1. JarlRobot

    OP JarlRobot Member
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    Last edited by JarlRobot, Sep 16, 2019
  2. ShadoGiow

    ShadoGiow Advanced Member
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    OH MY GOD! Great work guys!!!
     
    JarlRobot likes this.
  3. cyfaws

    cyfaws Advanced Member
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  4. Valdrrak

    Valdrrak Advanced Member
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    Nice, Now we just need to figure out how to even load Divinity Original Sin 2 mods.
     
  5. Anikong99

    Anikong99 Newbie
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    alot of like the custom armor textures do not show up on the mods they just give me the checkered uv how do I fix this
     
  6. Anikong99

    Anikong99 Newbie
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    Has anyone already done this and do they have the file structure for atmosphere switch I keep messing it up also because I cant install skyrim se on my macbook or the virtual machine to work with the mod manager even though im trying to do this on switch for the best gameplay on the go
     
  7. Digi_Ohhh

    Digi_Ohhh GBAtemp Regular
    Member

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    Do mods added to Skyrim.ini and Skyrim_en.ini need to be in a specific order? i.e., are they loaded in the same order they've been added? I don't understand if "Make sure to follow the same pattern as the original .BSA." refers to the file naming, or to said order.
    The Kids Are Alright keeps glitching on me, every kid looks the same ... either there's something wrong with the mod conversion (I just downloaded the version from Nexus), or it's conflicting with some other plugin.
     
  8. burhansalih

    burhansalih GBAtemp Fan
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    It works im using 11 mods and so far so good. Thanks
     
  9. VampireOniX

    VampireOniX GBAtemp Regular
    Member

    Joined:
    Nov 20, 2018
    Messages:
    177
    Country:
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    Trying to load a fair list of mods. Game takes about 2 minutes to load on the "Switch" preload screen and then eventually freezes. Direction to look? Or is there a limit to how much (GB wise) mods can be used?

    Also, the home button does nothing while its loading.

    I've uploaded my INI file so you can see the mods I'm using (incompatibility maybe?) as well as my plugins file.

    Thank you to whomever can help!

