Oh wow. I guess I was asking the wrong question, then.I never disabled that, you mean it doesn't work currently ? ( it only works on o3DS btw )
I switched to n3ds and now I can't take advantage of that
Do you suppose it's possible?
Oh wow. I guess I was asking the wrong question, then.I never disabled that, you mean it doesn't work currently ? ( it only works on o3DS btw )
possible, yes, but I can't implement it unless someone tells me how to disable the parallax layer on a n3DS.Oh wow. I guess I was asking the wrong question, then.
I switched to n3ds and now I can't take advantage of that
Do you suppose it's possible?
So... is anyone else getting crashes in gpSP on 2DS/o3DS when the DSP audio driver is enabled, or is it just me? Running the CIA version, if that helps.
EDIT: crashes seem to be happening with the CSND driver as well.
The crashes have been going on in gpSP for some time... They're probably related to the dynarec, as others in the thread have suggested. No word on this yet...? @aliaspider @Radius4 @LibretroRetroArc
I know that, but the point I wanted to make was that they're now occurring on 2DS/o3DS, whereas before I'd been experiencing these crashes mainly on New 3DS.
I think you answered your own question.Interesting! Just a few pages back I asked @aliaspider about gpsps crashes and he told me it isn't crashing on o3DS, but only on N3DS, which he can't fix because he has no N3DS.
But if crashes also happen on o3DS, perhaps you could indeed fix it @aliaspider ??
But Gambette sounds much much worse than Gameyob or Lameboy on the DS. So it doesnt matter if Gambette is the far most accurate GB emulator or not. The bad sound is still thereTechnically, Gambatte should be the best solution as it is by far the most accurate GB emulator. Byuu even uses it as a basis in Higan, I believe.
Of course, other factors such as screen resolution do make the DS appealing. I prefer playing Master System games on my DSi XL because the screen resolution is a 1:1 match.
if it is sounding bad, then it is certainly my fault and not gambatte'sBut Gambette sounds much much worse than Gameyob or Lameboy on the DS. So it doesnt matter if Gambette is the far most accurate GB emulator or not. The bad sound is still there
I know that, but the point I wanted to make was that they're now occurring on 2DS/o3DS, whereas before I'd been experiencing these crashes mainly on New 3DS.
if it is sounding bad, then it is certainly my fault and not gambatte's
I'm not experiencing that bad sound though, but then again I have only tested a couple of games with it.
can you give me some examples of games that have it? someone already mentioned mario's tennis I think.
The Snes cores themselves don't support it. Gambatte does, but only the SGB colour mode itself, not the borders.Quick question, does the Super Game Boy run on any of the SNES cores? And if so, how does it work? I miss the special borders like how Pokemon Trading Card Game displayed your badges and such.
Could you try DS DOOM v1.4?Just to clear things.
@ahezard released a new update of bootstrap, and a lot of DS emulators works:
Gameyob
NeoDS
NesDS
Nitrografx (thats right, now you can play Rondo of Blood right on your o3ds at full speed).
Yep. Just don't get your hopes up. It seems like the devs don't want to even acknowledge that this problem exists despite being brought up on probably every page of this thread.
Just to clear things.
@ahezard released a new update of bootstrap, and a lot of DS emulators works:
Gameyob
NeoDS
NesDS
Nitrografx (thats right, now you can play Rondo of Blood right on your o3ds at full speed).