one or two frames delay is less than 50ms, i doubt your brain/eyes/hands/whatever can catch it so using the word laggy for that is absurd
some people just like to consider themselves as purists and become obsessed with lags and seeing it everywhere
If it's true that every layer of emulation (from the acquisition of inputs to the video output) is going to add some delay compared to real hardware but it's unavoidable and unless there is a real bug somewhere or your TV hardware is really crappy, it won't be "laggy".
Your post shows clearly that you don't know much of anything about input lag. Those guys from the shoryuken forums who play games that require reflexes of 16ms or less would see your post and burn you with a reply that would have you running away with your tail between your legs.
However, I'm going to take the nicer approach and just simply acknowledge that your very uninformed and unknowingly ignorant. However, I will say that I can promise you that I'm not lying when I say that games like Mega Man 1 or Mike Tyson's Punch-Out is much, MUCH easier on the real hardware due to not having any input lag. Just try and beat Mike Tyson with "50ms" of input lag, and then try again on the real hardware via a SDTV CRT and tell me
without lying that its not noticeable. You can't.
Input Lag is of the devil, and should not exist, regardless of whether you choose to believe it or not.
I have a college-budget HDTV (not Sansui, Westinghouse, Coby or some POS), but this "lag" that so many people are reporting as a "bug" are either hypersensitive, have a super low-end TV or, they have to be purists. I find the fact that purists use emulators to be ironic, if anything, purists should be using the real deal, should they not? My PC has a LED LCD screen with 2 ms of latency, and as a result, never once have I experience emulation lag. Not sure why people are reporting it.
tl;dr - don't like it, use the real console
I was a complete fool for every going the emulation route. While I won't go into specifics as to why I did, I will say that returning to the original hardware was 100% worth it. I played on emulators long enough that when I went back to the original hardware, I noticed the tighter, more responsive gameplay almost immediately (and of course I noticed more accuracy on other levels too, such as color, audio, certain pixels, etc). As you said, if your a purist, then use the real thing. And I've always been a purist, and a purist becomes a fool when he doesn't use the real hardware (hence me being a fool).
P.S. 2ms of input lag on your PC screen? Are you sure that this value is not referring to "Response Time"? Remember, "Response Time" and "Input Lag" are 2 totally different things.
playing on CRT TV and a LED LCD TV really differs. i have 2 mid-high end samsung tvs and they both lag even if you choose game mode. of course i wasn't aware of that lag until i played the same game (donkey kong country) on my crt tv. i could do much better on crt. you won't notice this if you play rpg like games. i play the game from original SNES btw.
add the emulation latency to the hdtv latency and you will surely feel the lag.that is why i now nearly completely stopped using emulators (except mame and fbanext) and only use my crt tv.
Exactly. When I see people claim that a human needs superman-like reflexes to notice, I simply have to feel sorry for that individual, as they simply don't realize what they are saying. Heck I own the lowest input lag measured HDTV in existence (Panasonic TC-L32X1) and I still refuse to use it simply because not only do all my games play better on my CRT, but because they look better too.
Anyway, back to what you were saying........
has anyone not noticed current-gen games do not need reflexes like the old games? or there is nearly no ddr games?
you can live with the lag, but it is still there. regardless of you feel it or not.
Yes, modern games do not require ANYWHERE NEAR the reflexes of older games. Unless we are talking about Street Fighter IV, some wanna-be retro Indie games, or precision-motion controlled games, virtually 99% of gaming since the Polygon Era was introduced (mid-to-late 90s) have not required fast reflexes.
I wish people weren't so nit picky about input lag. It doesn't bother me at all
People will never be satisfied with the way emulators are and how they introduce input lag. I couldn't care less anyway.
Picky people need to play the real hardware, as its impossible - as you said earlier - for emulation to be 100% perfect (it is "emulation" for crying out loud).
Now on the other hand if your referring to being picky about lag on a TV, then we gamers have EVERY RIGHT to be picky, simply because we NEVER EVER had to deal with lag on TV's (prior to the digital age). Introducing gameplay-breaking lag on supposedly "better" TV's is completely unacceptable. But then again, modern TV's are not necessarily better (only thinner and lighter, but who cares about that unless you live in a bathroom or hallway?).
Anyway, we really shouldn't be discussing TV-related lag in this topic. However, discussing emulator-related lag is OK, but now that we all are fully aware that eliminating lag within emulation is impossible, then we can all move on and talk about something else. The purpose of my post was to simply make sure that you guys are aware of emulation-lag and how its natural within emulation and unavoidable. So I guess I'm done here.