    [General]
    bAlwaysActive=1
    sLanguage=ENGLISH
    ; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
    ; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
    ; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
    ; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
    ; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
    ; build process (likely NXPackager.py)
    sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
    sTestFile1=Dawnguard.esm
    sTestFile2=HearthFires.esm
    sTestFile3=Dragonborn.esm
    sTestFile4=Hyrule.esm
    uExterior Cell Buffer=36
    uLargeRefLODGridSize=5
    bCullingJobEnablePlaneOptimization=1
    bModManagerMenuEnabled=0
    [Display]
    fGlobalSaturationBoost=-0.13
    fGlobalBrightnessBoost=0
    fGlobalContrastBoost=0
    fReinhardWhiteScale=2
    fMeshLODLevel1FadeDist=4096.0
    fMeshLODLevel2FadeDist=3072.0
    fShadowLODMaxStartFade=1000.0
    fSpecularLODMaxStartFade=2000.0
    fLightLODMaxStartFade=3500.0
    fLightLODStartFade=3500.0
    bAllowScreenshot=1
    fTreesMidLODSwitchDist=9999999.0000
    fFirstSliceDistance=1400.0000
    fShadowDistance=3000
    iShadowMapResolution=1024
    fPoissonRadiusScale=4
    iNumFocusShadow=1
    uShadowMode=2
    fDynamicDOFFarBlur=0.4
    fDDOFFocusCenterweightExt=2
    fDOFMaxDepthParticipation=10000
    bVolumetricLightingEnable=1
    uiLowTextureMemThreshold=74
    uiLowGeometryMemThreshold=25
    fLowPowerResolutionWidthRatio=0.8
    fLowPowerResolutionHeightRatio=0.8
    iVSyncPresentInterval=0
    bLockFrameRate=59
    iSize W=1600
    iSize H=900
    iVolumetricLightingQuality=1
    iEnableShadowCastingFlag=1
    bIBLFEnable=0
    bUse64bitsHDRRenderTarget=0
    bUseTAA=0
    bFXAAEnabled=1
    bScreenSpaceReflectionEnabled=0
    bEnableImprovedSnow=0
    bSAOEnable=0
    bSAODownscaled=1
    bDynamicDOF=0
    bDOFBilateralBlur=0
    bEnableWaterBlend=0
    bEnableAutoDynamicResolution=0
    fDecreaseDRMilliseconds=33.0
    [Audio]
    fMusicDuckingSeconds=6.0
    fMusicUnDuckingSeconds=8.0
    fMenuModeFadeOutTime=3.0
    fMenuModeFadeInTime=1.0
    [Grass]
    bAllowCreateGrass=0
    bAllowLoadGrass=1
    fGrassStartFadeDistance=3500
    fGrassFadeRange=1000
    [Water]
    bReflectLODObjects=0
    [Decals]
    uMaxSkinDecalPerActor=60
    [Interface]
    fSafeZoneXWide=30
    fSafeZoneYWide=20
    fMinSecondsForLoadFadeIn=2.5
    fFadeToBlackFadeSeconds=0.5
    [LightingShader]
    fDecalLODFadeStart=0.45
    fDecalLODFadeEnd=0.5
    [Imagespace]
    iRadialBlurLevel=0
    [GeneralWarnings]
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
    [Fonts]
    sFontConfigFile=Interface\FontConfig.txt
    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, AmorousAdventuresClean - Meshes.bsa, AmorousAdventuresClean.bsa, BookCoversSkyrim - Meshes.bsa, Cloaks Of Skyrim - Meshes.bsa, Dwarfsphere - Meshes.bsa, Dwarfsphere.bsa, Elemental Archery - Meshes.bsa, EnaiRim - Meshes.bsa, EnaiRim - Misc.bsa, EnhancedBloodTextures - Meshes.bsa, EnhancedBloodTextures.bsa, EnhancedLightsAndFXSMIM - Meshes.bsa, Female Wordless Shout Build Music.bsa, ForgottenCity - Meshes.bsa, ForgottenCity.bsa, ForgottenRetexProject - Meshes.bsa, Haem Projects Goblands - Meshes.bsa, Haem Projects Goblands.bsa, ImmersiveGameplay - Meshes.bsa, ImmersiveGameplay.bsa, ImmersiveTravelers - Meshes.bsa, Immersive Wenches - Meshes.bsa, Kneel Complete - Animations.bsa, LanternCaretakers - Meshes.bsa, LanternCaretakers.bsa, LifelikeIdleAnimations - Animations.bsa, LovelyHairstyles - Meshes.bsa, Male Dovahkiin Scream Build Music.bsa, MrissiTailOfTroubles - Meshes.bsa, MrissiTailOfTroubles.bsa, NoMaaM Breathing Idles BBB.bsa, NoMaaM Walk BBBB - Breast and Butt Bounce.bsa, NudeSpells.bsa, OwnCivilWar - Meshes.bsa, OwnCivilWar.bsa, PandorablesNPCs - Meshes.bsa, Quest Debugger.bsa, Rallys Road Signs HQ.bsa, Ravengate - Meshes.bsa, Ravengate.bsa, RealisticRagdollsandForce - Meshes.bsa, Sabers - Meshes.bsa, Sabers.bsa, Scripted Fire Explosion.bsa, Scripted Soul Explosion.bsa, Sexy Armor Replacer Patch - Meshes.bsa, SimplyBiggerTreesSE - Meshes.bsa, SMIMFull - Meshes.bsa, SS_Combo.bsa, TheEyesOfBeauty - Meshes.bsa, TheKidsAreAlright - Meshes.bsa, UNP Female Body Renewal - Meshes.bsa, WiZkiD Signs - Meshes.bsa, XP32MaximumSkeletonSwordandDaggeronBack - Animations.bsa, XP32MaximumSkeletonSwordandDaggeronBack - Meshes.bsa, YggdrasilMusicAndSoundFX.bsa
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, AmorousAdventuresClean - Textures.bsa, AmorousAdventuresClean - Voices.bsa, BookCoversSkyrim - Textures.bsa, Chameleon - No Scales - Textures.bsa, Cloaks Of Skyrim - Textures.bsa, DesignsOfTheNords - Textures.bsa, DolomiteWeathers - Textures.bsa, Dwarfsphere - Textures.bsa, Elemental Archery - Textures.bsa, EnaiRim - Textures.bsa, EnhancedBloodTextures - Textures.bsa, EnhancedLightsAndFXSMIM - Textures.bsa, ForgottenCity - Textures.bsa, ForgottenRetexProject - Textures.bsa, Haem Projects Goblands - Textures.bsa, Haem Projects Goblands - Voices.bsa, ImmersiveGameplay - Textures.bsa, ImmersiveTravelers - Textures.bsa, Immersive Wenches - Textures.bsa, LanternCaretakers - Textures.bsa, LovelyHairstyles - Textures.bsa, MrissiTailOfTroubles - Textures.bsa, NobleSkyrimModHDSMIM - Textures.bsa, OwnCivilWar - Textures.bsa, PandorablesNPCs - Textures.bsa, Ravengate - Textures.bsa, Sabers - Textures.bsa, Sexy Armor Replacer Patch - Textures.bsa, SimplyBiggerTreesSE - Textures.bsa, SMIMFull - Textures.bsa, SSETexturePackOsmodius - Textures.bsa, TheEyesOfBeauty - Textures.bsa, TheKidsAreAlright - Textures.bsa, UNP Female Body Renewal - Textures.bsa, WiZkiD Signs - Textures.bsa
    bLoadArchiveInMemory=1
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa, Kneel Complete - Animations.bsa, LifelikeIdleAnimations - Animations.bsa, XP32MaximumSkeletonSwordandDaggeronBack - Animations.bsa
    [Combat]
    fMagnetismStrafeHeadingMult=0.0
    fMagnetismLookingMult=0.0
    [Actor]
    bUseNavMeshForMovement=0
    [Papyrus]
    fPostLoadUpdateTimeMS=500.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0
    [Controls]
    bEnableMotionEvents=1
    bEnableMotionGestures=1
    bGestureEngageButtonsRequired=0
    bEnableGesturePowerAttackByAccel=1
    bEnableGesturePowerAttackByInput=0
    fGesturePowerAttackAccelThreshhold=4.0
    bEnableSixaxisBowAiming=1
    bEnableSixaxisMagicAiming=1
    bEnableSixaxisLockpicking=1
    bRequireSixaxisLockpickingEngageLeft=1
    fGestureVelocityThresholdHoriz=1.0
    fGestureVelocityThresholdVert=0.9
    bEnableHapticLockpicking=1
    bDifferHapticLockpickingForSweetspot=1
    bSixaxisAimingRespectsTimeMultiplier=0

