaynds.gif
 
So I guess this seals the deal: I'm going to buy an EZ 3-in-1 for the RAM expansion.

any final words on how Earthbound runs?
 
snuggles said:
So I guess this seals the deal: I'm going to buy an EZ 3-in-1 for the RAM expansion.

any final words on how Earthbound runs?
Its playable on the SNEmulDS, I was able to play Earthbound on there but it required some tweaking on the config file and also changing the tile/background priorities to get the layers to overlap correctly.
 
Narin said:
snuggles said:
So I guess this seals the deal: I'm going to buy an EZ 3-in-1 for the RAM expansion.

any final words on how Earthbound runs?
Its playable on the SNEmulDS, I was able to play Earthbound on there but it required some tweaking on the config file and also changing the tile/background priorities to get the layers to overlap correctly.


Any suggested config tweaks? A working boss-battle layer set-up? Thanks : )
 
hey everyone, I'm really new at this whole flashkit emulation thing. I'm having a lot of trouble getting Mario Kart to work right. I have the config file in the mail directory, as well as the emulator .nds file. My games are all working except for Mario Kart (Earthworm Jim, Mario All-Stars, Street Fighter 2, Super Mario World, Super Metroid).

Can anyone help me?
 

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