Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

helvetinperkeles

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That won't work. I couldn't get these ROMs to work myself when I had it ending in 0 You need them in a folder ending in 6 for collection. 2 for standalone.

Maybe he can have two title folders? Ending in 0 for icons and stuff and 2 for holding his .bins. dunno if that would work.
So if i use 00 i get correct custom game images but games not working or use 02 and games work but no correct images. Life is hard sometimes 😄
 
Last edited by helvetinperkeles,

dj5927

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I will test that when i get home from work 👍

single nsp basis

CottonBoomerang
010077001526E000 = icon.jpg / config.ini
010077001526E002 = bin + cue

GuardianForce
0100C67015270000 = icon.jpg / config.ini
0100C67015270002 = bin + cue

Cotton2
0100A18015268000 = icon.jpg / config.ini
0100A18015268002 = bin + cue
 

helvetinperkeles

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single nsp basis

CottonBoomerang
010077001526E000 = icon.jpg / config.ini
010077001526E002 = bin + cue

GuardianForce
0100C67015270000 = icon.jpg / config.ini
0100C67015270002 = bin + cue

Cotton2
0100A18015268000 = icon.jpg / config.ini
0100A18015268002 = bin + cue
So just to be sure all other files goes to 002 with bin and cues and 00 folders only icon.jpg and config.ini?
 
Last edited by helvetinperkeles,

spotanjo3

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I never knew that. Amazing. I have this game in .nsp and all I need is romf ?? I need fully tutorial and thank you.

EDIT: Thank you very much to @Purple_Shyguy for helping me out. Much appreciated! Obliged!
 
Last edited by spotanjo3,

shadow256

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I've updated my script to fix some bugs (please delete the "Saturn_emu_inject_datas\games" folder if you have it from a previous version) and I have added the possibility to add custom wallpaper from a folder containing the four files "WD_001.tex" to "WD_004.tex".

The injection with the previous version only worked with GuardianForce (my test game), this was caused by the "control.nacp" file witch was incorect for the two other games. Now the script use the "control.nacp" of the original games, it should be better like that.
 
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ZER-O

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I've updated my script to fix some bugs (please delete the "Saturn_emu_inject_datas\games" folder if you have it from a previous version) and I have added the possibility to add custom wallpaper from a folder containing the four files "WD_001.tex" to "WD_004.tex".

The injection with the previous version only worked with GuardianForce (my test game), this was caused by the "control.nacp" file witch was incorect for the two other games. Now the script use the "control.nacp" of the original games, it should be better like that.
@cucholix can you share a new deleted lower corner settings wallpaper (texture), but retain the top options that we bring from pressing Minus
the one that was shared with the saturn Assets has everything deleted in that .tex

also maybe we give all the clean empty assets to @shadow256 then he can just add them to his app and they are injected to the NSP
 

PirateOfTheSevenSeas

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Tested Shining Force III Scenario 1 English Patched. Unable to save in game. Insufficient system memory message is shown when speaking to the priest. This is troublesome because save file is unable to be used for the following chapter of games. Quick save and quick load in emulator options menu works. CPU overclock to 1785mhz is needed to play the game smoothly without any skips and stutters. Scenario I with 0100094014BE4006 Template. Scenario II with 0100094014BE4007 Template. Scenario III with 0100094014BE4008 Template.

Tested Shining Force III Premium Disc. Everything plays fine with CPU overclock to 1785mhz. 0100A18015268002 Template.

Tested Dragon Force II English Patched. Game will black screen if title movie is allowed to be played. To prevent this, press start game at home screen. Plays fine with CPU overclock to 1785mhz. 0100C67015270002 Template.

Tested Symphony of the Night English Patched version 1.021. Plays fine, 010077001526E002 Template.
 
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Purple_Shyguy

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Lmao WHAT you can have three games in the collection this entire time???!!

Just have three separate title folders?! The entire time I thought you could only have one. I don't know if it's just me that thought this but I didn't realise 🤦🏼‍♂️
 

Levine91

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@shadow256 @ZER-O making some progress, I got the latest version of DBI and installed going that route.
The installation indicated "SIGNATURE: Invalid" for the .nca files but completed without any other issues... the game shows up on the homescreen with it's Icon & Name, however upon loading I get the Error Code: 2002-0001 twice in a row, however this doesn't crash the game thankfully. Once I get past the Guardian Force controller layout graphic, nothing happens. Just get a black screen and it stays that way. My test game here is Saturn Bomberman which I've confirmed before works.
 
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ZER-O

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@shadow256 @ZER-O making some progress, I got the latest version of DBI and installed going that route.
The installation indicated "SIGNATURE: Invalid" for the .nca files but completed without any other issues... the game shows up on the homescreen with it's Icon & Name, however upon loading I get the Error Code: 2002-0001 twice in a row, however this doesn't crash the game thankfully. Once I get past the Guardian Force controller layout graphic, nothing happens. Just get a black screen and it stays that way. My test game here is Saturn Bomberman which I've confirmed before works.
it means you have curropted files in RomFS folder, its either the .cue or missing bin or the name of the files you added isnt supported, try a game you already tested before, delete the save file and see how it goes
if you still have a problem, delete the file that was made in contents folder, redump the game with nxdump and add the .bins again
 

ZER-O

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it means you have curropted files in RomFS folder, its either the .cue or missing bin or the name of the files you added isnt supported, try a game you already tested before, delete the save file and see how it goes
if you still have a problem, delete the file that was made in contents folder, redump the game with nxdump and add the .bins again
if this doesnt fix your issue, delete the NSP and install the official version
 

Levine91

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it means you have curropted files in RomFS folder, its either the .cue or missing bin or the name of the files you added isnt supported, try a game you already tested before, delete the save file and see how it goes
if you still have a problem, delete the file that was made in contents folder, redump the game with nxdump and add the .bins again

Saturn Bomberman IS a game I tested before. It may have been the first one actually. No special characters.
I should have asked, do I need to manually rename the .cue file to GuardianForce.cue or does the script do this?
 

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