    # This file was automatically generated by Mod Organizer.
    *Lanterns Of Skyrim - All In One - Main.esm
    *SimplyBiggerTreesSE.esp
    *Immersive Wenches.esp
    *Book Covers Skyrim.esp
    *dD - Enhanced Blood Main.esp
    *SMIM-SE-Merged-All.esp
    *EnaiRim.esp
    *ImmersiveGameplay.esp
    *ImmersiveTravelers.esp
    *MrissiTailOfTroubles.esp
    *OwnCivilWar.esp
    *Yggdrasil Music.esp
    *Dwarfsphere.esp
    *SS_Combo.esp
    *Cinematic Dragon Soul Absorbtion.esp
    *Cloaks.esp
    *SexLab-AmorousAdventures.esp
    *ForgottenCity.esp
    *manny Lantern Caretakers.esp
    *dD - Realistic Ragdoll Force - Realistic.esp
    *Dolomite Weathers.esp
    *ElementalArchery.esp
    *Haem Projects Goblands.esp
    *Ravengate.esp
    *Light Emiting Magika Sabers SSE.esp
    *LovelyHairstylesCE.esp
    *PAN_NPCs.esp
    *QuestDebugger.esp
    *Sexy Armor Replacer Patch.esp
    *TheEyesOfBeauty.esp
    *TKAA.esp
    *UNP Female Body Renewal.esp
    *ELFXEnhancer.esp
    *NudeSpells.esp
     
    Last edited by VampireOniX, Jan 8, 2020
  10. Anikong99

    Anikong99 Newbie
    Newcomer

    Joined:
    Nov 29, 2019
    Messages:
    9
    Country:
    United States
    Anyone have a file loadout we can just download or is it specific to each console cause I cant seem to get a working skyrim se on virtual pc to work with mod manager to do it myself
     
  11. burhansalih

    burhansalih GBAtemp Fan
    Member

    Joined:
    Jan 11, 2009
    Messages:
    454
    Country:
    United Kingdom
    To be honest i never bothered to use the mod manager as long as all your files are named correctly and they are all listed in the INI and the Plugins should work ok.
     
