Official Retroarch WiiU (wip.)

Discussion in 'Wii U - Homebrew' started by aliaspider, Nov 6, 2016.

  1. gblues

    gblues Member

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    Apr 18, 2018
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    I'm hesitant to get rid of it, because it's still useful--for example, today I accidentally switched pad 0 to "disabled" and the only way to cleanly shut down was to use the panic button (and then fix the cfg over FTP...). But we can change it to something more difficult to hit accidentally, like maybe L1 + L2 + R1 + R2 + '+' + '-'?
     
  2. skarmachild

    skarmachild GBAtemp Regular

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    Jun 21, 2007
    Can we have an update similar to retroarch on 3ds - touching the top half of the touch screen turns off/on the display, touching the bottom half brings up the menu. Would be super useful when playing on TV so the console doesn't have to output to both GamePad and TV.
     
  3. maroonspirit

    maroonspirit Newbie

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    Apr 14, 2018
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    That would definitely help. Do hotkey combos not work when a gamepad is disabled?trying to reason why the WiiU platform needs this but desktop does not
     
    Last edited by maroonspirit, Apr 30, 2018
  4. upsteady

    upsteady Member

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    Feb 12, 2018
    Turkey
    Guys, my fba core not working. Neo geo and cps1 games works perfectly but cps2 games not working. I updated retroarch 1.7.2 version and my fba cps2 games not working. Which fba core is the best?
     
  5. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Jan 17, 2013
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    FBA's been having issues since 1.7.2 and some 1.7.1 nightlies.
    It seems to be a core-specific issue, not from RetroArch's side.
    I suggest you keep an eye out for the fba-libretro Github repo for commits, and after a commit you think could fix that, wait a few hours and grab the nightly for it.
     
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  6. wiiztec

    wiiztec GBAtemp Fan

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    Apr 3, 2009
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    Can retroarch be made to control the Wii U's video resolution? with shaders being prohibitively difficult for the layman to utilize my best option for making games look better is to set my Wii U's resolution to 480p and let my TV's upscaler do some subtle burring that looks far better than bilinear filtering and it is annoying to have to keep switching resolutions every time I use retroarch.

    Also can there be a way to set different hotkey binds per controller?
     
  7. cucholix

    cucholix Banners guy

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  8. upsteady

    upsteady Member

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    I did download another romset and fba core.. All games worked. Thank you.
     
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  9. ShadowOne333

    ShadowOne333 GBAtemp Guru

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  10. upsteady

    upsteady Member

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    Feb 12, 2018
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    my old rom set works perfectly. I updated ra cores latest stable version and after that cps2 games not worked. I different fba cores but results same, cps 2 games not worked. I downloaded another romset and all games working again. Sorry for my bad English.
     
  11. cucholix

    cucholix Banners guy

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    Jan 17, 2017
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    Please if someone has a copy of @rioray x64sdl2_libretro.rpx link to it, I lost my file :C
     
  12. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Seems like a somewhat important commit might be coming for the Wii U port of RetroArch regarding stability:
    https://github.com/libretro/RetroArch/pull/6672

    As soon as that gets merged, I encourage users to test the nightlies for that thoroughly without end xD

    I wish I had it bud :(
    Have you tried checking in the Nightlies buildbot where the individual cores are located?
    Or perhaps @QuarkTheAwesome or @rioray could compile it again and/or add it to the buildbot too.
     
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  13. QuarkTheAwesome

    QuarkTheAwesome Working for Hugs

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    Apr 19, 2015
    Australia
    Stuck in the PowerPC
    Haven't heard of that core... you mean vice_x64? You can get that one here, otherwise you might have to provide a bit more info.
    It's a bit of code reorganization, as long as it doesn't break core switching I wouldn't expect anything different for you lot; in terms of stability or otherwise. Should make the code cleaner and easier to work on, though!
     
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  14. cucholix

    cucholix Banners guy

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    x64sdl2_libretro is a c64 emu that rioray (r-type) was porting to Wii U, it runs at full speed and performs way better than vice64 on Wii U. In fact the emu was ready to go as far I can tell, too bad it never got included into oficial releases.
     
  15. cucholix

    cucholix Banners guy

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    Jan 17, 2017
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    What romset are you using mate? I tried a romset from the "archive" fba 0.2.97.43 and still got DSI error :unsure:
     
  16. upsteady

    upsteady Member

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    Feb 12, 2018
    Turkey
    I am using fba 0.2.97.42 not 43. My romset name is fba_libreto_v0.2.97.42_no_clones.
     
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  17. upsteady

    upsteady Member

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    https://www.dropbox.com/s/sfq2qzwg1uuh7w8/fbalpha_libretro.rpx?dl=0

    this fba 0.2.97.42 core works perfectly with fba_libreto_v0.2.97.42_no_clones romset. Maybe somebody needs it.

    3 years ago I said I never ever sell my precious xbox classic because of 720p emulators. when I met ra with wii u this year first thing I did sell my original xbox haha. Now king is wii u. :P
     
  18. lordelan

    lordelan GBAtemp Addict

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    Jan 4, 2015
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    The Wii U indeed is the best home (only) console ever in my opinion as it covers not only Wii U, Wii and GC games natively but also many systems we love (especially from Nintendo) thanks to RetroArch.
    The Nintendo Switch is even better for RetroArch as it's portable but on the other hand it will never fill the gap of GC, Wii and Wii U games (not even with Dolphin) so the Wii U will be on my TV for a very very long time. :)
     
  19. ploggy

    ploggy WAKA! WAKA!

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    Aug 29, 2007
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    Damn straight :P No matter how good Retroarch Switch gets, my WiiU will always be right next to it by the TV ;)
     
  20. Milenko

    Milenko GBAtemp Advanced Fan

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    Oct 16, 2017
    Australia
    Yeah I spent a lot of time setting all the Wii U stuff up, I don't want to let it fade into obscurity
     
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