Didn't work for me. Oh well I can wait thanks anywaymousex said:Yes it does.
A clean minimal dump from USB starts in a few seconds and shows the setup screen instead of some mionutes with sd![]()
Didn't work for me. Oh well I can wait thanks anywaymousex said:Yes it does.
A clean minimal dump from USB starts in a few seconds and shows the setup screen instead of some mionutes with sd![]()
dancemonkey said:Does the Armboot go in usb:/bootmii ?
Thanks.
mousex said:SNEEK.cmd doesn't work anymore, use build_boot2.cmdJuanmatron said:
IOSKPatch:
ÂÂÂÂ-Added IOSKPatch which will now handle all IOS kernel patching, run it
without arguments to see its help
ELFIns:
ÂÂÂÂ-Removed patch code
ÂÂÂÂ-ELFIns can now insert up to two modules at once, run it without arguments
to see its help
DI:
ÂÂÂÂ-The region used for games is now loaded from usb:/sneek/region.bin
ÂÂÂÂ-slot.bin got moved to usb:/sneek/slot.bin
ÂÂÂÂ Note: slot.bin is just used to remember the current game after an IOS
reload
ÂÂÂÂ-Fatal read/write errors now cause a DIP_Fatal message
ES:
ÂÂÂÂ-USBHAX define removed, instead ES tries to load di.bin if present on SD/USB
ÂÂÂÂ-Added ES_Fatal
ÂÂÂÂ-Added DI functions to control the DI Module
FS:
ÂÂÂÂ-Fatal read/write errors now cause a FS_Fatal message
I've tried about 5 different versions of SNEEK-DI and it hasn't worked, so +100000000FenrirWolf said:So now you don't have to compile different versions for DI and non-DI? Sweet.
Where'd you find this build_boot2?Silverbullet09 said:wen i try to compile the r.64 the new build_boot2.cmd give me an error wen it building the boot2 files. it say No such file or directory..... can anyone help?!?
or must i place the compiled boot2 files from a other rev in the directory, for patching!?!
tattar8 said:Where'd you find this build_boot2?Silverbullet09 said:wen i try to compile the r.64 the new build_boot2.cmd give me an error wen it building the boot2 files. it say No such file or directory..... can anyone help?!?
or must i place the compiled boot2 files from a other rev in the directory, for patching!?!
It's anew one from the svn includes the new app(IOSKpatch)tattar8 said:Where'd you find this build_boot2?Silverbullet09 said:wen i try to compile the r.64 the new build_boot2.cmd give me an error wen it building the boot2 files. it say No such file or directory..... can anyone help?!?
or must i place the compiled boot2 files from a other rev in the directory, for patching!?!
make[1]: Leaving directory `/c/sneek-read-only/mini-tree-mod/elfloader'
MAKEBIN armboot.bin
make: python: Command not found
make: *** [armboot.bin] Error 127
Patching..
ÂÂÂÂÂÂÂÂ1 file(s) copied.
ÂÂÂÂÂÂÂÂ1 file(s) copied.
ÂÂÂÂÂÂÂÂ1 file(s) copied.
ÂÂÂÂÂÂÂÂ1 file(s) copied.
Patching for SNEEK
IOSKPatch: SD (with di)
elfins: Creating boot2_di.bin (SDCard as NAND, with DI module support)
No such file or directory
IOSKPatch: SD (no di)
elfins: Creating boot2_sd.bin (SDCard as NAND)
No such file or directory
Patching for UNEEK
IOSKPatch: USB (no di)
elfins: Creating boot2_usb.bin (USB as NAND)
No such file or directory
elfins: Creating di.bin
No such file or directory
Silverbullet09 said:wen i try to compile the r.64 the new build_boot2.cmd give me an error wen it building the boot2 files. it say No such file or directory..... can anyone help?!?
or must i place the compiled boot2 files from a other rev in the directory, for patching!?!