    Anikong99 likes this.
  12. Anikong99

    Anikong99 Newbie
    Newcomer

    Joined:
    Nov 29, 2019
    Messages:
    9
    Country:
    United States
    yeah but only 10 work on my switch any way I try to maneuver around using a mod manager I would like more than ten for the switch version but everytime I follow these instructions I mess up or my skyrim is invalidated on pc the save doesnt carry or something goes wrong just seeing if there was a catch all like one of those mod drops for graphics or fps ini files lls
     
  13. burhansalih

    burhansalih GBAtemp Fan
    Member

    Joined:
    Jan 11, 2009
    Messages:
    454
    Country:
    United Kingdom
    leave the 10 mods in the ini file and use the plugin file to manage the rest...that worked for me. Remember that your mods in the DATA folder will be different to what I am using so customise each BSA and ESP to what mods you are using.

    So basically mine looks like this the plugin.ini just reads as below

    # Add your plugins below in the order you want them to load. The 1st plugin you add is the first one that loads.
    # A * in front of the mod name means its enabled. Example below.
    # Due to a bug in Skyrims code, the more plugins you add the more lag you will see in game.

    *Cheat Room.esp

    the skyrim_en.ini reads as below

    [General]
    sLanguage=ENGLISH

    [Archive]
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Sabers - Textures.bsa, SMIMFull - Textures.bsa, NobleSkyrimModHDSMIM - Textures.bsa, EnhancedBloodTextures - Textures.bsa, EnhancedBloodTextures.bsa, CheatRoom - Textures.bsa

    and my skyrim.ini reads like this

    [General]
    bAlwaysActive=1
    sLanguage=ENGLISH
    ; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
    ; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
    ; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
    ; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
    ; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
    ; build process (likely NXPackager.py)
    sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,RUSSIAN
    ;_____________________________________________________________________________________________
    ;### HERE YOU PUT THE ESP AND ESM MOD FILES YOU WANT TO LOAD, REMOVE THE ";" TO ACTIVATE IT ###
    ;_____________________________________________________________________________________________
    sTestFile1=Dawnguard.esm
    sTestFile2=HearthFires.esm
    sTestFile3=Dragonborn.esm
    sTestFile4=Hyrule.esm
    sTestFile5=Cheating Chests - Riverwood.esp
    sTestFile6=Potion of Ultimate Leveling.esp
    sTestFile7=Light Emiting Magika Sabers SSE.esp
    sTestFile8=Cheating Chests - Whiterun.esp
    sTestFile9=SMIM-SE-Merged-All.esp
    sTestFile10=dD - Enhanced Blood Main.esp
    sTestFile11=Cheat Room.esp
    ;__________________________________________________________________________________
    ;### YOU STILL NEED TO LOAD THE BSA GO DOWN TO FIND WHERE TO LOAD THE BSA FILES ###
    ;__________________________________________________________________________________
    uExterior Cell Buffer=36
    uLargeRefLODGridSize=5

    bCullingJobEnablePlaneOptimization=1
    bModManagerMenuEnabled=0

    [Display]
    fMeshLODLevel1FadeDist=4096.0
    fMeshLODLevel2FadeDist=3072.0
    fShadowLODMaxStartFade=1000.0
    fSpecularLODMaxStartFade=2000.0
    fLightLODMaxStartFade=3500.0
    fLightLODStartFade=3500.0
    bAllowScreenshot=1
    fTreesMidLODSwitchDist=9999999.0000

    fFirstSliceDistance=1400.0000
    fShadowDistance=3000
    iShadowMapResolution=1024
    fPoissonRadiusScale=4
    iNumFocusShadow=1
    uShadowMode=2

    fDynamicDOFFarBlur=0.4
    fDDOFFocusCenterweightExt=2
    fDOFMaxDepthParticipation=10000
    bVolumetricLightingEnable=0

    uiLowTextureMemThreshold=74
    uiLowGeometryMemThreshold=25

    fLowPowerResolutionWidthRatio=0.8
    fLowPowerResolutionHeightRatio=0.8

    iSize W=1600
    iSize H=900

    iVolumetricLightingQuality=0
    iEnableShadowCastingFlag=1
    bIBLFEnable=0
    bUse64bitsHDRRenderTarget=0
    bUseTAA=0
    bFXAAEnabled=1

