Updated the fixing guide with the solution posted by
@CaptainCrunch the other day
Also, what's the deal with the people getting the "Sigpatch too low" error message?
I vaguely remember that issue being mentioned before, but I never knew why it tends to happen and/or how people were able to fix that one.
Hello. Just wanted to clarify my previous post to help get to the bottom of this error. I think the "sigpatch too low" error message is also related to converted NSPs, or at least it can be, as it's part of the error message Goldleaf returns when attempting to install a converted NSP.
So when I try to install an NSP I know to be converted from a cartridge dump, Goldleaf 0.9 returns the following error message:
"Error
An error occurred trying to install the NSP
Error: 2002-4518 (0x234C02)
Module File System (2); Description: Invalid NCA (might mean missing sigpatches or a too low firmware) (4518)"
Here is what Awoo Installer v1.3.4 says when I try to install the same converted NSP:
"Invalid NCA Signature detected! Improperly signed software should only be installed from trustworthy sources. Files containing cartridge repacks and DLC unlockers will always show this warning. You can disable this check in Awoo Installer's settings. Are you sure you want to continue the installation?"
I chose to continue the installation and it failed, returning the following message:
"OpenFileSystemWithld:124: Failed to open filesystem. Make sure your signature patches are up to date and set up properly Error Code: 0x00234c02"
Prior to OFW 12, I never had a problem with converted NSPs. On OFW 12.1.0 (that was the first v12 update I did), the Switch flagged many games as "corrupt" when I tried to boot them up, and refused to load them (I later realized these were all converted NSP installations). Deleting and reinstalling them with Awoo Installer v1.3.4 solved the problem.
On OFW 13.0.0 with the sigpatches posted on Friday installed, neither Goldleaf 0.9 nor Awoo v1.3.4 can install the converted NSPs. Many of these are first-party Nintendo games because those usually leak pre-release from cartridges, with eShop versions appearing later, after release, if at all.
I don't have the expertise to know if this is a sigpatch or installer problem. If someone knows, please share. Will new sigpatches solve this problem, or will the installers themselves need to be updated?
In the meantime, replacing the converted NSPs with eShop NSPs has been a workaround. Unfortunately, there are many games where eShop versions never leaked, so this isn't a total solution. If anyone figures out a solution for converted NSPs, please share!