How do I go about seeing the contents in the mutation and trait tables? I tried to go a few pages back and read that you can look at the tables by opening the .bin files in a hex editor, but I don't understand how I can find anything since I get nothing but encrypted information on the right and hex values when I open the files. Would you be able to provide an example on how I can edit custom abilities? I think I recall you giving an example or two in this thread. It's not necessarily needed, but it would be much appreciated.
Also, can we edit the accessories and their traits? I've been trying to roll perfect secondary traits, but needless to say it's quite a pain since I'm not getting very lucky.
Custom Ability location-wise, there are two places; one that you have purchased (offset around 23E14~), and one where it is purchasable (at the big crystal; 29BD4~). The exact location should be listed somewhere earlier in the thread.
Ability looks like this when you open from the hex editor:
6C 49 41 C7 A2 02 00 00 23 00 01 00 1D 00 01 00 31 00 01 00 39 00 01 00 36 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
6C 49 41 C7 is the base ability: this is Camouflage.
A2 02 I think is the index of that ability (where it is located).
23 00 01 means P-Attack Up (23 00) at 1 (01).
and this basically repeats for the next mutations.
I have some data but not all. This is just what I have on txt file... have some more on excel, but the link skills are going to be a major pain since it looks like each Link: skill has its own hex value.
Base Skills:
Uniques:
[05 20 D2 32] = Sing
[1C E4 BF 35] = Chainspell
[44 11 C9 2B] = Utsusemi
[93 10 D5 45] = Drive
[94 3D 6D A2] = Alchemy
[FE 40 C0 B2] = Jump
[43 3C 71 CC] = Beseech
[D5 0C 76 BB] = Barrier
[A6 B5 B6 AC] = Concentrate
[68 70 C7 C5] = Darkness
[BF 71 DB AB] = Tame
[F3 D6 9C F0] = Provoke
[29 41 DC DC] = Steal
[30 85 B1 DB] = Chronos
Sword:
[95 C7 70 54] = Powerful Bash
[5C 2F B9 DA] = Blood Weapon
[CA 1F BE AD] = Moonlight Slash
[8B 2E A5 B4] = Air Braver
[BE 8B C6 5D] = Sonic Steel
Axe:
[AA E2 56 0E] = Divine Ruination
[F2 17 20 10] = Tomahawk
Dagger
[58 EA D5 BE] = Mirage Dive
[74 8B DB 50] = Greased Lightning
[E2 BB DC 27] = Accelerator
[EB D3 4D 17] = Heavy Guard
Spear:
[6F AB 62 0D] = Cross Guard
[A1 6E 13 64] = Coup de Grace
[8D 0F 1D 8A] = Mercurial Thrust
[2E 9A 79 14] = Awakening
[94 CB 70 8D] = Galvanize
[F9 9B 65 7A] = Dragon Heal
Katana:
[04 B2 6D 9C] = Tranquility
[28 D3 63 72] = Reflex
Arrow:
[40 28 4F 29] = Arrow Undrone
[8E ED 3E 40] = Nachtjager
[66 F2 A5 62] = Magnetized Arrow
[A2 8C 30 AE] = Powered Dart
[F7 EF 1A F2] = Swift Switch
White Magic:
[56 62 23 77] = Cure
[6E 51 1C DC] = Renew
[25 DB E3 60] = Watera
[34 6A F0 AD] = Regen
[EC 33 2A EE] = Esuna
[63 C7 40 9E] = Protect
Black Magic:
[8D BF B6 F2] = Drain
[68 36 71 92] = Syphon
[8A 92 0E 15] = Thundara
[BF 37 6D FC] = Fira
[30 C3 07 8C] = Blizzara
[1B 8F B1 85] = Thundaga
[9E C0 3F 50] = Ultima
[24 91 36 C9] = Flare
[CC 8E AD EB] = Death
[CB A3 15 0C] = Sleep
Time Magic:
[8E 3B F9 34] = Haste
[97 FF 94 33] = Reraise
[A2 5A F7 DA] = Quick
Blue Magic:
[1A 58 6F 16] = Aero
[1D 75 D7 F1] = Aeroga
[2F FD 0C FF] = Fire Breath
Gun:
[6C 49 41 C7] = Camouflage
[83 7B 62 02] = Zero Reset
[39 2A 6B 9B] = Gun Undrone
[BF 8D 31 CD] = Quick Draw
[F0 C2 A2 15] = Lightning Flash
[FA 79 46 B0] = Desperado
[15 4B 65 75] = Gun Drone
[E4 90 93 50] = Cruciform Blast
[93 EC 3F 23] = Magitek Laser
Mutations:
01 = Slash
02 = Bash
03 = Thrust
04 = Shot
05 = Fire
06 = Water
07 = Ice
08 = Wind
09 = Thunder
0A = Earth
0B = Light
0C = Dark
0D = Poison
0E = Burn
17 = Paralyze
1D = Regen
1E = Reraise
20 = Create Image
23 = P-Attack Up
24 = M-Attack Up
25 = P-Defense Up
26 = M-Defense Up
27 = Elemental Resist Up
2A = P-Defense Down
2D = Area of Effect Up
2E = Multi-Hit
30 = Duration Up
31 = Critical Rate Up
34 = Absorb HP
35 = Absorb AP
36 = Faster Cooldown
39 = Resonance Boost
3B = Remove Ailment
3D = Bypass Defense
3E = Resonance Factor
40 = Exploit Weakness
41 = HP Power Factor
43 = Combo Factor
46 = Buff Factor
47 = Range Factor
48 = Critical power up
4A = Range Up
4B = Front Attack
4C = Back Attack
4E = Carnage Factor
4F = Instant Cooldown
5F 00 Link: Water
60 00 Link: Watera
61 00 Link: Thunder
62 00 Link: Thundera
63 00 Link: Thundaga
64 00 Link: Fire
65 00 Link: Fira
66 00 Link: Firaga
67 00 Link: Blizzard
68 00 Link: Blizzara
69 00 Link: Blizzaga
70 00 Link: Sleep
71 00
72 00 Link: Death
73 00 Link: Drain
74 00 Link: Syphon
75 00
76 00 Link: Dark
so on and so forth. I don't know any way to just use the provided table to see which is what; I just dug this out of my own savefile without reading that since I'm not very well-versed in this.
edit: oh I guess accessories... I guess the famed Thief's Anklet/Miracle Shoes example will suffice...
D9 03 77 54 56 BA 6D BA 56 BA 6D BA 72 F6 E7 C9 E4 C6 E0 BE 64 00 64 00 0A 00 0A 00 CB 00 00 00
[D9 03 77 54]: Thief's Anklet
[56 BA 6D BA]: Max AP+ (see two of this)
[72 F6 E7 C9]: HP Absorb
[E4 C6 E0 BE]: AP Absorb
And the values for these are at the end; two of 64 is +100 AP, and two 0A (10 in decimal) is for HP and AP absorb, respectively.
The CB at the end I think is the index.
45 88 94 86 5E 97 E9 27 05 E6 0E CD 72 F6 E7 C9 E4 C6 E0 BE 5A 00 0A 00 0A 00 0A 00 E2 00 00 00
[45 88 94 86]: Miracle Shoes
[5E 97 E9 27]: Healing Step (Max = 90)
[05 E6 0E CD]: Resist Fire (Max = 10)