ROM Hack Sm4sh Romhacking without SDSalty?

xXDungeon_CrawlerXx

Well-Known Member
OP
Member
Joined
Jul 29, 2015
Messages
2,092
Trophies
1
Age
28
Location
Liverpool
XP
3,724
Country
Hey Guys,

I want to know if it's possible to edit stuff without using SDSalty (just rebuild it as cia).
SDSalty has long loading times which sucks...
I know Sm4sh uses two encrypted files (dt and ls?).
But is there a way to rebuild the game without this two encrypted files?
Like: "romfs:/dt/...." instead of encrypted "romfs:/dt" like saltysd does (but using romfs instead of sd:/saltysd/smash)?
 

xXDungeon_CrawlerXx

Well-Known Member
OP
Member
Joined
Jul 29, 2015
Messages
2,092
Trophies
1
Age
28
Location
Liverpool
XP
3,724
Country
That would be HANS, but it doesn't support updates.
Yea, i know HANS.
But for HANS I need to use the encrypted dt/ls File too, or not?
I just wonder if it's possible to extract the dt/ls archive and rebuild everything with romfs.
I mean...
Using: "romfs:/data/_FILES_" instead of "romfs:/dt(Archive file)".
SaltySD makes it possible to load the extracted files from SD.
Is it possible to edit the code.bin so it loads the extracted files from romfs instead of SD?
If yes, how?
 
Last edited by xXDungeon_CrawlerXx,

Manito

Well-Known Member
Member
Joined
Dec 15, 2014
Messages
327
Trophies
0
Age
25
XP
424
Country
United States
Hey Guys,

I want to know if it's possible to edit stuff without using SDSalty (just rebuild it as cia).
SDSalty has long loading times which sucks...
I know Sm4sh uses two encrypted files (dt and ls?).
But is there a way to rebuild the game without this two encrypted files?
Like: "romfs:/dt/...." instead of encrypted "romfs:/dt" like saltysd does (but using romfs instead of sd:/saltysd/smash)?
You know that you can speed up the loading times right?
 

shinyquagsire23

SALT/Sm4sh Leak Guy
Member
Joined
Nov 18, 2012
Messages
1,977
Trophies
2
Age
26
Location
Las Vegas
XP
3,765
Country
United States
Yea, i know HANS.
But for HANS I need to use the encrypted dt/ls File too, or not?
I just wonder if it's possible to extract the dt/ls archive and rebuild everything with romfs.
I mean...
Using: "romfs:/data/_FILES_" instead of "romfs:/dt(Archive file)".
SaltySD makes it possible to load the extracted files from SD.
Is it possible to edit the code.bin so it loads the extracted files from romfs instead of SD?
If yes, how?
The whole purpose of SaltySD was to make it able to load from /some/path/to/_FILES_, the game has no native support for loading directly from files alone. You could force SaltySD to load from romfs, but it would be no faster. Just use the cachegen.py and loading speeds get a lot more bearable.
 

xXDungeon_CrawlerXx

Well-Known Member
OP
Member
Joined
Jul 29, 2015
Messages
2,092
Trophies
1
Age
28
Location
Liverpool
XP
3,724
Country
The whole purpose of SaltySD was to make it able to load from /some/path/to/_FILES_, the game has no native support for loading directly from files alone. You could force SaltySD to load from romfs, but it would be no faster. Just use the cachegen.py and loading speeds get a lot more bearable.
hmmm... okay.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    AncientBoi @ AncientBoi: :tpi::rofl2: +1