RPG Clichés

Venko

Well-Known Member
OP
Member
Joined
Feb 16, 2007
Messages
159
Trophies
0
Location
England
XP
264
Country
Hey guys,

I've been thinking about RPGs a lot recently, how they could be improved and how they should be changed. The thing is that once you have been playing them for a few years it starts to become a bit hard to think "out of the box". That's where you come in. I want your help to cover all of the RPG clichés and produce them into a list.

An example of a definite cliché is the medieval setting that the majority of RPGs seem to have.

Cheers,

Venko
 

Taras

I'm Not Hating, I'm Just Sayin'
Member
Joined
Dec 10, 2005
Messages
676
Trophies
0
Location
Boxcar #142, Santa Fe rail
Website
Visit site
XP
118
Country
United States
There's always a Sucka Emcee who raps like old Sugarhill Gang style and his rhymes don't connect and he talks trash about the hero. But when you go to install a dent in his forehead, the law gonna try to tell you that you're the bad guy here.
 

Deleted member 110780

WRYYYYYYYYYYYYYYYYYYYY
Member
Joined
Dec 29, 2007
Messages
560
Trophies
0
XP
333
Country
United States
Falling Rule
An RPG character can fall any distance onto anything without suffering anything worse than brief unconsciousness. In fact, falling a huge distance is an excellent cure for otherwise fatal wounds -- anyone who you see shot, stabbed, or mangled and then tossed off a cliff is guaranteed to return later in the game with barely a scratch.
http://project-apollo.net/text/rpg.html
 

xcalibur

Gbatemp's Chocolate Bear
Member
Joined
Jun 2, 2007
Messages
3,163
Trophies
0
Age
34
Location
Sacred Heart
XP
757
Country
Falling Rule
An RPG character can fall any distance onto anything without suffering anything worse than brief unconsciousness. In fact, falling a huge distance is an excellent cure for otherwise fatal wounds -- anyone who you see shot, stabbed, or mangled and then tossed off a cliff is guaranteed to return later in the game with barely a scratch.
http://project-apollo.net/text/rpg.html

rofl2.gif
rofl2.gif
rofl2.gif
rofl2.gif
 

GameDragon

Mugiwara RAWR!
Member
Joined
Dec 4, 2005
Messages
1,354
Trophies
0
Age
34
Location
New York
Website
Visit site
XP
252
Country
United States
1. The Hero's home/village is burned down or destroyed, he or she must journey to find the perpetrator.

2. The Hero must find a legendary weapon to defeat the enemy after losing to them in battle.
 
S

scubersteve

Guest
There is always some singer or dancer that will piss the shit out of you if you talk to them by accident, and can't instantly end the conversation. This character is usually an NPC.
 

Venko

Well-Known Member
OP
Member
Joined
Feb 16, 2007
Messages
159
Trophies
0
Location
England
XP
264
Country
Thanks to everyone that's replied so far
smile.gif


Especially FAST6191 and Dio. I read through everything FAST6191 posted in the other topic and the list Dio linked me to proves especially useful.
 

DarthYoshi

Well-Known Member
Member
Joined
Sep 7, 2007
Messages
240
Trophies
0
Age
32
Website
Visit site
XP
184
Country
United States
Falling Rule
An RPG character can fall any distance onto anything without suffering anything worse than brief unconsciousness. In fact, falling a huge distance is an excellent cure for otherwise fatal wounds -- anyone who you see shot, stabbed, or mangled and then tossed off a cliff is guaranteed to return later in the game with barely a scratch.
http://project-apollo.net/text/rpg.html


rofl2.gif
rofl2.gif
rofl2.gif
rofl2.gif
Good stuff dude! Thanks for the link.
 

Veho

The man who cried "Ni".
Former Staff
Joined
Apr 4, 2006
Messages
11,507
Trophies
3
Age
42
Location
Zagreb
XP
45,727
Country
Croatia
RPG World is a must-read if you're talking "conventions of the RPG genre". It deals with (makes fun of) all the clichés of RPG games, from the character stereotypes to battle conventions to predictable storyline to cutscenes and scripted battles. Funny.
 

Hitto

MKDS Tournament Winner
Member
Joined
Nov 29, 2005
Messages
1,448
Trophies
0
Age
44
Location
Nice, France
Website
Visit site
XP
263
Country
France
It doesn't matter if you went to the most technologiacally advanced city of the world, in the next village you visit, they'll sell better armor and weapons.
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,795
Trophies
3
XP
28,452
Country
United Kingdom
You are a master (delete as appropriate) ninja/monk/swordsman/mage.
Quite literally right outside your place of training (or even in the basement) there are monsters, whose entire reason for existence is to kill you or die trying, which if you can manage to kill 40 or so (which would take about 2 hours at most) of those you become far stronger.

Why then under the training of another master (delete as appropriate) ninja/monk/swordsman/mage did you not do this during the years it took to get to the point you are at?
 

Hooya

Well-Known Member
Member
Joined
Aug 25, 2006
Messages
1,878
Trophies
0
Age
43
Location
Central Illinois
Website
Visit site
XP
327
Country
United States
At some point there will be another planet, undiscovered underworld, parallel universe or similar. You will first arrive here by accident and find out that you need to traverse between the "real" world and this one in order to accomplish your goal. The bad guys probably want to try to take control of this alternate world for some nefarious goals, probably to enslave the population of said alternate world.
 

Deleted member 110780

WRYYYYYYYYYYYYYYYYYYYY
Member
Joined
Dec 29, 2007
Messages
560
Trophies
0
XP
333
Country
United States
If it's shiny/glowing with light, you must take/touch it. If there are ancient statues of a mythical age in your local museum, you will encounter their real versions later in the game.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1