ROM Hack [Smash 3DS] Complete ROM Hacking guide (Textures, music, SFX/voice clips)

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Manito

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Anyone know how to edit the main menu background?
stage/other/Title_c/model/background_model
In model the folders with characters names have the images that you see at the beginning of the game on the bottom screen.
 
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pokemoner2500

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'ready to fight' data/ui/lumen/chara_ready_up/img-00002.tex
'Ready for the next battle' data/ui/lumen/result_up/img-00003.tex sorry I just wanted to tell you some part of what you wanted while I was finding the paths lol
What font did you use for the results screen?
 

soniczx123

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In my experience, that only happens to me if I don't put an audio file in there. .wav and .brstm files should be converted properly. Assuming you have all of the proper contents in "Smash IDSP Build" that came eith the download.

Could you send a screenshot of your directory? I might be missing something...
 

ShadowLuigi~NG~

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Sliter

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hey I'm thinking here, for example, if I need to replace/joke totally a character, where the name that shown on the important parts? (name , selection screen, victory screen...)
 

Sliter

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soniczx123

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Oh man! My mistake.

This is to everyone: Make sure that the audio file is in the same folder as the other programs. These other programs do the entire converting process.
(Used a .brstm file to try it)

Did that, the command line popped and starting the executing its code. During the process multiple wav files appeared and when the command line finished its execution, no new .idsp file appeared.

EDIT: Worked now when I used a .wav file
 
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ShadowLuigi~NG~

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5a6844665067b31db28e4e44fa0e52b8.png


Tried injecting my new .idsp to .nus3bank when this occurred. What should I do?

It takes a few seconds longer to convert a .brstm. It breaks down the different..wav file channels and then recomplies them into a .idsp file. Should have been there. As for that error. Take out every "space". So like "mario taunt.idsp" should be "mariotaunt.idsp".
 

soniczx123

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It takes a few seconds longer to convert a .brstm. It breaks down the different..wav file channels and then recomplies them into a .idsp file. Should have been there. As for that error. Take out every "space". So like "mario taunt.idsp" should be "mariotaunt.idsp".
a19861a11de1b8ac5e493f388c33aa8b.png


Still nothing. Should I replace the 0 with a number?
 
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