Homebrew [Request] New project ideas

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It would be tons easier to port one game (by Isaac, I suppose you mean the Binding of Isaac ?) than the whole Flash. Plus, by porting one game only, you have more chances of it being playable.
 
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Ok yes that sounds logic. And yes i mean The Binding of Isaac, when someone want to port it please the 1.666 (newest version)
 
Ok yes that sounds logic. And yes i mean The Binding of Isaac, when someone want to port it please the 1.666 (newest version)
TBOI is closed source and already has a commercial port for the N3DS, making a homebrew clone is just not right. If you want to port a dungeon crawler I suggest looking at witch blast which was inspired by TBOI
 
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C isn't really meant to be interpreted at runtime. It would likely be even less efficient than javascript. And making a C compiler would be a whole different task, a task not worth the effort.
 
I would port it when i know how... But i dont know lua and other stuff so i must lern it. But i have time :)
You only learn how to program by doing it. I recommend you learn something like C because if you start learning lua you will either lose interest in coding or get stuck on a problem that can't be solved with lua and will be forced to use something else.
 
Save/Load functionality works now, within "/alambic.sav"
Version 1.3.0-beta available here.

Been playing this for a little bit and it's a great port. I feel like it would help if it had a night-time mode you could toggle though, since some elements are damn near impossible to see while scrolling and/or combining. Also toggling previously found elements into not combining again would be neat. And sand + glass just makes hourglass and not time with it.
 
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I really want an ebook reader happen on 3ds. Port of Ikureader will be best <3 So many features: night mode, rotating screens, ttf font support, fb2 and epub support.
 
Witch Blast looks great! Much better than TBOI.

Hexen 2 and other cool pc games from the late 1990s. Your Quake 1 is a perfect fit for the N3DSXL :)

I was wondering one thing. If an MS-DOS emulator would work properly. Wouldn't we be able to play n64 emulators inside of MS-DOS then? I think :p
 
Wouldn't we be able to play n64 emulators inside of MS-DOS then? I think :P
First, I don't think there is an N64 emulator for DOS. Second, a DOS emulator without dynarec is already very slow, running an emulator inside another is a no-no
 

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