Homebrew RetroArch Switch

  • Thread starter Thread starter ShadowOne333
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It's because of the more RAM usage. Not many homebrews (that you consider working) need it but RetroArch, at least the Mupen core is one of them.

Also putting in the title ID of the album applet won't help you as it doesn't have the RAM access that other installed (!) titles have.
Just use Pokémon Quest or an installed version of Zelda or anything else.
not exactly... i have full access to the ram... and
....Retroarch ( muphen-next+hekate4.8patch ) ... works like magic !!!...
 
Wolf3D IS working, the compatibility list is wrong, 3DO Wolf also works pretty good :)
Oh it is? :O
That's pretty awesome!
Wolf3D on Jaguar was one of the best ports of the original.
I only wish there was a faithful port from the original into a home console, only one that comes remotely close is the homebrew game developed by gasega68k, but that hasn't been update in a long time. :/
 
never mind there some exefs.nps in other title id copy that and paste in album title id
Take the hbl.nsp from the atmosphere folder, copy it tonthe directory m4xw said, rename it exefs.nsp. He even told you to copy and rename it.
oh i thought copy hbl.nps in album title id also the exefs.nps from other titles im trying now thanks for more clear explaned.
 

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