    bScreenSpaceReflectionEnabled=0
    bEnableImprovedSnow=0

    bSAOEnable=0
    bSAODownscaled=1
    bDynamicDOF=0
    bDOFBilateralBlur=0

    bEnableWaterBlend=0

    bEnableAutoDynamicResolution=1
    fDecreaseDRMilliseconds=33.0

    [Audio]
    fMusicDuckingSeconds=6.0
    fMusicUnDuckingSeconds=8.0
    fMenuModeFadeOutTime=3.0
    fMenuModeFadeInTime=1.0

    [Grass]
    bAllowCreateGrass=0
    bAllowLoadGrass=1
    fGrassStartFadeDistance=3500
    fGrassFadeRange=1000

    [Water]
    bReflectLODObjects=0

    [Decals]
    uMaxSkinDecalPerActor=60

    [Interface]
    fSafeZoneXWide=30
    fSafeZoneYWide=20
    fMinSecondsForLoadFadeIn=2.5
    fFadeToBlackFadeSeconds=0.5

    [LightingShader]
    fDecalLODFadeStart=0.45
    fDecalLODFadeEnd=0.5

    [Imagespace]
    iRadialBlurLevel=0

    [GeneralWarnings]
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

    ;_______________________________________________________
    ;### HERE YOU PUT THE BSA MOD FILES YOU WANT TO LOAD ###
    ;_______________________________________________________

    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Potion of Ultimate Leveling.bsa, Sabers.bsa, Sabers - Meshes.bsa, SMIMFull - Meshes.bsa, EnhancedBloodTextures - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Sabers - Textures.bsa, SMIMFull - Textures.bsa, NobleSkyrimModHDSMIM - Textures.bsa, EnhancedBloodTextures - Textures.bsa, EnhancedBloodTextures.bsa, CheatRoom - Textures.bsa
    bLoadArchiveInMemory=1
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa

    [Combat]
    fMagnetismStrafeHeadingMult=0.0
    fMagnetismLookingMult=0.0

    [Actor]
    bUseNavMeshForMovement=0

    [Papyrus]
    fPostLoadUpdateTimeMS=500.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0

    [Controls]
    bEnableMotionEvents=1
    bEnableMotionGestures=1
    bGestureEngageButtonsRequired=0
    bEnableGesturePowerAttackByAccel=1
    bEnableGesturePowerAttackByInput=0
    fGesturePowerAttackAccelThreshhold=4.0
    bEnableSixaxisBowAiming=1
    bEnableSixaxisMagicAiming=1
    bEnableSixaxisLockpicking=1
    bRequireSixaxisLockpickingEngageLeft=1
    fGestureVelocityThresholdHoriz=1.0
    fGestureVelocityThresholdVert=0.9
    bEnableHapticLockpicking=1
    bDifferHapticLockpickingForSweetspot=1
     
    Last edited by burhansalih, Jan 16, 2020
    Anikong99 likes this.
  14. Anikong99

    Anikong99 Newbie
    Newcomer

    Joined:
    Nov 29, 2019
    Messages:
    9
    Country:
    United States
    This is what I have right now but see I can not add more to it I cant add more on top of this Id like to add the foliage mods and the other combat mods on top of the mods I have here

    [General]
    bAlwaysActive=1
    sLanguage=ENGLISH
    ; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
    ; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
    ; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
    ; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
    ; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
    ; build process (likely NXPackager.py)
    sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,RUSSIAN

    sTestFile1=WarmongerArmory_SSE.esp
    sTestFile2=Dual Blocking for Idiots v1.35c.esp
    sTestFile3=The Vault.esp
    sTestFile4=SOTGenesisMod.esp
    sTestFile5=JKs Skyrim.esp
    sTestFile6=VicnCreaturePack.esp
    sTestFile7=WeaponsOf3E_SSE.esp
    sTestFile8=EnaiRim_NR.esp
    sTestFile9=SS_Combo.esp
    sTestFile10=UNP Female Body Renewal.esp

