Shin Megami Tensei V 60 FPS & Graphics Mods

mew2222

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Thank you so much masagrator!!^_^
Tested the exefs patch that disabling dynamic res. and now the game looks stunning on portable mode with overclock.
Unfortunately on dock mode the max fps with overclock are 17 or so...
Any way to set the dock mode resolution to something like 1600x900?


ID: 0100B870126CE000 ver. 1.0.1
 

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Loodanon

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Is there a way to adjust the dynamic resolution?? I would love to bump the handheld resolution to 540p. Or even to apply the handheld resolution settings to docked mode so docked mode runs at 720p.
Sounds weird but trust me, I would benefit from this.

Great work! I've been using the 60FPS patch with ReverseNX to play handheld mode in docked @ 1.4GHz CPU (which keeps things nice and quiet) and the framerate makes it feel like an entirely different game. Thanks!
What's your FPS?
 

faithvoid

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Is there a way to adjust the dynamic resolution?? I would love to bump the handheld resolution to 540p. Or even to apply the handheld resolution settings to docked mode so docked mode runs at 720p.
Sounds weird but trust me, I would benefit from this.


What's your FPS?
Mostly around 52-60FPS near Tokyo Tower in the open world, with the occasional drop to around 48. Battles tend to hover around 50 or so FPS with the occasional dip to 45. The drops still happen with a higher GPU clock, so after some testing it seems that a higher CPU clock helps smooth it out a touch, but only once you hit close to max, so whether or not it's worth it depends on how you feel about the noise/temperatures of your Switch (mine reaches about 64c w/ max CPU on dock so I prefer to run it at 1.4GHz).

Take these results with a grain of salt though because I also run like a bajillion plugins in the background, have a custom theme, etc., bunch of variables that could affect things.
 

GachaFanatic

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damm, forgot to attach the file and screenshots.

Handheld mode:


8lTJ8Ot.jpg
Gz8enXB.jpg
9TqYExk.jpg
mind explaining how you got it to work ? i read what to do but i'm still confused about the steps
 

SupahLale

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Thank you so much masagrator!!^_^
Tested the exefs patch that disabling dynamic res. and now the game looks stunning on portable mode with overclock.
Unfortunately on dock mode the max fps with overclock are 17 or so...
Any way to set the dock mode resolution to something like 1600x900?


ID: 0100B870126CE000 ver. 1.0.1
1080p is too much but using ReverseNX to play handheld mode on TV is perfect. Thanks!
 
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.Darky

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Thank you so much masagrator!!^_^
Tested the exefs patch that disabling dynamic res. and now the game looks stunning on portable mode with overclock.
Unfortunately on dock mode the max fps with overclock are 17 or so...
Any way to set the dock mode resolution to something like 1600x900?


ID: 0100B870126CE000 ver. 1.0.1
Where should I put this file? Inside the romfs folder?
 

masagrator

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Thank you so much masagrator!!^_^
Tested the exefs patch that disabling dynamic res. and now the game looks stunning on portable mode with overclock.
Unfortunately on dock mode the max fps with overclock are 17 or so...
Any way to set the dock mode resolution to something like 1600x900?


ID: 0100B870126CE000 ver. 1.0.1
It seems it's the same BID as USA 1.0.1, so EUR and USA seems to share the same code.

And no. As I stated, I couldn't find a way to disable DR and ScreenPercentage through configs, so I can't find a way to fix resolution to anything else. Dunno about changing DR range. Cutscenes normally seems to be fixed to 2/3 of native res while only gameplay is using DR.
 
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mew2222

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1080p is too much but using ReverseNX to play handheld mode on TV is perfect. Thanks!
Yes, It's a good solution. I also prefer fixed 720p rather than constant jumps between 1056x594 and 1536x864.

Where should I put this file? Inside the romfs folder?
Put "SMTV-DisableDynRes" folder into atmosphere\exefs_patches

It seems it's the same BID as USA 1.0.1, so EUR and USA seems to share the same code.

And no. As I stated, I couldn't find a way to disable DR and ScreenPercentage through configs, so I can't find a way to fix resolution to anything else. Dunno about changing DR range. Cutscenes normally seems to be fixed to 2/3 of native res while only gameplay is using DR.

I see, thanks for your hard work modding this game;)
 

GachaFanatic

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Yes, It's a good solution. I also prefer fixed 720p rather than constant jumps between 1056x594 and 1536x864.


Put "SMTV-DisableDynRes" folder into atmosphere\exefs_patches



I see, thanks for your hard work modding this game;)
tried your file and my game runs at like 15 fps both docked and handheld even with max OC i'm not sure what i'm exactly doing wrong
 

mew2222

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tried your file and my game runs at like 15 fps both docked and handheld even with max OC i'm not sure what i'm exactly doing wrong
This game is very GPU demanding. You need at least 614~691 GPU overclock to achieve fixed 720p on handheld mode (also 1600 of RAM it is highly recommended).
 

GachaFanatic

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these are the settings i was running while playing , fps was constantly dropping and
This game is very GPU demanding. You need at least 614~691 GPU overclock to achieve fixed 720p on handheld mode (also 1600 of RAM it is highly recommended).
mobs were like walking frame by frame
 

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mew2222

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these are the settings i was running while playing , fps was constantly dropping and

mobs were like walking frame by frame
You have the docked profile active. The resolution on docked mode is 1080p.
Are you configured the game on ReverseNX to handheld mode?
Here's my settings playing right now on handheld mode:
 

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Last edited by mew2222,

GachaFanatic

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You have the docked profile active. The resolution on docked mode is 1080p.
Are you configured the game on ReverseNX to handheld mode?
Here's my settings playing right now on handheld mode:
for some reason even when i switch to handheld in reverseNX the OC homebrew only applies the docked profile and not the handheld one not sure what's the cause
 

masagrator

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for some reason even when i switch to handheld in reverseNX the OC homebrew only applies the docked profile and not the handheld one not sure what's the cause
This is because ReverseNX is modifying game, not system. So sys-clk still detects when you are in fact in docked mode.
 

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