[Rumor] Wii U Details Leaked By Ubisoft Dev

Discussion in 'Wii U - Console, Accessories and Hardware' started by matt1tude, May 23, 2012.

May 23, 2012
  1. matt1tude
    OP

    Member matt1tude GBAtemp Regular

    Joined:
    May 16, 2012
    Messages:
    126
    Location:
    Crewe, UK
    Country:
    United Kingdom
    A developer claiming to be from Ubisoft Milan has posted a batch of Wii U related information on an Italian message board. The developer believes that the price for Wii U will be between $350 – $450, and that the system will launch on November 23rd. Nintendo isn’t expected to reveal pricing or a release date until sometime after E3.

    * Wii U supports DirectX 11 and is already running Unreal Engine 4
    * Wii U will support to touch-screen controllers
    * The console has 2GB or RAM, 560MB dedicated to the OS
    * The launch date will be 23 November
    * Launch price hasn’t been decided but will be between $350 – $450
    * Rayman Legends, The Avengers, Assassin’s Creed 3, Just Dance 4 are all on Ubisoft’s Wii U
    schedule, with Killer Freaks from Outer Space set to arrive weeks after launch.
    * There are currently multiple versions of the console with developers
    * Graphics are powered by the Radeon HD 6770 chipset
    * Assassin’s Creed 3 will run at 60fps at 1080p, compared to 720p on PS3 and Xbox 360
    * Wii U will come with pre-installed software
    * Crytek, EA and Valve are all working on Wii U
    * Valve are working on a digital distribution platform and Portal ports
    * Wii U will support achievements
    * Wii U’s UI will be customisable
    * The new button has some link to the Wii Vitality Sensor
    * The trigger buttons won’t be analogue

    Source:
    http://www.mariocastle.it/viewtopic.php?f=7&t=1075%3Cbr

    Thoughts?
     
  2. soulx

    Member soulx GBAtemp Legend

    Joined:
    Apr 4, 2009
    Messages:
    10,130
    Country:
    Canada
  3. Eerpow

    Member Eerpow *swoosh*

    Joined:
    Sep 14, 2009
    Messages:
    2,069
    Location:
    ERROR!
    Country:
    Sweden
    DirectX 11 is owned by Microsoft and the square below the D-pad can not technically be like the vitality sensor, the vitality sensor works by using an infrared light and a detector to measure hemoglobin contractions in your fingertip, your finger must be placed between a receiver and a transmitter for it to work. It can't be done with just a square.
    This is clearly a fake "leak".
     
    1 person likes this.
  4. Deltaechoe

    Member Deltaechoe The Dopefish

    Joined:
    May 3, 2012
    Messages:
    509
    Country:
    United States
    This "leak" reeks of bull****. I wouldn't believe this at all
     
  5. Hadrian

    Former Staff Hadrian Better than Craigslist

    Joined:
    Oct 12, 2004
    Messages:
    16,978
    Country:
    United Kingdom
    Hasn't that square thing been confirmed as the NFC sensor because Nintendo found that placing objects onto the Wii U screen would cause damage?

    Using it for Vitality sensor stuff really makes this fabrication (already confirmed as fake) sound more bullshit than anything, did a total mongoloid come up with this?
     
    1 person likes this.
  6. The Milkman

    Member The Milkman GBATemp's Official Asshat Milkman

    Joined:
    Jan 12, 2011
    Messages:
    3,471
    Location:
    Throwing milk at the bitches!
    Country:
    United States
    Aww man. These all sounded awesome :C

    Why must all the cool shit be fake!?
     
    1 person likes this.
  7. Foxi4

    Reporter Foxi4 On the hunt...

    pip
    Joined:
    Sep 13, 2009
    Messages:
    22,734
    Location:
    Gaming Grotto
    Country:
    Poland
    I know it's been proven fake, but hey - a commentary is a commentary. :P
     
  8. Midna

    Banned Midna Banned

    Joined:
    Apr 13, 2008
    Messages:
    3,336
    Country:
    Albania
    Actually one very plausable thing I se here is the triggers not being analog. When Nintendo introduced the Classic Controller Pro, they abandoned their previous analog triggers in favour of more clicky digital buttons. And as you might notice, the CCP and the Wii U tablet have exactly the same amount of inputs. They might want to keep things consistent

    [​IMG]:

    Fake edit: Ahoy there Foxi. The Unreal Engine 4 should be pretty scalable. There's no real reason why it wouldn't run on Wii U with some tweaks. And I think to say that using digital triggers would be suicide is a bit of an overstatement
     
  9. Foxi4

    Reporter Foxi4 On the hunt...

    pip
    Joined:
    Sep 13, 2009
    Messages:
    22,734
    Location:
    Gaming Grotto
    Country:
    Poland
    Oh, I'm well-aware of that - what I was saying it that it's not optimized to that degree yet. ;)

    As for the analog triggers, I honestly believe that by now those should become a staple of every single home console controller - they're useful at for example racing games where acceleration has to be gradable - they're simply something that "should be there" in my opinion. ;)

    It's one of my Wii U worries - after looking at the Wii U controller it could really be either.
     
  10. matt1tude
    OP

    Member matt1tude GBAtemp Regular

    Joined:
    May 16, 2012
    Messages:
    126
    Location:
    Crewe, UK
    Country:
    United Kingdom
    Yeah just found out it was fake, my bubble has firmly been burst lol. oh well it was nice while it lasted.
     
  11. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

    Joined:
    Nov 17, 2008
    Messages:
    14,355
    Location:
    Queensland
    Country:
    Australia
    100% fake the dx11 pretty much nails it right there :lol:
     
  12. matt1tude
    OP

    Member matt1tude GBAtemp Regular

    Joined:
    May 16, 2012
    Messages:
    126
    Location:
    Crewe, UK
    Country:
    United Kingdom
    Got this from Wii Hacks but they seemed to believe it was legit, so I commented saying that some kid faked it and the comment was deleted wtf is up with that. Do they like having false news.
     
  13. The Milkman

    Member The Milkman GBATemp's Official Asshat Milkman

    Joined:
    Jan 12, 2011
    Messages:
    3,471
    Location:
    Throwing milk at the bitches!
    Country:
    United States
    :/ But cant you just use the second triggers instead? Seems more practical since its useful for more then just one genre of game.
     
  14. Foxi4

    Reporter Foxi4 On the hunt...

    pip
    Joined:
    Sep 13, 2009
    Messages:
    22,734
    Location:
    Gaming Grotto
    Country:
    Poland
    I have an idea! Why not use both, like most controllers nowadays? :P
     
  15. Shano56

    Member Shano56 noobie

    Joined:
    Apr 29, 2010
    Messages:
    877
    Country:
    United States
    they have some power complex. They choose what to believe and delete anything that goes against it. I'm surprised you believed anything from them in the first place xD

    DirectX made me suspicious. the 2gb ram confirmed my suspicions xD Unless thats memory on the gpu, it would make a little more sense.
     

Share This Page