1. Maxbeta

    Maxbeta GBAtemp Fan
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    I’m gonna ask this again since we’re putting issues together on a list, maybe a list for consideration as well?

    Any chance of integrating Aliaspider’s ppsspp as a retroarch core?
     
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  2. jacobsson

    jacobsson GBAtemp Regular
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    @ploggy
    Forgive me if I'm overreaching here, but I have one "issue" that just makes sense considering the system we're using:
    • Wii mote to be used as mouse/pointing device (Today Wii motes only have gamepad support)
    Thanks man!

    @MikaDubbz
    Read your post one page back. Did I understand you correctly that any controller / player can now navigate the menus again?
     
    Last edited by jacobsson, Apr 20, 2021
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  3. ploggy

    ploggy WAKA! WAKA!
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    Thanks, I'll add it to the list :)

    Added :)
     
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  4. MikaDubbz

    MikaDubbz GBAtemp Advanced Maniac
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    No, I'm using the older 1.8.8 build which was the last build that still properly supported any controller/player. Current build is 1.9.1, so it's not too outdated.
     
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  5. jacobsson

    jacobsson GBAtemp Regular
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    @ploggy
    If not already added:
    • Bring back "all users control menu" (it got removed officially in 1.8.9, but it a must for wii U)
     
    Last edited by jacobsson, Apr 20, 2021
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  6. ploggy

    ploggy WAKA! WAKA!
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    ok updated the list.

    I'm thinking I'll wait till Thursday, that should be enough time. Then I'll post the list in the discord. Hopefully we'll get some fixes ;)

     
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  7. jacobsson

    jacobsson GBAtemp Regular
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  8. ploggy

    ploggy WAKA! WAKA!
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    I talked with the devs on the discord the other day, they said the old All Users Control Menu wasn't great and they intend to completely reimplement it, but there's no timetable for it.
     
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  9. ShadowOne333

    ShadowOne333 QVID PRO QVO
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    I'm having an issue too.
    For some reason, I can't seem to find any N64 or PSX cores on WiiU.
    That's an issue :P
     
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  10. ploggy

    ploggy WAKA! WAKA!
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    HAHA I have the same issue :P Strange that lol

    You know I'm adding that to the list :D
     
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  11. ShadowOne333

    ShadowOne333 QVID PRO QVO
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    A pretty big issue, and worse, it's easily reproduceable :lol:
     
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  12. ploggy

    ploggy WAKA! WAKA!
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    Humour masking deep deep pain :/
     
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  13. ShadowOne333

    ShadowOne333 QVID PRO QVO
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    That's my MO lol :(
     
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  14. ploggy

    ploggy WAKA! WAKA!
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    I still think Ps1 at least will creep over to the WiiU eventually, infact there was a new message on the PS1 WiiU bounty page just the the other day :P
     
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  15. ShadowOne333

    ShadowOne333 QVID PRO QVO
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    Oh for sure.
    I still hold my hopes on PS1 on WiiU.
    It has more chances to appear than Mupen64.
    Hopefully, not far into the future it shall be real
     
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  16. ploggy

    ploggy WAKA! WAKA!
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    Hi guys I have some gifts to share :)

    Prosystem - Atari7800
    fMSX - MSX + MSX2
    XRick - RickDangerous
    Oberon RISC Emulator - I have no clue :P - it compiled and didn't crash when loading the Core so I'm uploading it :)
    REminiscene - Flashback - this Core needs:
    The Flashback data files - Mandatory
    Sound files from the Amiga version - Optional
    Voice.vce from the Sega CD version - Optional
    - how to setup ;)
    All Tested and working!
    (Load the Core then Load Content, navigate to your Flashback Data files then load the LEVEL1.LEV file)


    EDIT: added XRick :)
    EDIT2: added Oberon RISC Emulator :)
     

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    Last edited by ploggy, Apr 23, 2021
  17. ploggy

    ploggy WAKA! WAKA!
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    -: Docker WiiU Tutorial :-

    (Assumes your using Windows)

    1. Download and Install Docker from here
    2. Download and extract this Dockefile to a Directory.
    3. Open command prompt,
    4. Change to directory where your Dockerfile is located.
    5. Run: docker build . -t wiiu-build

    1. Download/Git Clone Retroarch.
    2. Download/Git Clone any Core your looking to Build.
    3. Open Command Prompt.
    4. CD into your chosen Core Directory.

    then do the following:
    1. Run docker run -it -v %CD%:/developer wiiu-build - which will get you a linux command prompt.
    2. Run cd /developer
    3. Run make platform=wiiu and it will run the build. shouldn't take too long.
    4. Run exit to exit the container.

    Goto you Core folder location.
    The Core folder should now have a (Corename)_libretro_wiiu.a file, Rename file to libretro_wiiu.a and place in your Retroarch Folder. (overwrite if needed)

    1. Now in Command Prompt CD to your Retroarch Folder.
    2. Run docker run -it -v %cd%:/developer wiiu-build - which will get you a linux command prompt.
    3. Run cd /developer
    4. Run make -f Makefile.wiiu and it will run the build. (This will take longer than the Core.)
    5. Run exit to exit the container.

    Once finished it should generate a libretro_wiiu.rpx file in Retroarch/objs/wiiu
    Rename to (Corename)_libretro.rpx and place in your SD card's Retroarch Core folder :)

    Rinse and repeat for any other Core you want to Compile.
     

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  18. douglaspanda

    douglaspanda Newbie
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    Please x68000 core for wiiu.....thanks
     
  19. jacobsson

    jacobsson GBAtemp Regular
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    @ploggy I really appreciate what you did w the wiiu docker environment, this will save a bunch of people a lot of time!
     
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  20. ploggy

    ploggy WAKA! WAKA!
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    Thanks but Gblues is the guy, if it weren't for him I'd still be lost :)

    Sorry mate, I just tried it, wont compile. Above my skill set :/
     
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