    uExterior Cell Buffer=36
    uLargeRefLODGridSize=5

    bCullingJobEnablePlaneOptimization=1
    bModManagerMenuEnabled=0

    [Display]
    fMeshLODLevel1FadeDist=4096.0
    fMeshLODLevel2FadeDist=3072.0
    fShadowLODMaxStartFade=1000.0
    fSpecularLODMaxStartFade=2000.0
    fLightLODMaxStartFade=3500.0
    fLightLODStartFade=3500.0
    bAllowScreenshot=1
    fTreesMidLODSwitchDist=9999999.0000

    fFirstSliceDistance=1400.0000
    fShadowDistance=3000
    iShadowMapResolution=1024
    fPoissonRadiusScale=4
    iNumFocusShadow=1
    uShadowMode=2

    fDynamicDOFFarBlur=0.4
    fDDOFFocusCenterweightExt=2
    fDOFMaxDepthParticipation=10000
    bVolumetricLightingEnable=0

    uiLowTextureMemThreshold=74
    uiLowGeometryMemThreshold=25

    fLowPowerResolutionWidthRatio=0.8
    fLowPowerResolutionHeightRatio=0.8
    iVSyncPresentInterval = 0
    bLockFrameRate = 59

    iSize W=1600
    iSize H=900

    iVolumetricLightingQuality=0
    iEnableShadowCastingFlag=1
    bIBLFEnable=0
    bUse64bitsHDRRenderTarget=0
    bUseTAA=0
    bFXAAEnabled=1

    bScreenSpaceReflectionEnabled=0
    bEnableImprovedSnow=0

    bSAOEnable=0
    bSAODownscaled=1
    bDynamicDOF=0
    bDOFBilateralBlur=0

    bEnableWaterBlend=0

    bEnableAutoDynamicResolution=1
    fDecreaseDRMilliseconds=33.0

    [Audio]
    fMusicDuckingSeconds=6.0
    fMusicUnDuckingSeconds=8.0
    fMenuModeFadeOutTime=3.0
    fMenuModeFadeInTime=1.0
    uMaxSizeForCachedSound=4096 ;Added for USSEP support

    [Grass]
    bAllowCreateGrass=0
    bAllowLoadGrass=1
    fGrassStartFadeDistance=3500
    fGrassFadeRange=1000

    [Water]
    bReflectLODObjects=0

    [Decals]
    uMaxSkinDecalPerActor=60

    [Interface]
    fSafeZoneXWide=30
    fSafeZoneYWide=20
    fMinSecondsForLoadFadeIn=2.5
    fFadeToBlackFadeSeconds=0.5

    [LightingShader]
    fDecalLODFadeStart=0.45
    fDecalLODFadeEnd=0.5

    [Imagespace]
    iRadialBlurLevel=0

    [GeneralWarnings]
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Sevenbase - Meshes.bsa, ForgottenRetexProject - Meshes.bsa, NoMaaM Breathing Idles BBB.bsa, ChappersDemonicAlduinMashup - Meshes.bsa, SS_Combo.bsa, WeaponsOfTheThirdEra - Meshes.bsa, Rallys Road Signs HQ.bsa, LifelikeIdleAnimations - Animations.bsa, WeaponsOfTheThirdEra.bsa, JKs Skyrim.bsa, Sevenbase.bsa, VicnCreaturePack.bsa, The Vault - Meshes.bsa, XP32MaximumSkeletonDefaultWeaponPlacement - Animations.bsa, WeaponsOfTheThirdEra - Animations.bsa, EnaiRim_NR - Misc.bsa, UNP Female Body Renewal - Meshes.bsa, NoMaaM Walk BBBB - Breast and Butt Bounce.bsa, pieunpb.bsa, XP32MaximumSkeletonDefaultWeaponPlacement - Meshes.bsa, XP32MaximumSkeletonSwordandDaggeronBack - Meshes.bsa, XP32MaximumSkeletonSwordandDaggeronBack - Animations.bsa, EnaiRim_NR - Meshes.bsa, The Vault.bsa
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, ChappersDemonicAlduinMashup - Textures.bsa, EnaiRim_NR - Textures.bsa, TexturePackOsmodius - Textures.bsa, Demoniac - Textures.bsa, WeaponsOfTheThirdEra - Textures.bsa, DesignsOfTheNords - Textures.bsa, The Vault - Voices.bsa, NobleSkyrimModHDSMIM - Textures.bsa, The Vault - Textures.bsa, Chameleon - Less Scales - Textures.bsa, UNP Female Body Renewal - Textures.bsa, ForgottenRetexProject - Textures.bsa, JKs Skyrim - Textures.bsa

    bLoadArchiveInMemory=1
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa, LifelikeIdleAnimations - Animations.bsa, XP32MaximumSkeletonDefaultWeaponPlacement - Animations.bsa, WeaponsOfTheThirdEra - Animations.bsa, XP32MaximumSkeletonSwordandDaggeronBack - Animations.bsa

