Hacking SNEEK v2

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Starfox Assault have too many graphical flashes, after some hours of gameplay it used to cause me dizzyness xD, if that is what you´re refering to.
 
Oke, I've never seen it. So gues none of my GC games has one... And just checked Adventures and it has no health warning so it has to be the other one.
 
if you care so much you could just send BroadON (
tongue.gif
) a tweet or whatever that's called
 
QUOTE said:
GC streaming seems to be impossible to emulate since when streaming the drive directly writes the data to the DSP (direct HW connection)

So I guess we'll run into the same problems as WODE users then once this gets released? Darn..

I hope he can figure it out; Surely there's a way to emulate that data connection..
 
daxtsu said:
QUOTE said:
GC streaming seems to be impossible to emulate since when streaming the drive directly writes the data to the DSP (direct HW connection)

So I guess we'll run into the same problems as WODE users then once this gets released? Darn..

I hope he can figure it out; Surely there's a way to emulate that data connection..

not we, but the donator and crediar :]
 
daxtsu said:
QUOTE said:
GC streaming seems to be impossible to emulate since when streaming the drive directly writes the data to the DSP (direct HW connection)

So I guess we'll run into the same problems as WODE users then once this gets released? Darn..

I hope he can figure it out; Surely there's a way to emulate that data connection..

if the drive is directly wired to the DSP it sounds impossible to emulate via software, it doesn't even go through the PPC/ARM to begin with!
 
But the drive doesn't just start sending Sound to the DSP out of nowhere. There has to be a trigger that tells the drive when it should stream which sound. Maybe it's possible to recognize the trigger and then manually play the sound.
 
M[u said:
ddy]
But the drive doesn't just start sending Sound to the DSP out of nowhere. There has to be a trigger that tells the drive when it should stream which sound. Maybe it's possible to recognize the trigger and then manually play the sound.
I don't know much about how the Wii's DSP or MIOS works, but it might be possible to intercept the streaming commands to use its own custom sound mixer for streaming audio, but that assumes the MIOS can have full access to the DSP, and be able to avoid messing up the PPC->DSP stream.

This is pure speculation though, so don't take my word over crediar's.
 

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