Homebrew RetroArch Switch

rsn8887

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I added touchpad-style mouse controls with tap-to-click to Retroarch Switch yesterday. This is useful for games like Warcraft or Arkanoid 2.

Supported gestures:
Drag finger = mouse move.
Short tap = left click.
Hold finger, tap another = right click.
2/3-finger drag = left/right drag'n'drop.

Download latest nightly here: https://buildbot.libretro.com/nightly/nintendo/switch/libnx/

I also put the above information in the official retroarch docs: https://docs.libretro.com/guides/input-and-controls/#nintendo-switch
 

Rya102396

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Having a new issue after installing the most recent nightly. Paper Mario for N64 is running pretty close to full speed in Mupen64plus Next, but I'm getting a pretty bad screen flicker that wasn't happening with the nightly from a few days ago. Went through all the video settings, and couldn't find anything that seemed like it'd be causing that, but it's possible I just missed something. Any fix for this one?
Anything on this? Updated to the newest nightly and that didn't change anything about this issue. Would go back to an older one where this didn't happen, but the newer one runs other games better.
 

lordelan

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I added touchpad-style mouse controls with tap-to-click to Retroarch Switch yesterday. This is useful for games like Warcraft or Arkanoid 2.

Supported gestures:
Drag finger = mouse move.
Short tap = left click.
Hold finger, tap another = right click.
2/3-finger drag = left/right drag'n'drop.

Download latest nightly here: https://buildbot.libretro.com/nightly/nintendo/switch/libnx/

I also put the above information in the official retroarch docs: https://docs.libretro.com/guides/input-and-controls/#nintendo-switch
Wow man that's an amazing feature I have been waiting for. Should be usable in all DOS and ScummVM games I guess?
What about the SNES mouse in Mario Paint? :)
 

Hanekawa

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I added touchpad-style mouse controls with tap-to-click to Retroarch Switch yesterday. This is useful for games like Warcraft or Arkanoid 2.

Supported gestures:
Drag finger = mouse move.
Short tap = left click.
Hold finger, tap another = right click.
2/3-finger drag = left/right drag'n'drop.

Download latest nightly here: https://buildbot.libretro.com/nightly/nintendo/switch/libnx/

I also put the above information in the official retroarch docs: https://docs.libretro.com/guides/input-and-controls/#nintendo-switch

I must be ultra dumb but how can I download the latest version of nightly? I clicked on your link but the most recent version is 2 months old (in 1.7.6).
 

rsn8887

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Wow man that's an amazing feature I have been waiting for. Should be usable in all DOS and ScummVM games I guess?
What about the SNES mouse in Mario Paint? :)

Thanks!

It is usable in all cores that support a mouse, so I guess it should even work in Mario Paint, if the core supports mouse input.

By the way if you want you can follow me on Twitter to always get the latest updates on what I do with Switch/Vita etc. https://www.twitter.com/rsn8887

I must be ultra dumb but how can I download the latest version of nightly? I clicked on your link but the most recent version is 2 months old (in 1.7.6).

Click on my link https://buildbot.libretro.com/nightly/nintendo/switch/libnx/ , scroll all the way down until you find the .7z archive with the latest date and download it. Right now for me this is the file https://buildbot.libretro.com/nightly/nintendo/switch/libnx/2019-06-27_RetroArch.7z but of course every day a new one appears.

ScummVM core is broken the last time I tested rip

For ScummVM, don’t use Retroarch. The version is buggy and very outdated. Instead, download the latest standalone development build for Switch here: https://buildbot.scummvm.org/builds.html
 
Last edited by rsn8887,

lordelan

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It is usable in all cores that support a mouse, so I guess it should even work in Mario Paint, if the core supports mouse input.
Pretty cool!
By the way if you want you can follow me on Twitter to always get the latest updates on what I do with Switch/Vita etc. https://www.twitter.com/rsn8887
I already do. ;)
For ScummVM, don’t use Retroarch. The version is buggy and very outdated. Instead, download the latest standalone development build for Switch here: https://buildbot.scumvm.org/build.html
I see.
However the correct link is this one I guess:
https://buildbot.scummvm.org/builders
:P
 

nifoc2099

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Thinking of putting RetroArch on my switch for the 1st time when I read this "An SD card formatted as FAT32" . So, exfat still not supported?
 