    [Combat]
    fMagnetismStrafeHeadingMult=0.0
    fMagnetismLookingMult=0.0

    [Actor]
    bUseNavMeshForMovement=0
    fVisibleNavmeshMoveDist=12288.0000 ;Added for USSEP support

    [Papyrus]
    fPostLoadUpdateTimeMS=2000.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0

    [Controls]
    bEnableMotionEvents=1
    bEnableMotionGestures=1
    bGestureEngageButtonsRequired=0
    bEnableGesturePowerAttackByAccel=1
    bEnableGesturePowerAttackByInput=0
    fGesturePowerAttackAccelThreshhold=4.0
    bEnableSixaxisBowAiming=1
    bEnableSixaxisMagicAiming=1
    bEnableSixaxisLockpicking=1
    bRequireSixaxisLockpickingEngageLeft=1
    fGestureVelocityThresholdHoriz=1.0
    fGestureVelocityThresholdVert=0.9
    bEnableHapticLockpicking=1
    bDifferHapticLockpickingForSweetspot=1
     
  15. VampireOniX

    VampireOniX GBAtemp Regular
    Member

    Joined:
    Nov 20, 2018
    Messages:
    177
    Country:
    United States
    For me, some mods work and some don't. Its weird because one mod that just locks up on me is Cheat Room, which the previous poster clearly has working. Id love to know if theres a memory limitation involved or what as to why some load and some just lock up the game at the first "switch" loading screen.
     
  16. burhansalih

    burhansalih GBAtemp Fan
    Member

    Joined:
    Jan 11, 2009
    Messages:
    454
    Country:
    United Kingdom
    Also make sure the folder SkyrimPluginPatch is in your atmosphere>exefs_patches folder for it to work also
     
  17. VampireOniX

    VampireOniX GBAtemp Regular
    Member

    Joined:
    Nov 20, 2018
    Messages:
    177
    Country:
    United States
    Some mods work and some don't. I have it in the folder already as, again, some mods work already.
     
    burhansalih likes this.
  18. HortHaio

    HortHaio Newbie
    Newcomer

    Joined:
    Mar 6, 2020
    Messages:
    2
    Country:
    Romania
    This is great! But how many plugins can you put? i tested over and over again, and could not load more than 13. the normal 10, and 3 more with plugin patch. could anyone load more than 13?
     
  19. VampireOniX

    VampireOniX GBAtemp Regular
    Member

    Joined:
    Nov 20, 2018
    Messages:
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    United States
    I have more than 13. But it seems to not be a number total but whether some work or not. Certain ones don’t work on my system but the exact same files work on my buddies system. I have about 20 to 25 mods currently myself, not including merged mods.
     
  20. HortHaio

    HortHaio Newbie
    Newcomer

    Joined:
    Mar 6, 2020
    Messages:
    2
    Country:
    Romania
    Good to hear it can be bypass that limit. in patches, i can only put max 3.
    =======
    # Add your plugins below in the order you want them to load. The 1st plugin you add is the first one that loads.
    # A * in front of the mod name means its enabled. Example below.
    # Due to a bug in Skyrims code, the more plugins you add the more lag you will see in game.

    *EMCompViljaSkyrim.esp
    *quest_pitfighter.esp
    *Hunterborn.esp
    =======
    For exemple, if i use Relationship Dialogue Overhaul in this format, in any of the first 3 places it works,but if i use it like this, it never works. And i tried at least 20 mods, it just don't work more than 3 mods, for me, in Plugins.
    ======
    *EMCompViljaSkyrim.esp
    *quest_pitfighter.esp
    *Hunterborn.esp
    *Relationship Dialogue Overhaul
    ======

    Can you share your plugin, ini to see if i do something wrong?
     
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