Thread Status:
Not open for further replies.
  1. mudlord

    mudlord Member
    Newcomer

    Joined:
    Jan 25, 2013
    Messages:
    31
    Country:
    Wow, wtf Hielkenator: learn to show a ounce of respect.
     
  2. Etheboss

    Etheboss Official LULWUT supporter
    Member

    Joined:
    Feb 24, 2009
    Messages:
    2,445
    Country:
    Netherlands
    I agree with mudlord, please try to treat everybody with respect...and again....i mean this in general too...
    I didn't like the way LibretroRetroArc reacted, but the reaction in its own is understandable..and that is the last i am gonna say about it.
     
    tmv_josue likes this.
  3. the_randomizer

    the_randomizer The Temp's official fox whisperer
    Member

    Joined:
    Apr 29, 2011
    Messages:
    29,962
    Country:
    United States

    It's fine, me, MassiveRecan and Etheboss had a discussion. We tied up some loose ends. I've moved on and am intent on learning from, but not dwelling in the past :P
     
  4. B.B.Link

    B.B.Link GBAtemp Regular
    Member

    Joined:
    Feb 6, 2013
    Messages:
    160
    Country:
    United States
    I say let him go. If the dev can't weed out idiot posts from sincere posts, then that's his problem. He been wanting to get that off his chest since page 5. I mean, we've said thank you and thank you over and over again in this thread. What else is we supposed to do? But because he had to throw a 12 yr old temper tantrum and don't know how to ignore idiots like other devs do, the people who really cared about the wii portion has got to suffer because of what? 2 posters? One is known for being an idiot. The others didn't do anything wrong for you to post what you posted. Blasting the wii hacking scene like the PS360's is any better. There all 'dead' or dying out because of people like you. I'm certainly not going to kiss your ass over some emulator. He been looking for a way out and he got it, so good luck in whatever you do. All I wish is that someone rips the FBA core and make it a stand alone emulator.
     
    Dogway likes this.
  5. Walker D

    Walker D I have a hat
    Member

    Joined:
    Nov 15, 2009
    Messages:
    1,334
    Country:
    Brazil
    I wasn't keeping up with this thread, but ... wtf happened here o.o ? ...rage everywhere

    I don't know the entire case but, if devs don't like the attitude in a user's post, the report button is a click away, no drama needed ...just say'n
     
    B.B.Link and MassiveRican like this.
  6. Rydian

    Rydian Resident Furvert™
    Member

    Joined:
    Feb 4, 2010
    Messages:
    27,880
    Country:
    United States
    If that shit would get taken care of by the mods, the_randomizer would have been banned months ago.
     
    tmv_josue likes this.
  7. the_randomizer

    the_randomizer The Temp's official fox whisperer
    Member

    Joined:
    Apr 29, 2011
    Messages:
    29,962
    Country:
    United States
  8. Walker D

    Walker D I have a hat
    Member

    Joined:
    Nov 15, 2009
    Messages:
    1,334
    Country:
    Brazil
    [​IMG]

    No need to be the smart ass. And don't come to me with the "leave what happened in the past in the past, I'm a angel now and the lives lost are now irrelevant" talk. The shit you spread is still reverberating. ...knowing just that should be enough reason for you to calm your posts down, in this thread at least.
     
  9. the_randomizer

    the_randomizer The Temp's official fox whisperer
    Member

    Joined:
    Apr 29, 2011
    Messages:
    29,962
    Country:
    United States
    Yes, it still reverberates and I doubt the damage can be undone, I won't deny that at all. But, it doesn't need to be brought up either. Just let it be. I don't like what I did any more than you or Rydian. I'm not proud of it at all.
     
  10. B.B.Link

    B.B.Link GBAtemp Regular
    Member

    Joined:
    Feb 6, 2013
    Messages:
    160
    Country:
    United States
    But that's the problem though Randomizer, You always say this shit to the devs "if they get off they lazy ass and..." blah blah. Then when shit like this happens, you always want to take back what you've said and back-peddle posting 'I'll just leave now' 'you're sorry' and all that other crap, like in the Not64 thread. Now you've pissed off some crybaby dev like Squaremaster, the damage is done now. You contributed to this mess. And you just going to keep on doing it, too. You're not sorry about this.

    and for gods sake, STOP FUCKING DELETING YOUR POSTS. it confuses the fuck of of people whos reading this stuff.
     
    tmv_josue likes this.
  11. Rydian

    Rydian Resident Furvert™
    Member

    Joined:
    Feb 4, 2010
    Messages:
    27,880
    Country:
    United States
    I gotta' agree with most of the above. The problem is that the_randomizer keeps doing it. His apologies mean nothing because we've heard them time and time again, and he just does it again.
     
  12. mechadylan

    mechadylan GBAtemp Advanced Fan
    Member

    Joined:
    Aug 18, 2009
    Messages:
    776
    Country:
    United States
    Why is this thread not closed? The devs clearly moved their support topic elsewhere. Every time this thing gets bumped, I'm hoping that there's updates but it's just more drama instead. +1 for locking
     
  13. B.B.Link

    B.B.Link GBAtemp Regular
    Member

    Joined:
    Feb 6, 2013
    Messages:
    160
    Country:
    United States
    agreed, and +1 for the_randomizer ban, too.
     
    Felipe_9595 and tmv_josue like this.
  14. tmv_josue

    tmv_josue GBAtemp Fan
    Member

    Joined:
    May 18, 2010
    Messages:
    390
    Country:
    Mexico
    +1 for the last too.
     
