Review Review - Kirby Canvas Curse (NDS)

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TheGreat2nd

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Kirby Canvas Curse

The first original Kirby game on the DS, Kirby Canvas Curse, is actually a painter. …Ok, so it’s a bit exaggerated but in this game, you do not have direct control over Kirby. You don’t use the control pad to move him, but rather guide him using a paintbrush (hint: your stylus). The concept is simple. Drawcia has locked you in a painting, you must control Kirby with the magical paintbrush and lead him out. You lead him from one point of the level to the end by guiding him with your ink trails, and keep Kirby out of danger.

Gameplay
The gameplay couldn’t be any more intuitive. You see an enemy, you click it for it to become stunned, and when Kirby runs over it, Kirby gains its powers. You tap Kirby to make him go faster or use his special power. No more platforms? Simple, use your stylus to draw more platforms. Cannons shooting at you? No problem, use your stylus to make a shield for Kirby. The only catch is that you have limited ink, which refills when you are not using it, so you can’t always have the stylus down on the screen. What’s unique about this game is that the boss fights aren’t technically boss fights. They are more like mini games, such as painting connecting the dots, an Arkanoid clone, and a cart race against King DeDeDe. The game is 7 worlds, and takes about 15 hours to complete, so in no way is this some gimmicky game, but rather a full fledged Kirby game on the DS.

Graphics
The graphics are purely Kirby. Think of the GBA Kirby and imagine touching the screen, and you get Kirby Canvas Curse. The graphics are bright, colorful, and even a bit trippy. It’s simplistic, like most Kirby platformers, and leaves more to the action rather than the graphics. The backgrounds are pastel colored to keep attention to the foreground and give the rainbow lines from your stylus a priority.

Sound
The music is a definite plus, where you can see classic Kirby mixes added in. It’s more of the same with Canvas Curse, the effects are the same, and the music is remixed. Nothing great or new here, but it gets the job done.

Lasting Replay
The game lasts about fifteen to twenty hours to finish the main quest, but there are many secret medals to collect, 250 to be exact, and that should take a bit. In the end, you can unlock new features, such as new balls other than Kirby, new colored lines, and even music for the classic sound test.

Overall, this game is worth playing, due to it being such a unique DS game. Even if it’s just a rent, make sure to play this game from start to finish, because the final battle with Drawcia is one so unique, it couldn’t be pulled off in any platform but the DS.

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Gameplay - 8/10
Graphics - 8/10
Sound - 8/10
Lasting Replay - 8/10
Overall - 8/10 (Not an average)
 
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  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
    Psionic Roshambo @ Psionic Roshambo: It's always worth a shot