Slow down in Megaman Power Up

Discussion in 'PSP - Hacking & Homebrew' started by cloud19573, Nov 7, 2007.

  1. cloud19573
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    cloud19573 Advanced Member

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    Just got my PSP slim with 3.71 m33 fw and a sandisk 4GB memory stick...everything is working fine except when I played Megaman Power Up...the game slow down during stage like gutsman where there is this enemy throwing things at you and also in fireman where there is this enemy that throw fireball at you...anyone else has this problem? Thanks for any help...
     
  2. decept

    decept GBAtemp Regular

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    Is the game in .CSO format? If so, therein is your problem, get a clean .ISO dump.
     
  3. cloud19573
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    cloud19573 Advanced Member

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    mine is an iso...maybe I try to find another dump..thanks for the help [​IMG]
     
  4. cfigueiredo

    cfigueiredo Newbie

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    Hi, I don't know if this will help, but I had a similar problem with the Dracula X game and the solution was formatting my memory stick in the computer in FAT16; and then manually pasting back all the folders to it. This got me rid of all slowdowns. The PSP formats the Memory Stick in FAT32 by default.
     
  5. Devante

    Devante Crescent fresh at best.

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    Same.

    The FAT16 trick works for a lot of people, so I've read.
     
  6. zoharmodifier

    zoharmodifier GBAtemp Regular

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    I had the same problem in MMPU, and all I did was overclock it to 333MHz. Actually, even 266MHz worked just fine.
     
  7. cloud19573
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    cloud19573 Advanced Member

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    erm...can anyone tell me how to format the memory stick to fat16...I tried to format it through USB connection but it only gave me the fat32 option..thx
     
  8. cloud19573
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    cloud19573 Advanced Member

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    I knew how to do it already...thx
     
  9. cloud19573
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    cloud19573 Advanced Member

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    the lag is slightly less noticeable after I format my memory stick to fat..thx for all the help..