  15. MassiveRican

    MassiveRican GBATemp's Unofficial Vigilante
    Member

    Joined:
    Aug 2, 2011
    Messages:
    2,452
    Country:
    I regret not agreeing that this thread be locked prior to this additional shitstorm. +1 for locking.
     
    the_randomizer likes this.
  16. the_randomizer

    the_randomizer The Temp's official fox whisperer
    Member

    Joined:
    Apr 29, 2011
    Messages:
    29,962
    Country:
    United States
    +1 for locking the thread. All support-related questions go to forum.themaister.net
     
  17. Etheboss

    Etheboss Official LULWUT supporter
    Member

    Joined:
    Feb 24, 2009
    Messages:
    2,445
    Country:
    Netherlands
    I guess at this point the thread should be closed... *sigh*, too bad though.
     
  18. VashTS

    VashTS Beat it, son
    Member

    Joined:
    Mar 14, 2009
    Messages:
    4,163
    Country:
    United States
    i canoed through tears to get to this thread.

    i enjoy RA but i dont like crying.
     
    MassiveRican likes this.
  19. Dogway

    Dogway GBAtemp Regular
    Member

    Joined:
    Aug 16, 2010
    Messages:
    216
    Country:
    Before the thread gets closed I just wanted to say that the guy (dev) has some personality issues himself, he leaves his track wherever he goes through. Other than that add a handful annoying crybabies who don't know how to appreciate dev. work and you get an explosive bomb, that's exactly what has happened here.
    Oh and BTW, I predict the XboX One sinking this Gen, give WiiU some time that's all it needs.
     
  20. nintygaming

    nintygaming No Longer An Active Member
    Member

    Joined:
    Jan 13, 2013
    Messages:
    141
    Country:
    United States
    Its been a while since I've logged in on this site, but I thought that I should and report what I've found.

    First off, I'm not reporting "issues". So this isn't related to Retroarch or SNES9xGX specifically. This post of mine is related to emulators in general, so beware if you love emulators.

    Emulation results in Input Lag (and its unavoidable)

    I've done alot of testing of real consoles vs. emulators on my CRT, and I've found that I was dead wrong when I use to think that excellent emulators like SNES9x or GenesisPlus or Nestopia were without Input Lag. On the contrary, they DO have lag. In fact, I've discovered after significant (and aggravating) research that ALL emulators have typically 3 frames of input lag at the minimum, if your lucky.

    For example, popular emulators like SNES9x have about 3 frames of Input Lag on average, regardless of whether you use the PC version, or the Retroarch version on Wii (just don't use SNES9xGX......that thing has insane lag, up to 6-8 freakin frames!). Even so-called accurate emulators like BSNES have a minimum of 3 frames of Input Lag (I said "so-called" because its not truly 100% accurate unless its has ZERO input lag, just like the real thing....but then again its not the real thing).

    While I'm not 100% sure as to why all emulators in existence have Input Lag, I have basically read enough explanations to sum it up in 1 sentence. "Emulators seem to work by essentially running the entire machine for a single frame, pausing the emulation, reading the inputs on the host layer, then resuming the emulation with those inputs having been passed". Or something like that. Only someone very well versed in how emulation works could offer up a better explanation.

    Anyway, it basically boils down to "gameplay", and the better the game plays, the better your experience. I can fully guarantee you that you will beat Mike Tyson on the real NES much easier than on Nestopia (PC or Wii), as I've witnessed the instant response myself on the real console vs. the emulators (wired or wireless controllers). I couldn't believe how much easier games like Punch-Out or Mega Man 2 was on the real console vs. emulation. Its not about whether or not you can "feel" the lag, its about whether or not your game plays better. And I promise any of you that whether or not you "feel" it, you will SEE the proof yourself if you play on both the real console and the emulator for a while. When you switch back to the real hardware, EVERYTHING will be tighter and more fluid and responsive. This is a irrefutable fact beyond debate. Emulation will always have lag, simply due to the nature of the way emulation works (the fact that its not the "real" thing should be enough to make one worry).

    SIDE NOTE: I also noticed that the audio lags behind the real hardware. For example, I started up Zelda, on both the Wii and a real SNES, and hit the start button at the same time after the title screen, and switched back and forth between inputs, and the audio on both sounded like they were running at 2 different speeds, and they were once I listed for 1 minute and noticed the audio of the emulated Zelda lagging behind the real console (ARRGGHH....not only input lag, but audio lag as well!). Anyway, I stopped using emulators a little while ago, but my conscience kept telling me to post my findings on here to you guys because you people deserve to know yet another reason why playing on the real hardware is far greater than you could ever imagine. You'll never get a "perfect" emulation, because emulators - due to the way emulation works - will always result in input lag (and other issues as well), and who wants lag on classic games like Ninja Gaiden that are tough as nails? I'm so glad I dumped emulators. Less stress and more fun!

    P.S. If your going to test input lag on the real console, make sure that you use a game that doesn't have lag built into it. For example, don't test Mario's jump in Super Mario World, bad idea. And make sure to give your camera a clear shot of your finger pressing the button while at the same time getting a clear shot of the Television screen. Its not easy. And don't ask me for my video tests, because I no longer have them (when I took the videos I never considered that I might be telling you guys about this, but you can go here and/or here too if you doubt me, and REMEMBER that Super Mario World has built-in lag for Mario's jump unlike other games. But trust me, emulation will always lag). And don't test with a XRGB-Mini, which will add 1 frame of lag to your already laggy HDTV. Please guys, use a SDTV CRT for crying out loud. (and please click on those links above)
     
    reprep likes this.
Loading...

Hide similar threads Similar threads with keywords - RetroArch, emulator, system

Thread Status:
Not open for further replies.