Shared save data in games.

Discussion in 'Wii U - Games & Content' started by masterz87, Mar 24, 2015.

  1. masterz87
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    masterz87 GBAtemp Fan

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    As it says, what's in that data? On smash I'm 99% sure that it's the basic assets that are always reuired by the game, kinda like on the psp where games just created their own cache as part of the save data. Is that's what's going on with this game? The rest of the games I have, the maximum size is ~5MB whereas smash is 122MB.
     
  2. MarioFanatic64

    MarioFanatic64 The guy who does things

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    The save data stores Video Replays, Customizations, Stats, saved Mii Characters, and it keeps track of what you've collected/unlocked. Make sure not to delete it if that's what you're considering.
     
  3. masterz87
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    masterz87 GBAtemp Fan

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    I'm not planing on it. But why does it say "creating save data" and then take at last 30-45s to do it? If it's not pulling data off of the disc. I guess I can see why that'd bethere,but why does it start at 123mb? Shouldn't it grow to that size? I just played a single match/bought a trophy once to make sure the game worked. I know that smash has replays and such, but why it needs 123mb at the start is beyond me.