Homebrew RetroArch Switch

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Is there a way to decrease audio latency without experiencing horrible performance issues
The best I can do is 20ms without performance drops, but this is still noticable
 
Just upgraded to Retroarch version 1.19.1. When I use my forwarder to launch it, pressing "Quit Retroarch" just restarts the app. However, if I launch it from HB Menu, "Quit Retroarch" quite back to HB Menu as expected. Any fix? Is it an issue with my forwarder? Was never an issue on 1.17.
 
Last edited by Starwarsfan2099,
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Just upgraded to Retroarch version 1.19.1. When I use my forwarder to launch it, pressing "Quit Retroarch" just restarts the app. However, if I launch it from HB Menu, "Quit Retroarch" quite back to HB Menu as expected. Any fix? Is it an issue with my forwarder? Was never an issue on 1.17.
That's expected behavior. The "Quit RetroArch" invokes the "Close homebrew" method and RetroArch isn't "meant" to be ran as an actual own app via its forwarder. I mean there's no issue in doing so but they don't officially support it and thus it's not intended.
That being said I also don't know a single Switch game which has an exit method rather than HOME+X.
The only app I know doing that is Tinfoil. I don't know how Blawar achieved this and I dunno whether it's a secret but obviously he did it.
 
That's expected behavior. The "Quit RetroArch" invokes the "Close homebrew" method and RetroArch isn't "meant" to be ran as an actual own app via its forwarder. I mean there's no issue in doing so but they don't officially support it and thus it's not intended.
That being said I also don't know a single Switch game which has an exit method rather than HOME+X.
The only app I know doing that is Tinfoil. I don't know how Blawar achieved this and I dunno whether it's a secret but obviously he did it.
Almost all Homebrew I ran through a forwarder exit to Home Screen when I close, by example DBI, JKSV, etc.
 
Which ones?
Now you're asking! I can't find any record/bookmarks I made of what I figured out last time, but after a quick search for the forwarder generators, the only info I can find on the subject right now is this. I guess you can use the provided binary with nton, maybe with others if they let you access and replace the right file. I might ask the dev of the web-based generator to add an option.
Post automatically merged:

@impeeza idk if you'll get notified for a post merge, but I just tested the web-based forwarder maker, made one for NX-Shell which exits when you press +, and doing so with the forwarder exits cleanly to the home menu, no reload and no errors.
 
Last edited by hippy dave,
I have experience with RetroArch in Wii U and Wii. Now the first thing I used to do is “import content” from directory

The question is that when I did it in switch RetroArch 1.19.1 I don’t get any playlist in the low left screen. The process end but nothing get. Even I think that the process doesn’t finish in good terms

What do you think is happening?
 
I have experience with RetroArch in Wii U and Wii. Now the first thing I used to do is “import content” from directory

The question is that when I did it in switch RetroArch 1.19.1 I don’t get any playlist in the low left screen. The process end but nothing get. Even I think that the process doesn’t finish in good terms

What do you think is happening?
This happened to me on the Wii U lately. The playlists were there after closing out of RetroArch and restarting it.
 
This happened to me on the Wii U lately. The playlists were there after closing out of RetroArch and restarting it.
It doesn’t fix it. I save some lpl edited in diferente locations but it still doesn’t appear as usual
I save one inside “cores/playlist” and another in RetroArch folder besides the history lpl generated by RA but still doesn’t appear anything in RA
 
Now I got it. I need database files in Retroarch folder. Now the import is doing right and I got the playlist

The issue now is that the playlist have a black square instead a logo as usually got
 
Now I got it. I need database files in Retroarch folder. Now the import is doing right and I got the playlist

The issue now is that the playlist have a black square instead a logo as usually got
The icon is provided by the menu driver (in your case probably ozone).
I'm not sure whether it is mapped by the default core (if you set one up) or the playlist name but to be sure, playlists should follow Libretro's naming scheme.

Example:
Nintendo - Game Boy.lpl
Nintendo - Super Nintendo Entertainment System.lpl
 
Can somebody help me?
I haven't used retroarch on my switch for a while - there seems to issues with it so i want to start fresh with the latest release but can't remember what i did to get N64 HD textures running so smoothly.

On my previous setup i had to download Mupen64 Next and the download GlideN64 Plugin and the GlideN64 openGL keys.

Is this all still necessary?
Also, has the directory changed for where i should store my HD textures?
I think merging my old setup is what ruined the build..
 

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