Homebrew Official Retroarch WiiU (wip.)

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Not entirely sure if it's in this current buildbot build or not though XD
Check the XML file inside one core, verify the commit revision, should be rXXXXXXX something.
Then, check the commits on the GitHub page and verify that said commit number is after the commit you are looking for.

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@the_randomizer
Yes, the latest nightly should already have that commit change build into the cores:

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Here is the Stella core with multi-controller support. Unfortunately, this has the DSI error when loading another ROM. Just exit the emulator and re-load it to load another ROM. I'll try to work on making a build without this error, but this core is never officially released so I compiled it for everyone so they have it, and we probably won't put it on WiiUBru, because of the DSI error.
 

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Here is the Stella core with multi-controller support. Unfortunately, this has the DSI error when loading another ROM. Just exit the emulator and re-load it to load another ROM. I'll try to work on making a build without this error, but this core is never officially released so I compiled it for everyone so they have it, and we probably won't put it on WiiUBru, because of the DSI error.
Yay. glad its working for you mate :)
 
Here is the Stella core with multi-controller support. Unfortunately, this has the DSI error when loading another ROM. Just exit the emulator and re-load it to load another ROM. I'll try to work on making a build without this error, but this core is never officially released so I compiled it for everyone so they have it, and we probably won't put it on WiiUBru, because of the DSI error.
Aw shoo. Previous build of it from WiiUbru did not have that problem :( thanks anyway :grog:
 
Aw shoo. Previous build of it from WiiUbru did not have that problem :( thanks anyway :grog:
Well, it's a problem with Retroarch, and I don't think a problem with the Wii U stuff. But I'm going to try and see if compiling an older build with the controller stuff added onto it will fix the problem, but for now, this will work.

BTW, if anyone has a problem finding any Atari 2600 ROMs, just PM me, I have over 7,000 of them. Yes, I am obsessed with the Atari 2600. :blush:
 
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Well, it's a problem with Retroarch, and I don't think a problem with the Wii U stuff. But I'm going to try and see if compiling an older build with the controller stuff added onto it will fix the problem, but for now, this will work.

BTW, if anyone has a problem finding any Atari 2600 ROMs, just PM me, I have over 7,000 of them. Yes, I am obsessed with the Atari 2600. :blush:
I am too!! Why do you think I am like one of the 5 persons using this core? XD
 
Well, it's a problem with Retroarch, and I don't think a problem with the Wii U stuff. But I'm going to try and see if compiling an older build with the controller stuff added onto it will fix the problem, but for now, this will work.

BTW, if anyone has a problem finding any Atari 2600 ROMs, just PM me, I have over 7,000 of them. Yes, I am obsessed with the Atari 2600. :blush:
wouldn't the Atari roms be copyrighted material and then if so it would be against gbatemp.net rules to share them even via pm. not that I care just trying to stop you getting into trouble.
 
I am too!! Why do you think I am like one of the 5 persons using this core? XD
I am more obsessed with the Commodore 64, but there aren't any good libretro cores made for the C64. I think I may have to just port another emulator myself, one not based on libretro.

wouldn't the Atari roms be copyrighted material and then if so it would be against gbatemp.net rules to share them even via pm.
These are all homebrew and hacks. :P

There aren't 7,000 games made for the 2600. :P
 
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Oh, did you already release this with the newest update? I didn't notice.
No I havent. I could never get it to work ;)

Oh OH, if you do go the port your own C64 Emu route could you port one with c16 support too? :) Mr Puniverse FTFW
 
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I am more obsessed with the Commodore 64, but there aren't any good libretro cores made for the C64. I think I may have to just port another emulator myself, one not based on libretro.

These are all homebrew and hacks. :P
We can dream!! A c64 core would be so nice! As well as amiga, atari xl, and the likes
 
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wow who would have thought the good old Atari 2600 had 7000 Hombrew programs lol. anyway I love the Atari 2600 especially River raid.
Yeah the Atari 2600 is one of the consoles with the most amount of homebrew games made for it.
I can't think of a close second, the NES doesn't have that many homebrew games but rather hacks instead, and those are still illegal in some way.
I blame simplicity being the defining factor for which the 2600 is more easy to program to.
 
I blame simplicity being the defining factor for which the 2600 is more easy to program to.
Actually, according to demoscene people, this one was very difficult to program, since it doesn't have a framebuffer, and 128b of ram

But anyway, this is getting offtopic xD, I'll stop now.
 
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