EmulateLife

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Thinking of putting RetroArch on my switch for the 1st time when I read this "An SD card formatted as FAT32" . So, exfat still not supported?

I mean, some people use it using ExFAT, but they're at risk of their entire sd card getting corrupted at any time. You should switch to FAT32 anyway because you can do everything on it you can on ExFAT you just have to install your games through usb cable to avoid the 4 gb limit and there's no corruption risk.
 

nifoc2099

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You should switch to FAT32 anyway because you can do everything on it you can on ExFAT you just have to install your games through usb cable to avoid the 4 gb limit and there's no corruption risk.
Hmm..i didn't know we can install games through usb cable. Can tinfoil do this, search for games in our desktop pc HDD? I thought tinfoil only searches for games in our sd card. Second question, wouldn't installing games through usb cable takes a longer duration?
 

EmulateLife

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Hmm..i didn't know we can install games through usb cable. Can tinfoil do this, search for games in our desktop pc HDD? I thought tinfoil only searches for games in our sd card. Second question, wouldn't installing games through usb cable takes a longer duration?

https://gbatemp.net/threads/goldleaf-a-nintendo-switch-multipurpose-homebrew-tool.527578/

It saves time because you don't have to take your sd card out, put the nsp on it, put it back in, resend the payload etc.. etc.. etc..
 

BaamAlex

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More info is needed.

What CFW? Are you holding R on a switch game to get the extra ram? Are you using Mupen64plus-Next?

It's not broken.
I use homebrew through the album. And yes. Mupen64plus-next.

--------------------- MERGED ---------------------------

Oh. CFW is Kosmos with Atmosphere
 

EmulateLife

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I use homebrew through the album. And yes. Mupen64plus-next.

--------------------- MERGED ---------------------------

Oh. CFW is Kosmos with Atmosphere

That's your problem don't use album. You need to hold R and select a switch game and it'll take you to the homebrew menu with the extra ram. If you just go to album you don't get the extra ram. It's needed for N64.
 

BaamAlex

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That's your problem don't use album. You need to hold R and select a switch game and it'll take you to the homebrew menu with the extra ram. If you just go to album you don't get the extra ram. It's needed for N64.
Ehm...i tried that now...thanks for that tip. It works like a charm now :)
 

Danttebayo

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Hey @ShadowOne333 , your initial post for this topic is super comprehensive but there are some settings buried in this increasingly unwieldy thread that make a huge difference and it would be handy to have them in your post. Off the top of my head:

1) The default aspect ratio streches the screen (for older systems at least) because it isn't set to '1:1 PAR'
2) The audio driver should be set to 'switch_thread' as this significantly increases performance for older systems

I'm sure there are others but those are the few I've come across that made my experience with RetroArch way better.
 
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ShadowOne333

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Hey @ShadowOne333 , your initial post for this topic is super comprehensive but there are some settings buried in this increasingly unwieldy thread that make a huge difference and it would be handy to have them in your post. Off the top of my head:

1) The default aspect ratio streches the screen (for older systems at least) because it isn't set to '1:1 PAR'
2) The audio driver should be set to 'switch_thread' as this significantly increases performance for older systems

I'm sure there are others but those are the few I've come across that made my experience with RetroArch way better.
Thanks!
I'll add those as suggested overall settings at first start :)
 

stellarr

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I don't know if I'm missing something or doing anything wrong.

GBA games work perfectly for me but n64 run pretty bad, smash bros is too slow it's unplayable for example. also tried mario tennis with no better results. I did open a switch game using R button which launched me to homebrew channel and that's when I pressed A on Retroarch. (Heard this helps with memory and stuff which is required for these games) and also have it at maximum overclock (1785)

I downloaded the latest build because I thought it'd make a difference but I don't really see anything, maybe I got wrong settings? Or perhaps my n64 drivers need to be updated/changed? I'm pretty lost. The only game that works nicely is mario kart 64.
 
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