This time I release a port to 3ds of a great Zelda fan game, Zelda Return of the Hylian.
All you need to know about this game is in the official site of the game: http://www.zeldaroth.fr
Compiled game (3dsx and CIA versions): http://github.com/nop90/ZeldaROTH/releases
Source: http://github.com/nop90/ZeldaROTH/
Credits:
The original game is made by Vincent Jouillat (http://www.zeldaroth.fr)
This game uses the sf2d sftd and sfil libraries created by @xerpi
Changelog
Ver. 1.0.2 (11 June 2016)
- Corrected SFX frequency
- Some small bug fixed
Ver. 1.0.1 (4 June 2016)
- Solved a memory leak
- Fixed accented letters output and other text problems
- Improved Italian traslation
- Trimmed Forest Temple music
Ver. 1.0 (4 June 2016)
- completed the Italian translation
- optimized the use of bottom the screen
- object selection with touchscreen
- changed key mapping
- fixed the remaining bugs
- cleaned the code
Ver. 0.4 alpha (31 May 2016)
- fixed destructors of classes derived from "Listable" class to avoid memory leak
- added language selection in game options
- activated sound options and changed sound volume levels for Music and SFX to only two values (on / off)
- trimmed background music of Kocorico village
Ver. 0.3 alpha (22 May 2016)
- added background music (build size increased to about 55MB)
- fixed exiting to launcher with SELECT button
- fixed tiles rendering in wide screen mode
- fixed crashes caused by memory leak
Ver. 0.2 alpha - Bugged test build (12 May 2016)
- Game framerate fixed
- Multilanguage implemented (EN, FR, IT, DE. ES). The language is selected according to the system language. Not supported languages switch by default to English
- Italian translation strated (Only meu translated at the moment)
- English translation updated (thanks to @Ammako for the fixed text)
- All game keys mapped using keys combinations (mostly L+ ..)
- Strerch to fullscreeen feature added
- Menus and info screens moved to bottom screen
Ver. 0.1 alpha (07 May 2016)
- First alpha release
Installation
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.
There is also a zip with the CIA version.
The game creates a ZeldaROTH subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.
WARNING: in v1.0 there is a new key mapping respect the one in the alpha releases.
Commands
- Read / Open / Speak: A
- Confirm / Pass text: A
- Move Link: Arrows
- Run : R hold
- Use sword: B
- Spin attack: B hold then dropped
- Item selection: L + START
- Use selected object: Y
- Pick up items (with the glove): X
- Open the map: START (outside of dungeons)
- Open the map: START (in dungeons)
- View defeated monsters: L and B
- Look around: L and direction
- Enlarge / Shrink screen size: L and A
- Show help: L and Y
- Save / Quit: SELECT
- Close the game: SELECT from the title screen
Known Bugs
- none
To Do List
- nothing
Screenshots
Last edited by nop90,