Homebrew Request: FreeCivDS

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mad maniak

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http://freeciv.wikia.com/wiki/Main_Page

If you do not know what FreeCiv is, it is a PC homebrew Civilization 2 but better. It's source etc. is free to use/download for everyone who is interested, and it is the best civ. around gameplay-wise.
So, graphics suck, small game size, best gameplay possible. Do I hear NDS?

The question I ask are:
1. Would it be possible to port this (in a reasonable amount of time)?
2. Is anyone interested in such a project?

I would help out with all the time I have spare, but I am not much of a coder.

And, yes, I know of the existence of CivRevDS, but it sucks (compared to Civ2 or FreeCiv).

Best regards,
MM
 
It'd need to be downgraded. IT needs to much ram and a more powerful Processor than the DS's
Short answer, NO
Long answer, Maybe
 
^x2
I'll elaborate..

QUOTE said:
What are the system requirements ?
Memory

In a typical game the server takes about 15MB of memory and the client needs about 25MB. These values may change with larger maps or tilesets. For a single player game you need to run both the client and the server.
No problem here, but a 32 MB RAM expansion would be needed. (So no EZ 3-1)


QUOTE said:
Processor

We recommend at least a 100Mhz processor. If you find your game running too slow, these may be the reasons:
100Mhz is exactly as much processor power DS has.. And it could be a problem. Not to mention there are 2 processors (67 and 33 Mhz), so some code needs to target each of the cores, needing very clever codin.

QUOTE said:
Graphic display

The GTK2 client works well on 1024x800 or higher resolutions. On smaller screens some dialogs may not fit on the screen.
Problem.
QUOTE
Network

A 56Kb modem should be enough to play a typical pubserver game. However, many players suggest that a large ping is a big disadvantage. Your ISP mustn't block ports 5555 - 5600, because these are the ports which pubserver's servers are run on.
Well, DS wifi can do that.. (was it 1Mb down/up or 2 Mb up/down?)

To sumarize, could be done, but It'd need a some effort... And someone wanting to do it. I took a look at the source code, and it's a quite complex game.
 

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