Homebrew [Request] New project ideas

  • Thread starter Thread starter MasterFeizz
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Retrieve elements from the library (sidebar) is now possible.
Sidebar contains every elements discovered (final elements too).
You can use Up & Down to move within the sidebar, and Start to exit.
Other buttons are for debugging. You can still have some fun with the A.
Version 1.2.0-beta available here.

I started to work on the save/load functionality.

scr_3.png
 
Last edited by Gocario,
Is it possible to create an HTML5 interpreter too?

I think it would help massively when creating games and apps, and it isn't very heavy in performance.
 
Progress report: Text editor is done but I need to implement a better keyboard and I'm also implementing my game engine to make homebrew development easier and overcome performance problems generated with too many draw calls from javascript
 
The Minesweeper is now on Github: https://github.com/gocario/Minesweeper/
There is a currently a v1.0.0-beta in the release tab, which allow to try the game.
Only 20 mines are generated for a play.

Keys:
X -> Start a new game.
Touch(Up) -> Discover the tile.
Touch(Up) while holding L/R -> Place a flag on the tile.

What is currently activated to debug:
Topscreen -> console
A -> Discover 4 tiles.
Y -> Discover the whole minesfield.
 
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How about a simple LUA program that lists the zip files in a server, and when one is selected, downloads and extracts it?
Just for schedule homebrew downloads to my 3ds...
 

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