Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

binkinator

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awin59

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I've been trying to play the latest Mario Kart 8 Deluxe DLC since it came out but no luck for now.
Game crash 10 seconds after launch (software was closed because an error occured). Could this be due to sigpatches ?
I'm on 15.0.1 | AMS 1.4.0. Wave 2 of the DLC worked pertectly
 

binkinator

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I've been trying to play the latest Mario Kart 8 Deluxe DLC since it came out but no luck for now.
Game crash 10 seconds after launch (software was closed because an error occured). Could this be due to sigpatches ?
I'm on 15.0.1 | AMS 1.4.0. Wave 2 of the DLC worked pertectly
Sure could. Download the latest updated patches from OP to see if that fixes things.
 
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awin59

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I tried again but same result :(
File from OP is sigpatches-1.4.0-cfw-15.0.0 but I'm running 15.0.1, should I wait for a new update of the patches ?
 

binkinator

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I tried again but same result :(
File from OP is sigpatches-1.4.0-cfw-15.0.0 but I'm running 15.0.1, should I wait for a new update of the patches ?
15.0.1 was a minor update and did not require new Sigpatches. Something else wrong. Maybe a bad dlc update or bad game save?
 
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awin59

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Nop you should read, on the op states 15.0.1 uses the same patches what 15.0.0

You should remove any mod or cheat you have for the game in SD:/atmosphere/contents folder
I tried that, didn't work at first.
Then I tried to enter Maintenance mode, for that I have also updated my payload (I realized I was still using hekate_ctcaer_5.5.0.bin) and now it works !
I thought the payload was just used to boot up the CFW but maybe it also helps or prevents launching games.
Thanks for your help!
 
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mrdude

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I've been trying to play the latest Mario Kart 8 Deluxe DLC since it came out but no luck for now.
Game crash 10 seconds after launch (software was closed because an error occured). Could this be due to sigpatches ?
I'm on 15.0.1 | AMS 1.4.0. Wave 2 of the DLC worked pertectly
If you are downloading it from a homebrew store via Tinfoil, there's an issue for now with the server they are using which causes corrupt installs. If your other installed games work - it's nothing to do with sigpatches.
 

shapeshxfter

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You have kip1patch=nosigchk in your CFW - emuMMC section so you’re good to go already.

If you haven’t done already, you want to dump keys from your most up to date NAND. If they are on the same FW version then either one will do.
What does the option look like to dump the nand keys in Hekate? I want to make sure I'm dumping the right ones.
Sorry for the late reply.
 

binkinator

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What does the option look like to dump the nand keys in Hekate? I want to make sure I'm dumping the right ones.
Sorry for the late reply.
To dump your keys you need lockpick_RCM.bin. You can inject lockpick instead of Hekate or boot Hekate and press the Payload tile. You will see lockpick_rcm if you have place the bin file in /bootloader/payloads/
 
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shapeshxfter

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To dump your keys you need lockpick_RCM.bin. You can inject lockpick instead of Hekate or bott Hekate and press the Payload tile. You will see lockpick_rcm if you have place the bin file in /bootloader/payloads/
Thank you, is there anything else I need to move or do once I dump sysNAND, or should everything be working?
 

binkinator

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Thank you, is there anything else I need to move or do once I dump sysNAND, or should everything be working?
Once you have the keys, just carefully follow the instructions in the app and you should be good to go.
 
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binkinator

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Which app?

shapeshxfter said:
I'm on the most recent version of atmosphere and hekate, with firmware update 15.0.1 and I've tried using the stickied sigpatches and still get error 2002-4058 (0x1FB402) on Goldleaf when trying to install something. Is there anything else that could cause this?
(I had to edit the message I was replying to since I can't have links in my messages)

Looking back at the history of this conversation it looks like you were trying to get Goldleaf working.

E: here are the instructions for getting Goldleaf working:

https://gbatemp.net/threads/goldleaf-a-nintendo-switch-multipurpose-homebrew-tool.527578/
 
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shapeshxfter

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Looking back at the history of this conversation it looks like you were trying to get Goldleaf working.

E: here are the instructions for getting Goldleaf working:

https://gbatemp.net/threads/goldleaf-a-nintendo-switch-multipurpose-homebrew-tool.527578/
I've tried Goldleaf and Tinwoo, I'm thinking I've messed up the patches somewhere still.
I've downloaded the patches from the first page of this thread and copied them over and then I used the lockpick payload as instructed. Could there be a step I've missed?
 

binkinator

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I've tried Goldleaf and Tinwoo, I'm thinking I've messed up the patches somewhere still.
I've downloaded the patches from the first page of this thread and copied them over and then I used the lockpick payload as instructed. Could there be a step I've missed?
Make sure your Firmware, Atmosphere and Hekate are up to date and you should be all set. If you’d like a different perspective, take a look here:

https://rentry.org/SwitchHackingIsEasy
 
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